Player Matchup

Ymir
Ymir
Achikochi29
Ymir
Level 12
God Stats
2W - 4L
1,282 SR
Queue Stats
13W - 11L
1,498 Elo+
Party 1
Bakasura
Bakasura
David-rodri-san
Bakasura
Level 11
God Stats
3W - 5L
1,259 SR
Queue Stats
9W - 12L
1,293 Elo+
Party 2
Danzaburou
Danzaburou
Syachikochi29
Danzaburou
Level 14
God Stats
8W - 9L
1,569 SR
Queue Stats
11W - 14L
1,410 Elo+
Party 1
Tyr
Tyr
pabloesxulo7
Tyr
Level 17
God Stats
0W - 2L
1,290 SR
Queue Stats
6W - 13L
1,189 Elo+
Party 2
Merlin
Merlin
zFluuury
Merlin
Level 26
God Stats
5W - 8L
1,550 SR
Queue Stats
45W - 62L
1,508 Elo+
Solo
Team Averages
Level 16
1,390 SR
1,380 Elo+

VS

Team Averages
Level 25
1,501 SR
1,403 Elo+
Loki
Loki
Elpepoxx9
Loki
Level 23
God Stats
15W - 15L
1,547 SR
Queue Stats
88W - 82L
1,487 Elo+
Solo
Hades
Hades
LordBigMoney
Hades
Level 25
God Stats
2W - 3L
1,492 SR
Queue Stats
92W - 111L
1,218 Elo+
Solo
Chronos
Chronos
MekaDwagon69
Chronos
Level 29
God Stats
2W - 2L
1,316 SR
Queue Stats
67W - 87L
1,343 Elo+
Solo
Cthulhu
Cthulhu
Raigin Demon
Cthulhu
Level 18
God Stats
2W - 2L
1,313 SR
Queue Stats
17W - 34L
1,300 Elo+
Solo
Chiron
Chiron
XxRobloxHype
Chiron
Level 28
God Stats
1W - 0L
1,835 SR
Queue Stats
84W - 50L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
5,810
484
1,595
7,456
3,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
7
0 / 6 / 0
4,785
399
2,246
7,954
2,014
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Syachikochi29
Danzaburou
10
1 / 2 / 1
5,514
460
3,244
6,880
1,774
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 2 / 0
5,775
481
983
4,055
1,808
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Merlin
zFluuury
Merlin
8
0 / 3 / 0
4,983
415
2,643
5,435
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
2 / 1 / 1
7,034
586
2,553
7,702
2,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
5 / 1 / 0
7,224
602
4,037
5,680
2,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos
MekaDwagon69
Chronos
11
3 / 0 / 2
6,895
575
3,840
3,968
1,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
Raigin Demon
Cthulhu
10
0 / 0 / 3
6,449
537
3,030
7,636
5,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
10
3 / 1 / 0
6,321
527
6,831
6,185
2,168
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
3
Kills
13
14
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
Bakasura
0
6
0
0
W
Loki
2
1
1
2.5
W
5
1
0
5
W
Chronos
MekaDwagon69
Chronos
3
0
2
4
W
Cthulhu
Raigin Demon
Cthulhu
0
0
3
1.5
L
Danzaburou
Syachikochi29
Danzaburou
1
2
1
0.75
W
Chiron
3
1
0
3
L
1
2
0
0.5
L
Merlin
zFluuury
Merlin
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,711
Damage
20,291
31,780
Taken
31,171
10,755
Mitigated
14,669
8,709
Healing
10,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,595
52
0
2,059
7,456
3,695
0
2,064
5,392
11,817
0
L
Bakasura
2,246
1,673
0
2,083
7,954
2,014
0
2,291
5,663
0
14,844
W
Loki
2,553
477
0
3,334
7,702
2,877
0
377
7,325
0
47,774
W
4,037
297
0
2,646
5,680
2,537
890
0
5,555
27,729
0
W
Chronos
MekaDwagon69
Chronos
3,840
357
376
558
3,968
1,140
0
1,554
2,414
23,623
0
W
Cthulhu
Raigin Demon
Cthulhu
3,030
228
0
1,089
7,636
5,947
498
1,954
5,653
17,059
0
L
Danzaburou
Syachikochi29
Danzaburou
3,244
1,286
0
2,661
6,880
1,774
0
2,035
4,845
0
23,326
W
Chiron
6,831
2,229
716
2,278
6,185
2,168
2,487
680
5,505
0
44,999
L
983
203
0
496
4,055
1,808
0
2,057
1,998
0
12,984
L
Merlin
zFluuury
Merlin
2,643
222
0
1,410
5,435
1,464
0
2,460
2,975
20,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,867
Gold Earned
33,923
156
Minions Killed
300
0
Camps Cleared
0
1,104,054
Distance Traveled
1,066,601
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,810
484
16
1
0
233,145
3
L
Bakasura
4,785
399
37
3
0
238,708
0
W
Loki
7,034
586
79
7
0
246,418
0
W
Hades
7,224
602
67
6
0
216,238
3
W
Chronos
6,895
575
35
3
0
212,830
0
W
Cthulhu
6,449
537
33
3
0
197,472
0
L
Danzaburou
5,514
460
46
4
0
180,208
0
W
Chiron
6,321
527
86
7
0
193,643
2
L
Tyr
5,775
481
28
2
0
219,645
1
L
Merlin
4,983
415
29
2
0
232,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role