Player Matchup

Awilix
Awilix
Ragnarok1983
Awilix
Level 124
God Stats
5W - 10L
1,344 SR
Queue Stats
88W - 109L
1,407 Elo+
Solo
Achilles
Achilles
Superyus
Achilles
Level 79
God Stats
12W - 22L
1,572 SR
Queue Stats
146W - 229L
1,317 Elo+
Solo
Scylla
Scylla
UnAversiive
Scylla
Level 146
God Stats
1W - 5L
1,590 SR
Queue Stats
65W - 82L
1,643 Elo+
Solo
Team Averages
Level 116
1,502 SR
1,456 Elo+

VS

Team Averages
Level 66
1,528 SR
1,564 Elo+
Danzaburou
Danzaburou
I Yooda I
Danzaburou
Level 18
God Stats
2W - 0L
1,605 SR
Queue Stats
11W - 3L
1,707 Elo+
Party 1
King Arthur
King Arthur
KINGLEON1203
King Arthur
Level 152
God Stats
12W - 12L
1,440 SR
Queue Stats
173W - 196L
1,523 Elo+
Solo
Hera
Hera
KiidGuapo13
Hera
Level 29
God Stats
2W - 4L
1,541 SR
Queue Stats
86W - 59L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
16
5 / 8 / 7
12,697
668
9,434
16,252
7,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
Superyus
Achilles
14
2 / 5 / 8
11,187
589
8,224
21,027
26,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
16
6 / 7 / 5
12,171
641
18,541
16,429
5,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
I Yooda I
Danzaburou
19
18 / 2 / 2
15,458
814
26,369
20,656
7,483
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
KINGLEON1203
King Arthur
16
1 / 6 / 13
12,359
650
7,901
15,144
14,269
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
1 / 6 / 9
11,533
607
11,136
9,904
2,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
44
13
Kills
20
20
Deaths
14
20
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
I Yooda I
Danzaburou
18
2
2
9.5
W
King Arthur
KINGLEON1203
King Arthur
1
6
13
1.25
W
1
6
9
0.92
L
Awilix
5
8
7
1.06
L
Achilles
Superyus
Achilles
2
5
8
1.2
L
Scylla
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,199
Damage
45,406
53,708
Taken
45,704
39,943
Mitigated
24,704
10,359
Healing
14,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
I Yooda I
Danzaburou
26,369
14,952
0
11,746
20,656
7,483
2,336
8,793
10,827
0
74,878
W
King Arthur
KINGLEON1203
King Arthur
7,901
1,658
0
2,065
15,144
14,269
136
4,642
9,730
0
32,967
W
11,136
2,018
0
906
9,904
2,952
823
4,818
4,648
31,657
0
L
Awilix
9,434
3,270
0
133
16,252
7,948
849
1,536
14,716
0
26,254
L
Achilles
Superyus
Achilles
8,224
1,410
0
4,605
21,027
26,681
142
5,598
15,429
0
26,495
L
Scylla
18,541
988
177
5,444
16,429
5,314
236
4,361
12,068
70,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,055
Gold Earned
39,350
195
Minions Killed
183
7
Camps Cleared
8
996,438
Distance Traveled
943,429
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,458
814
100
5
5
344,186
3
W
King Arthur
12,359
650
44
2
1
279,269
11
W
Hera
11,533
607
39
2
2
319,974
0
L
Awilix
12,697
668
34
2
3
339,246
0
L
Achilles
11,187
589
45
2
0
358,034
0
L
Scylla
12,171
641
116
6
4
299,158
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role