Player Matchup

Bacchus
Bacchus
MajesticNINJAx
Bacchus
Level 84
God Stats
17W - 7L
1,614 SR
Queue Stats
347W - 282L
1,523 Elo+
Party 1
Fenrir
Fenrir
Pandemic_Crow
Fenrir
Level 122
God Stats
18W - 15L
1,573 SR
Queue Stats
501W - 469L
1,562 Elo+
Party 1
Poseidon
Poseidon
TouchieMyPu55ie
Poseidon
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 21L
1,659 Elo+
Party 1
Team Averages
Level 76
1,562 SR
1,582 Elo+

VS

Team Averages
Level 25
1,512 SR
1,282 Elo+
Serqet
Serqet
GoldenKingRamen
Serqet
Level 25
God Stats
1W - 4L
1,647 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Cupid
Cupid
StealReserve40
Cupid
Level 43
God Stats
113W - 132L
1,389 SR
Queue Stats
188W - 289L
1,233 Elo+
Solo
Sobek
Sobek
masongall
Sobek
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 10L
1,111 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 15
9,310
776
5,128
4,366
6,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
10 / 1 / 12
9,716
810
9,171
7,501
5,856
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
13
10 / 2 / 10
9,689
807
12,880
6,619
1,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 9 / 0
8,184
682
4,392
10,791
5,378
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 8 / 3
7,279
607
2,373
9,176
3,965
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
masongall
Sobek
9
0 / 8 / 2
6,836
570
1,616
12,684
12,215
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
7
24
Kills
2
3
Deaths
25
37
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
9
0
0.22
W
4
0
15
11.5
W
10
1
12
16
L
0
8
3
0.19
W
Poseidon
10
2
10
7.5
L
Sobek
masongall
Sobek
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,179
Damage
8,381
18,486
Taken
32,651
13,837
Mitigated
21,558
1,549
Healing
1,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,392
950
0
272
10,791
5,378
0
6,024
4,767
0
14,492
W
5,128
753
0
536
4,366
6,027
0
560
3,710
14,867
0
W
9,171
2,102
0
991
7,501
5,856
461
1,102
6,069
0
31,288
L
2,373
1,348
61
509
9,176
3,965
0
5,820
3,356
0
14,649
W
Poseidon
12,880
2,069
0
22
6,619
1,954
396
886
5,415
42,266
0
L
Sobek
masongall
Sobek
1,616
510
0
193
12,684
12,215
0
6,843
5,841
4,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,715
Gold Earned
22,299
139
Minions Killed
61
9
Camps Cleared
3
621,189
Distance Traveled
515,182
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,184
682
22
2
3
205,729
2
W
Bacchus
9,310
776
23
2
1
215,112
0
W
Fenrir
9,716
810
42
4
5
226,110
2
L
Cupid
7,279
607
34
3
0
139,123
1
W
Poseidon
9,689
807
74
6
3
179,967
0
L
Sobek
6,836
570
5
0
0
170,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role