Player Matchup

Achilles
Achilles
BigBudBratello
Achilles
Level 82
God Stats
19W - 20L
1,521 SR
Queue Stats
476W - 485L
1,424 Elo+
Solo
Chang'e
Chang'e
ELAMRAOUIchrists
Chang'e
Level 58
God Stats
17W - 8L
1,651 SR
Queue Stats
135W - 162L
1,396 Elo+
Party 1
Ganesha
Ganesha
Glen_699
Ganesha
Level 68
God Stats
55W - 50L
1,531 SR
Queue Stats
124W - 123L
1,477 Elo+
Solo
Cernunnos
Cernunnos
Walvis_jager
Cernunnos
Level 83
God Stats
9W - 5L
1,453 SR
Queue Stats
140W - 135L
1,459 Elo+
Solo
Arachne
Arachne
xXHamidou3112Xx
Arachne
Level 83
God Stats
6W - 7L
1,387 SR
Queue Stats
246W - 271L
1,370 Elo+
Party 1
Team Averages
Level 75
1,509 SR
1,425 Elo+

VS

Team Averages
Level 83
1,575 SR
1,441 Elo+
Cthulhu
Cthulhu
CAPUT_LUPINIUM
Cthulhu
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 24L
1,508 Elo+
Solo
Chaac
Chaac
Lightsensei2802
Chaac
Level 63
God Stats
10W - 4L
1,688 SR
Queue Stats
253W - 215L
1,400 Elo+
Solo
Eset
Eset
RockMacaroon68
Eset
Level 89
God Stats
1W - 1L
1,724 SR
Queue Stats
653W - 729L
1,374 Elo+
Solo
Chiron
Chiron
lSyzaxl
Chiron
Level 97
God Stats
3W - 6L
1,524 SR
Queue Stats
12W - 14L
1,503 Elo+
Solo
Bakasura
Bakasura
loros900
Bakasura
Level 86
God Stats
5W - 6L
1,437 SR
Queue Stats
231W - 250L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
5 / 2 / 8
12,941
498
20,374
26,151
31,368
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 8 / 9
11,190
430
14,279
25,763
8,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Glen_699
Ganesha
18
0 / 1 / 15
12,550
483
8,567
24,808
29,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
Walvis_jager
Cernunnos
20
10 / 6 / 3
13,754
529
17,290
20,431
7,662
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
16 / 2 / 4
15,279
588
26,446
29,003
12,041
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 8
10,812
416
19,104
28,673
24,971
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
3 / 8 / 1
13,477
518
21,145
31,491
18,962
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 10 / 6
12,047
463
17,768
21,676
8,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
lSyzaxl
Chiron
17
4 / 6 / 5
12,092
465
19,248
19,280
6,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
loros900
Bakasura
20
8 / 3 / 4
13,407
516
19,514
22,308
12,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
43
34
Kills
19
19
Deaths
34
39
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Achilles
5
2
8
4.5
L
2
7
8
0.86
W
3
8
9
0.94
W
Ganesha
Glen_699
Ganesha
0
1
15
7.5
L
3
8
1
0.44
L
2
10
6
0.5
W
Cernunnos
Walvis_jager
Cernunnos
10
6
3
1.92
L
Chiron
lSyzaxl
Chiron
4
6
5
1.08
L
Bakasura
loros900
Bakasura
8
3
4
3.33
W
16
2
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,956
Damage
96,779
126,156
Taken
123,428
89,429
Mitigated
72,260
47,422
Healing
42,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
20,374
2,353
0
6,890
26,151
31,368
0
5,254
20,033
12,765
67,698
L
19,104
748
1,459
4,499
28,673
24,971
337
5,920
22,753
54,860
0
W
14,279
777
3,964
11,201
25,763
8,788
1,344
9,646
14,328
66,518
0
W
Ganesha
Glen_699
Ganesha
8,567
172
571
4,936
24,808
29,570
384
7,019
16,387
37,699
0
L
21,145
4,132
0
12,971
31,491
18,962
448
4,063
27,428
0
117,217
L
17,768
1,570
2,049
5,819
21,676
8,705
1,087
6,759
14,917
80,444
0
W
Cernunnos
Walvis_jager
Cernunnos
17,290
7,264
0
4,624
20,431
7,662
5,674
5,226
14,627
0
128,227
L
Chiron
lSyzaxl
Chiron
19,248
7,379
2,021
6,253
19,280
6,657
734
4,458
14,822
0
78,938
L
Bakasura
loros900
Bakasura
19,514
11,508
0
7,070
22,308
12,965
195
4,309
17,999
0
94,069
W
26,446
19,889
421
14,815
29,003
12,041
0
8,548
19,301
0
95,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,714
Gold Earned
61,835
545
Minions Killed
664
0
Camps Cleared
0
2,535,416
Distance Traveled
2,496,401
39
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,941
498
131
5
0
530,591
4
L
Cthulhu
10,812
416
89
3
0
493,297
3
W
Chang'e
11,190
430
103
4
0
436,082
4
W
Ganesha
12,550
483
19
1
0
484,609
23
L
Chaac
13,477
518
179
7
0
508,550
1
L
Eset
12,047
463
133
5
0
466,403
4
W
Cernunnos
13,754
529
171
7
0
483,113
7
L
Chiron
12,092
465
103
4
0
462,288
1
L
Bakasura
13,407
516
160
6
0
565,863
8
W
Arachne
15,279
588
121
5
0
601,021
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role