Player Matchup

Hercules
Hercules
DEICIED4Hanibal
Hercules
Level 129
God Stats
3W - 0L
1,510 SR
Queue Stats
19W - 16L
1,421 Elo+
Party 1
Ra
Ra
GhostlyTiger9
Ra
Level 142
God Stats
3W - 7L
1,469 SR
Queue Stats
41W - 47L
1,574 Elo+
Solo
Serqet
Serqet
Guh-Trindade
Serqet
Level 160
God Stats
1W - 0L
1,343 SR
Queue Stats
44W - 38L
1,636 Elo+
Solo
Raijin
Raijin
tmac05
Raijin
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,606 Elo+
Party 1
Team Averages
Level 122
1,455 SR
1,559 Elo+

VS

Team Averages
Level 121
1,469 SR
1,631 Elo+
Olorun
Olorun
CrazyMage_33
Olorun
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,768 Elo+
Party 2
Fenrir
Fenrir
ShoGosu
Fenrir
Level 156
God Stats
0W - 2L
1,658 SR
Queue Stats
32W - 28L
1,603 Elo+
Solo
Hercules
Hercules
XOTheHostXO
Hercules
Level 159
God Stats
8W - 13L
1,447 SR
Queue Stats
285W - 374L
1,386 Elo+
Solo
Danzaburou
Danzaburou
xXSHAZAM25687Xx
Danzaburou
Level 72
God Stats
0W - 1L
1,272 SR
Queue Stats
1W - 1L
1,768 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
3 / 2 / 6
8,272
827
5,509
10,239
4,651
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 0 / 2
8,794
879
3,857
3,322
1,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
14
3 / 0 / 3
8,340
834
2,662
5,019
1,936
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
tmac05
Raijin
15
7 / 1 / 4
9,269
927
16,546
7,965
3,185
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
1 / 5 / 1
6,904
690
3,720
9,885
3,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
ShoGosu
Fenrir
13
0 / 3 / 0
7,054
705
3,124
8,498
7,107
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
XOTheHostXO
Hercules
13
1 / 2 / 2
7,378
738
4,428
9,877
4,532
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
xXSHAZAM25687Xx
Danzaburou
12
1 / 4 / 0
7,409
741
4,695
8,162
2,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
14
Kills
3
3
Deaths
14
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Olorun
1
5
1
0.3
W
Hercules
3
2
6
3
W
1
0
2
2
W
Serqet
3
0
3
4.5
L
Fenrir
ShoGosu
Fenrir
0
3
0
0
L
Hercules
XOTheHostXO
Hercules
1
2
2
1
W
Raijin
tmac05
Raijin
7
1
4
9
L
Danzaburou
xXSHAZAM25687Xx
Danzaburou
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,574
Damage
15,967
26,545
Taken
36,422
11,219
Mitigated
17,830
10,772
Healing
9,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
3,720
1,503
945
3,512
9,885
3,433
0
6,219
3,532
16,240
0
W
Hercules
5,509
979
0
4,037
10,239
4,651
230
2,368
7,871
0
20,919
W
3,857
907
342
1,859
3,322
1,447
1,176
159
3,163
39,782
0
W
Serqet
2,662
378
0
460
5,019
1,936
0
470
4,549
0
20,563
L
Fenrir
ShoGosu
Fenrir
3,124
600
0
1,822
8,498
7,107
0
3,251
4,822
0
21,095
L
Hercules
XOTheHostXO
Hercules
4,428
2,415
0
1,839
9,877
4,532
0
6,282
3,595
0
23,533
W
Raijin
tmac05
Raijin
16,546
1,485
235
3,839
7,965
3,185
955
1,273
6,692
43,654
0
L
Danzaburou
xXSHAZAM25687Xx
Danzaburou
4,695
1,837
413
1,170
8,162
2,758
32
4,932
3,230
0
21,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,675
Gold Earned
28,745
216
Minions Killed
148
13
Camps Cleared
3
778,295
Distance Traveled
732,779
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,904
690
23
2
0
157,738
2
W
Hercules
8,272
827
24
2
3
191,306
1
W
Ra
8,794
879
89
9
3
195,922
3
W
Serqet
8,340
834
39
4
7
219,573
2
L
Fenrir
7,054
705
40
4
1
189,034
2
L
Hercules
7,378
738
44
4
2
200,629
2
W
Raijin
9,269
927
64
6
0
171,494
0
L
Danzaburou
7,409
741
41
4
0
185,378
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role