Player Matchup

Bellona
Bellona
 
Bellona
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
EdmondDantes21
Thanatos
Level 109
God Stats
27W - 12L
1,707 SR
Queue Stats
103W - 110L
1,494 Elo+
Solo
Agni
Agni
ElCienaga
Agni
Level 76
God Stats
9W - 7L
1,714 SR
Queue Stats
269W - 275L
1,415 Elo+
Solo
Geb
Geb
Kamzoldowski
Geb
Level 104
God Stats
1W - 0L
1,668 SR
Queue Stats
121W - 113L
1,490 Elo+
Party 1
Neith
Neith
keow
Neith
Level 128
God Stats
5W - 1L
1,438 SR
Queue Stats
110W - 101L
1,446 Elo+
Solo
Team Averages
Level 99
1,605 SR
1,469 Elo+

VS

Team Averages
Level 106
1,515 SR
1,454 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Ratilla08
Nu Wa
Level 76
God Stats
24W - 21L
1,347 SR
Queue Stats
334W - 401L
1,437 Elo+
Solo
Loki
Loki
RecTore
Loki
Level 146
God Stats
0W - 1L
1,681 SR
Queue Stats
45W - 44L
1,528 Elo+
Solo
Rama
Rama
bisht1
Rama
Level 118
God Stats
53W - 69L
1,615 SR
Queue Stats
88W - 98L
1,502 Elo+
Solo
Ymir
Ymir
pancetero
Ymir
Level 98
God Stats
3W - 5L
1,430 SR
Queue Stats
21W - 27L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
5 / 1 / 2
10,448
615
8,408
10,696
12,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thanatos
18
6 / 0 / 3
10,132
596
5,774
11,280
4,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
16
8 / 3 / 2
9,752
574
8,105
8,343
2,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 0 / 7
8,944
526
7,102
11,720
9,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
keow
Neith
13
2 / 5 / 5
7,829
461
10,193
10,469
3,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
1 / 5 / 3
7,728
455
6,759
14,685
6,421
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
Ratilla08
Nu Wa
15
3 / 5 / 3
9,563
563
6,846
7,634
2,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
RecTore
Loki
15
0 / 6 / 0
8,097
476
3,850
9,786
3,616
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
bisht1
Rama
12
3 / 4 / 2
7,572
445
5,969
11,600
3,433
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
12
1 / 3 / 3
7,316
430
2,956
11,092
9,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
23
Kills
8
9
Deaths
23
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
1
2
6
L
Gilgamesh
 
Gilgamesh
1
5
3
0.5
W
Thanatos
6
0
3
7.5
W
Agni
8
3
2
3
W
2
0
7
5.5
L
Nu Wa
Ratilla08
Nu Wa
3
5
3
0.9
L
Loki
RecTore
Loki
0
6
0
0
L
Rama
bisht1
Rama
3
4
2
1
W
Neith
keow
Neith
2
5
5
0.9
L
Ymir
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,582
Damage
26,380
52,508
Taken
54,797
33,399
Mitigated
25,913
26,953
Healing
7,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,408
1,558
0
2,630
10,696
12,581
344
760
9,826
4,814
56,218
L
Gilgamesh
 
Gilgamesh
6,759
1,385
0
2,979
14,685
6,421
0
4,481
10,084
0
48,498
W
Thanatos
5,774
1,590
0
16,212
11,280
4,312
0
1,107
10,043
0
76,171
W
Agni
8,105
303
92
1,826
8,343
2,909
542
1,920
6,227
62,899
0
W
7,102
1,363
0
3,694
11,720
9,702
0
3,056
8,452
30,003
0
L
Nu Wa
Ratilla08
Nu Wa
6,846
465
0
656
7,634
2,551
0
3,395
3,929
52,414
0
L
Loki
RecTore
Loki
3,850
398
0
686
9,786
3,616
0
1,026
8,760
0
54,147
L
Rama
bisht1
Rama
5,969
4,638
0
1,489
11,600
3,433
1,308
3,223
8,321
0
32,918
W
Neith
keow
Neith
10,193
3,229
0
2,499
10,469
3,895
0
2,460
7,919
0
47,882
L
Ymir
2,956
933
0
1,502
11,092
9,892
87
3,414
7,624
20,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,105
Gold Earned
40,276
522
Minions Killed
383
0
Camps Cleared
0
1,658,884
Distance Traveled
1,457,743
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,448
615
147
9
0
349,567
2
L
Gilgamesh
7,728
455
82
5
0
334,951
5
W
Thanatos
10,132
596
127
7
0
363,420
0
W
Agni
9,752
574
133
8
0
343,633
6
W
Geb
8,944
526
29
2
0
345,248
4
L
Nu Wa
9,563
563
102
6
0
290,769
1
L
Loki
8,097
476
108
6
0
283,046
5
L
Rama
7,572
445
62
4
0
276,571
2
W
Neith
7,829
461
86
5
0
257,016
4
L
Ymir
7,316
430
29
2
0
272,406
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role