Player Matchup

Heimdallr
Heimdallr
FlatRoller
Heimdallr
Level 13
God Stats
3W - 0L
1,723 SR
Queue Stats
106W - 32L
1,715 Elo+
Party 2
Tyr
Tyr
HadrianJ
Tyr
Level 108
God Stats
6W - 2L
1,424 SR
Queue Stats
453W - 335L
1,642 Elo+
Party 2
Chang'e
Chang'e
Kushy21
Chang'e
Level 143
God Stats
4W - 1L
1,984 SR
Queue Stats
222W - 130L
1,689 Elo+
Party 2
Team Averages
Level 88
1,710 SR
1,682 Elo+

VS

Team Averages
Level 52
1,570 SR
1,493 Elo+
He Bo
He Bo
BluffyTheNoob
He Bo
Level 68
God Stats
0W - 1L
1,465 SR
Queue Stats
68W - 73L
1,526 Elo+
Party 1
Heimdallr
Heimdallr
RevengeFirePlace
Heimdallr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,524 Elo+
Party 1
Sobek
Sobek
RossePoeze
Sobek
Level 69
God Stats
5W - 2L
1,744 SR
Queue Stats
184W - 260L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FlatRoller
Heimdallr
13
9 / 2 / 8
8,957
896
14,084
9,158
3,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 0 / 14
7,951
795
7,419
9,961
6,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chang'e
Kushy21
Chang'e
12
7 / 4 / 6
8,361
836
7,239
7,882
2,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 7 / 1
8,170
817
8,432
8,319
2,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
9
1 / 7 / 4
6,546
655
4,821
9,241
2,212
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
8
0 / 4 / 5
6,552
655
5,215
15,656
11,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
18
Kills
6
6
Deaths
18
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
5
7
1
0.79
W
Heimdallr
FlatRoller
Heimdallr
9
2
8
6.5
W
2
0
14
9
W
Chang'e
Kushy21
Chang'e
7
4
6
2.5
L
Heimdallr
1
7
4
0.43
L
Sobek
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,742
Damage
18,468
27,001
Taken
33,216
12,951
Mitigated
15,588
13,266
Healing
3,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,432
480
0
44
8,319
2,078
0
1,773
6,290
17,819
0
W
Heimdallr
FlatRoller
Heimdallr
14,084
7,507
0
3,363
9,158
3,603
1,430
4,182
4,802
0
43,501
W
7,419
1,649
0
4,663
9,961
6,617
694
5,063
4,612
0
9,966
W
Chang'e
Kushy21
Chang'e
7,239
914
1,726
3,514
7,882
2,731
71
4,480
3,232
23,203
0
L
Heimdallr
4,821
2,211
0
792
9,241
2,212
0
2,382
6,775
0
12,260
L
Sobek
5,215
762
0
2,202
15,656
11,298
0
3,192
11,742
11,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,269
Gold Earned
21,268
84
Minions Killed
56
8
Camps Cleared
1
612,269
Distance Traveled
586,244
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,170
817
31
3
0
169,851
3
W
Heimdallr
8,957
896
44
4
5
177,034
2
W
Tyr
7,951
795
8
1
1
234,695
1
W
Chang'e
8,361
836
32
3
2
200,540
1
L
Heimdallr
6,546
655
15
2
1
187,364
1
L
Sobek
6,552
655
10
1
0
229,029
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role