Player Matchup

Kumbhakarna
Kumbhakarna
BrownTown9423
Kumbhakarna
Level 150
God Stats
6W - 4L
1,441 SR
Queue Stats
244W - 226L
1,467 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Night-Falcon93
Morgan Le Fay
Level 101
God Stats
10W - 12L
1,436 SR
Queue Stats
425W - 452L
1,483 Elo+
Solo
Neith
Neith
StartSmokingg
Neith
Level 67
God Stats
12W - 8L
1,619 SR
Queue Stats
231W - 236L
1,576 Elo+
Solo
Team Averages
Level 106
1,499 SR
1,508 Elo+

VS

Team Averages
Level 112
1,483 SR
1,454 Elo+
Janus
Janus
 
Janus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Brinooo02
Heimdallr
Level 103
God Stats
3W - 1L
1,500 SR
Queue Stats
129W - 131L
1,454 Elo+
Solo
Bellona
Bellona
Jok-AuT
Bellona
Level 105
God Stats
40W - 46L
1,449 SR
Queue Stats
57W - 73L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BrownTown9423
Kumbhakarna
14
6 / 2 / 9
9,941
765
8,730
13,691
13,234
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Night-Falcon93
Morgan Le Fay
14
4 / 2 / 12
9,943
765
14,903
8,995
3,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
8 / 3 / 7
10,716
824
10,174
8,632
3,386
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
3 / 6 / 1
9,087
699
11,766
9,600
3,344
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Brinooo02
Heimdallr
11
2 / 7 / 4
8,597
661
4,757
14,233
4,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Jok-AuT
Bellona
11
2 / 5 / 1
7,997
615
5,926
13,344
8,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
18
Kills
7
7
Deaths
18
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
6
1
0.58
L
Heimdallr
Brinooo02
Heimdallr
2
7
4
0.57
W
Kumbhakarna
BrownTown9423
Kumbhakarna
6
2
9
5.25
L
Bellona
Jok-AuT
Bellona
2
5
1
0.5
W
Morgan Le Fay
Night-Falcon93
Morgan Le Fay
4
2
12
5
W
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,807
Damage
22,449
31,318
Taken
37,177
20,199
Mitigated
16,582
4,456
Healing
5,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
11,766
885
0
2,149
9,600
3,344
0
6,278
3,048
34,981
0
L
Heimdallr
Brinooo02
Heimdallr
4,757
1,712
0
766
14,233
4,859
0
8,660
5,201
0
21,340
W
Kumbhakarna
BrownTown9423
Kumbhakarna
8,730
727
0
1,378
13,691
13,234
174
4,788
8,673
20,709
0
L
Bellona
Jok-AuT
Bellona
5,926
1,418
0
2,964
13,344
8,379
0
8,168
4,828
0
15,971
W
Morgan Le Fay
Night-Falcon93
Morgan Le Fay
14,903
2,315
0
1,522
8,995
3,579
550
2,591
6,303
43,209
0
W
10,174
5,078
0
1,556
8,632
3,386
2,108
4,374
4,058
0
39,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,600
Gold Earned
25,681
158
Minions Killed
133
8
Camps Cleared
4
808,330
Distance Traveled
696,295
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,087
699
68
5
3
235,101
4
L
Heimdallr
8,597
661
42
3
0
229,467
4
W
Kumbhakarna
9,941
765
23
2
3
284,307
1
L
Bellona
7,997
615
23
2
1
231,727
4
W
Morgan Le Fay
9,943
765
78
6
2
287,876
1
W
Neith
10,716
824
57
4
3
236,147
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role