Player Matchup

Chronos
Chronos
S14_VM
Chronos
Level 26
God Stats
0W - 2L
1,318 SR
Queue Stats
46W - 45L
1,497 Elo+
Party 2
Arachne
Arachne
clan_veloz
Arachne
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
51W - 53L
1,502 Elo+
Solo
Artio
Artio
fatload_infinity
Artio
Level 27
God Stats
3W - 4L
1,460 SR
Queue Stats
55W - 35L
1,529 Elo+
Solo
Danzaburou
Danzaburou
gggggggguillem
Danzaburou
Level 8
God Stats
2W - 1L
1,855 SR
Queue Stats
8W - 8L
1,628 Elo+
Party 2
Tyr
Tyr
iAmShanko
Tyr
Level 6
God Stats
7W - 3L
1,736 SR
Queue Stats
99W - 88L
1,678 Elo+
Solo
Team Averages
Level 18
1,574 SR
1,567 Elo+

VS

Team Averages
Level 12
1,455 SR
1,430 Elo+
Arachne
Arachne
 
Arachne
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
AchiStompsU
Ratatoskr
Level 12
God Stats
5W - 8L
1,330 SR
Queue Stats
8W - 13L
1,307 Elo+
Party 1
Terra
Terra
Alebeast_45
Terra
Level 16
God Stats
2W - 1L
1,446 SR
Queue Stats
14W - 18L
1,387 Elo+
Party 1
Zhong Kui
Zhong Kui
Dyjok_
Zhong Kui
Level 15
God Stats
4W - 1L
1,500 SR
Queue Stats
223W - 233L
1,571 Elo+
Solo
Neith
Neith
eddggio
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
S14_VM
Chronos
13
2 / 7 / 1
8,273
460
2,904
17,735
6,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Arachne
clan_veloz
Arachne
13
3 / 3 / 3
8,280
460
8,934
13,802
5,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
0 / 4 / 1
7,184
399
1,706
10,814
7,376
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
gggggggguillem
Danzaburou
12
8 / 7 / 1
9,323
518
10,270
12,455
4,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 3 / 9
8,136
452
8,370
15,769
12,427
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
13 / 2 / 6
10,936
608
19,224
14,797
8,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
AchiStompsU
Ratatoskr
13
1 / 5 / 10
8,368
465
5,483
10,060
4,403
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 2 / 6
7,545
419
3,106
10,418
10,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Dyjok_
Zhong Kui
16
9 / 1 / 11
10,276
571
20,017
10,990
8,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
eddggio
Neith
10
0 / 4 / 3
6,671
371
4,693
6,099
2,209
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
60
14
Kills
24
24
Deaths
14
15
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
13
2
6
8
W
Ratatoskr
AchiStompsU
Ratatoskr
1
5
10
1.2
W
1
2
6
2
W
Zhong Kui
Dyjok_
Zhong Kui
9
1
11
14.5
L
Chronos
S14_VM
Chronos
2
7
1
0.36
L
Arachne
clan_veloz
Arachne
3
3
3
1.5
W
Neith
eddggio
Neith
0
4
3
0.38
L
0
4
1
0.13
L
Danzaburou
gggggggguillem
Danzaburou
8
7
1
1.21
L
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,184
Damage
52,523
70,575
Taken
52,364
36,411
Mitigated
34,540
17,818
Healing
18,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
19,224
14,729
0
7,070
14,797
8,326
76
1,694
13,103
0
72,294
W
Ratatoskr
AchiStompsU
Ratatoskr
5,483
1,146
0
1,520
10,060
4,403
0
87
9,973
0
48,142
W
3,106
493
681
2,612
10,418
10,910
247
1,175
9,243
15,744
0
W
Zhong Kui
Dyjok_
Zhong Kui
20,017
678
0
5,847
10,990
8,692
552
1,773
9,217
79,010
0
L
Chronos
S14_VM
Chronos
2,904
637
929
1,702
17,735
6,191
0
5,226
12,509
32,639
0
L
Arachne
clan_veloz
Arachne
8,934
5,964
0
3,691
13,802
5,979
0
4,815
8,987
0
49,417
W
Neith
eddggio
Neith
4,693
2,828
0
693
6,099
2,209
390
81
6,018
0
26,612
L
1,706
206
0
4,416
10,814
7,376
0
2,811
8,003
32,403
0
L
Danzaburou
gggggggguillem
Danzaburou
10,270
3,948
0
942
12,455
4,438
0
5,627
6,828
0
39,975
L
8,370
581
0
6,138
15,769
12,427
0
4,644
11,125
725
47,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,196
Gold Earned
43,796
345
Minions Killed
439
0
Camps Cleared
0
1,667,009
Distance Traveled
1,799,730
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,936
608
127
7
0
368,239
6
W
Ratatoskr
8,368
465
89
5
0
402,152
0
W
Terra
7,545
419
20
1
0
364,654
0
W
Zhong Kui
10,276
571
143
8
0
340,375
4
L
Chronos
8,273
460
47
3
0
324,571
1
L
Arachne
8,280
460
68
4
0
399,003
0
W
Neith
6,671
371
60
3
0
324,310
0
L
Artio
7,184
399
77
4
0
293,561
4
L
Danzaburou
9,323
518
80
4
0
288,047
1
L
Tyr
8,136
452
73
4
0
361,827
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role