Player Matchup

Ra
Ra
Jvictor 12335
Ra
Level 29
God Stats
7W - 6L
1,523 SR
Queue Stats
74W - 91L
1,340 Elo+
Solo
Ymir
Ymir
K9_Tki0
Ymir
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 8L
1,415 Elo+
Party 2
Thor
Thor
NutGod_x
Thor
Level 29
God Stats
9W - 10L
1,500 SR
Queue Stats
188W - 246L
1,394 Elo+
Party 2
Neith
Neith
TheKuun0853
Neith
Level 27
God Stats
2W - 3L
1,581 SR
Queue Stats
76W - 54L
1,573 Elo+
Solo
Loki
Loki
k9_EKKO
Loki
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 36L
1,444 Elo+
Party 2
Team Averages
Level 23
1,521 SR
1,433 Elo+

VS

Team Averages
Level 20
1,501 SR
1,407 Elo+
Chernobog
Chernobog
 
Chernobog
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Nereuconrado
Horus
Level 28
God Stats
0W - 4L
1,301 SR
Queue Stats
79W - 80L
1,507 Elo+
Solo
Anhur
Anhur
el ritno
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,095 Elo+
Solo
Amaterasu
Amaterasu
jubujaratomas
Amaterasu
Level 10
God Stats
3W - 2L
1,705 SR
Queue Stats
28W - 27L
1,454 Elo+
Party 1
Bellona
Bellona
tututututu-arroz
Bellona
Level 26
God Stats
31W - 35L
1,498 SR
Queue Stats
105W - 105L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 8
10,388
519
9,497
9,501
3,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
K9_Tki0
Ymir
12
1 / 4 / 9
8,806
440
4,023
10,372
8,861
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
15
0 / 5 / 9
9,846
492
3,317
10,266
5,842
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
15 / 4 / 5
12,405
620
23,761
14,815
5,596
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Loki
k9_EKKO
Loki
14
6 / 5 / 3
10,498
525
6,836
11,290
3,665
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
4
0 / 4 / 1
5,886
294
1,120
3,697
610
Short Bow

Short Bow

+15%
Attack Speed

11
0 / 5 / 7
8,322
416
4,517
16,396
19,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
el ritno
Anhur
9
2 / 12 / 3
7,001
350
1,169
13,059
3,295
Amaterasu
jubujaratomas
Amaterasu
17
9 / 2 / 3
11,035
552
11,827
17,366
11,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
7 / 4 / 4
9,914
496
12,972
16,516
17,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
36
25
Kills
18
20
Deaths
27
34
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
4
1
0.13
W
3
2
8
3.5
W
Ymir
K9_Tki0
Ymir
1
4
9
1.38
L
0
5
7
0.7
W
Thor
0
5
9
0.9
W
15
4
5
4.38
L
Anhur
el ritno
Anhur
2
12
3
0.29
L
Amaterasu
jubujaratomas
Amaterasu
9
2
3
5.25
W
Loki
k9_EKKO
Loki
6
5
3
1.5
L
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,434
Damage
31,605
56,244
Taken
67,034
27,022
Mitigated
52,766
15,756
Healing
16,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
1,120
497
0
255
3,697
610
0
106
3,591
0
7,880
W
9,497
1,874
1,980
4,768
9,501
3,058
942
150
9,351
56,125
0
W
Ymir
K9_Tki0
Ymir
4,023
1,401
0
0
10,372
8,861
693
471
9,901
21,552
0
L
4,517
2,483
2,394
4,278
16,396
19,856
287
2,714
13,548
0
22,420
W
Thor
3,317
640
0
0
10,266
5,842
1,305
943
9,323
0
44,292
W
23,761
13,257
0
5,786
14,815
5,596
6,629
679
14,136
0
116,701
L
Anhur
el ritno
Anhur
1,169
759
0
0
13,059
3,295
105
2,395
10,563
0
11,260
L
Amaterasu
jubujaratomas
Amaterasu
11,827
4,368
0
5,133
17,366
11,106
326
3,892
13,227
0
82,156
W
Loki
k9_EKKO
Loki
6,836
1,436
0
3,222
11,290
3,665
90
498
10,792
0
46,636
L
12,972
2,769
0
4,206
16,516
17,899
975
3,782
12,520
11,386
41,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,943
Gold Earned
42,158
451
Minions Killed
282
0
Camps Cleared
0
1,816,048
Distance Traveled
1,472,385
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,886
294
15
1
0
84,922
0
W
Ra
10,388
519
114
6
0
392,715
9
W
Ymir
8,806
440
32
2
0
336,452
0
L
Horus
8,322
416
26
1
0
315,356
5
W
Thor
9,846
492
86
4
0
370,374
0
W
Neith
12,405
620
147
7
0
322,774
4
L
Anhur
7,001
350
11
1
0
263,653
0
L
Amaterasu
11,035
552
131
7
0
458,462
0
W
Loki
10,498
525
72
4
0
393,733
0
L
Bellona
9,914
496
99
5
0
349,992
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role