Player Matchup

Baron Samedi
Baron Samedi
IMPECCABLE-JUNO
Baron Samedi
Level 126
God Stats
3W - 1L
1,628 SR
Queue Stats
142W - 121L
1,439 Elo+
Party 1
Chaac
Chaac
UchihaDende
Chaac
Level 23
God Stats
8W - 6L
1,301 SR
Queue Stats
90W - 66L
1,451 Elo+
Party 1
Apollo
Apollo
fredi800
Apollo
Level 104
God Stats
2W - 1L
1,724 SR
Queue Stats
230W - 193L
1,549 Elo+
Solo
Team Averages
Level 84
1,551 SR
1,480 Elo+

VS

Team Averages
Level 34
1,388 SR
1,300 Elo+
Ra
Ra
ElAlex365
Ra
Level 81
God Stats
31W - 42L
1,421 SR
Queue Stats
115W - 153L
1,364 Elo+
Solo
Sobek
Sobek
FancyUnicornx
Sobek
Level 16
God Stats
0W - 1L
1,244 SR
Queue Stats
0W - 4L
1,311 Elo+
Solo
Neith
Neith
Fayebaefawkes
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IMPECCABLE-JUNO
Baron Samedi
13
10 / 1 / 3
8,806
881
9,214
7,253
3,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 0 / 10
7,437
744
5,425
6,632
2,478
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
fredi800
Apollo
11
1 / 2 / 10
7,343
734
5,921
5,663
2,003
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 0
7,124
712
6,083
5,440
1,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 5 / 2
6,673
667
4,298
11,541
7,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 6 / 1
5,850
585
2,739
7,454
2,375
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
13
Kills
3
3
Deaths
13
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
L
0
5
2
0.2
L
0
6
1
0.08
W
Baron Samedi
IMPECCABLE-JUNO
Baron Samedi
10
1
3
11.5
W
2
0
10
7
W
Apollo
fredi800
Apollo
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,560
Damage
13,120
19,548
Taken
24,435
7,972
Mitigated
11,691
9,466
Healing
6,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,083
264
1,143
986
5,440
1,977
0
2,466
2,974
33,544
0
L
4,298
501
0
3,519
11,541
7,339
0
4,810
6,731
9,644
0
L
2,739
661
0
591
7,454
2,375
0
2,531
4,923
0
9,182
W
Baron Samedi
IMPECCABLE-JUNO
Baron Samedi
9,214
866
898
3,748
7,253
3,491
296
3,086
4,167
31,110
0
W
5,425
1,017
0
3,041
6,632
2,478
648
4,244
2,388
0
15,491
W
Apollo
fredi800
Apollo
5,921
2,476
0
1,779
5,663
2,003
435
3,261
2,402
0
27,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,586
Gold Earned
19,647
122
Minions Killed
98
6
Camps Cleared
3
566,068
Distance Traveled
503,350
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,124
712
67
7
2
186,047
2
L
Sobek
6,673
667
16
2
1
167,363
0
L
Neith
5,850
585
15
2
0
149,940
1
W
Baron Samedi
8,806
881
45
5
3
190,164
1
W
Chaac
7,437
744
28
3
0
190,211
1
W
Apollo
7,343
734
49
5
3
185,693
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role