Player Matchup

Tyr
Tyr
JokkeJokke1
Tyr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,027 Elo+
Solo
Geb
Geb
Kincy
Geb
Level 18
God Stats
5W - 7L
1,220 SR
Queue Stats
30W - 33L
1,365 Elo+
Solo
Yemoja
Yemoja
LucasFC22-luccas
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Set
Set
xBreezzi
Set
Level 18
God Stats
0W - 2L
1,248 SR
Queue Stats
17W - 15L
1,392 Elo+
Solo
Bellona
Bellona
xXJOKER_GAMERx
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 14
1,394 SR
1,357 Elo+

VS

Team Averages
Level 21
1,440 SR
1,343 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
DNALDxDAISY
Tsukuyomi
Level 17
God Stats
9W - 5L
1,579 SR
Queue Stats
292W - 309L
1,272 Elo+
Party 1
Sun Wukong
Sun Wukong
Masoquist4
Sun Wukong
Level 28
God Stats
8W - 6L
1,474 SR
Queue Stats
150W - 164L
1,366 Elo+
Solo
Merlin
Merlin
SolKaizer
Merlin
Level 23
God Stats
5W - 5L
1,520 SR
Queue Stats
40W - 35L
1,415 Elo+
Solo
Danzaburou
Danzaburou
satoshi5941
Danzaburou
Level 8
God Stats
53W - 64L
1,126 SR
Queue Stats
202W - 249L
1,160 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 1 / 0
2,704
451
243
1,072
237
Geb
Kincy
Geb
6
1 / 1 / 0
3,471
579
1,456
2,536
720
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

5
0 / 1 / 0
3,536
589
401
1,144
423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

4
0 / 2 / 1
3,263
544
513
3,279
718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

4
0 / 4 / 0
3,143
524
597
4,448
2,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
6
2 / 0 / 1
3,845
641
997
1,785
853
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tsukuyomi
DNALDxDAISY
Tsukuyomi
6
3 / 0 / 1
4,112
685
1,864
3,072
759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Masoquist4
Sun Wukong
6
2 / 0 / 4
4,084
681
1,560
1,335
791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
SolKaizer
Merlin
6
2 / 1 / 3
4,095
683
1,084
1,380
324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
satoshi5941
Danzaburou
5
0 / 0 / 2
3,362
560
508
1,879
504
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
9
9
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
0
1
2.5
W
Tsukuyomi
DNALDxDAISY
Tsukuyomi
3
0
1
3.5
L
0
1
0
0
L
Geb
Kincy
Geb
1
1
0
1
L
0
1
0
0
W
Sun Wukong
Masoquist4
Sun Wukong
2
0
4
4
W
Merlin
SolKaizer
Merlin
2
1
3
3.5
W
Danzaburou
satoshi5941
Danzaburou
0
0
2
1
L
0
2
1
0.25
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,210
Damage
6,013
12,479
Taken
9,451
4,690
Mitigated
3,231
1,295
Healing
2,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
997
395
0
1
1,785
853
0
0
1,785
11,990
0
W
Tsukuyomi
DNALDxDAISY
Tsukuyomi
1,864
798
0
1,410
3,072
759
0
401
2,671
0
14,068
L
243
60
0
319
1,072
237
0
182
854
0
985
L
Geb
Kincy
Geb
1,456
83
0
254
2,536
720
0
226
2,236
11,480
0
L
401
0
0
0
1,144
423
408
0
1,144
8,306
0
W
Sun Wukong
Masoquist4
Sun Wukong
1,560
335
0
243
1,335
791
387
245
1,090
0
8,145
W
Merlin
SolKaizer
Merlin
1,084
307
0
239
1,380
324
603
562
818
13,676
0
W
Danzaburou
satoshi5941
Danzaburou
508
368
0
389
1,879
504
0
649
1,230
0
6,094
L
513
102
0
340
3,279
718
0
713
2,486
0
7,769
L
597
335
0
382
4,448
2,592
84
960
3,299
0
7,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,117
Gold Earned
19,498
62
Minions Killed
123
0
Camps Cleared
0
492,727
Distance Traveled
581,247
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
3,845
641
27
5
0
126,342
1
W
Tsukuyomi
4,112
685
40
7
0
135,259
0
L
Tyr
2,704
451
0
0
0
19,258
0
L
Geb
3,471
579
16
3
0
121,985
0
L
Yemoja
3,536
589
12
2
0
106,652
1
W
Sun Wukong
4,084
681
14
2
0
128,870
2
W
Merlin
4,095
683
27
5
0
86,635
1
W
Danzaburou
3,362
560
15
3
0
104,141
0
L
Set
3,263
544
19
3
0
121,537
2
L
Bellona
3,143
524
15
3
0
123,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role