Player Matchup

Odin
Odin
DøømDønuts
Odin
Level 105
God Stats
32W - 18L
1,538 SR
Queue Stats
351W - 213L
1,588 Elo+
Party 1
Raijin
Raijin
JimmyGee
Raijin
Level 149
God Stats
3W - 3L
1,414 SR
Queue Stats
356W - 212L
1,611 Elo+
Party 1
Heimdallr
Heimdallr
thestrangemoose
Heimdallr
Level 26
God Stats
102W - 37L
1,659 SR
Queue Stats
109W - 48L
1,626 Elo+
Party 1
Team Averages
Level 93
1,537 SR
1,608 Elo+

VS

Team Averages
Level 53
1,384 SR
1,354 Elo+
Ganesha
Ganesha
Astorment
Ganesha
Level 65
God Stats
5W - 4L
1,444 SR
Queue Stats
114W - 142L
1,407 Elo+
Party 2
Olorun
Olorun
Taydeniy
Olorun
Level 76
God Stats
2W - 8L
1,273 SR
Queue Stats
151W - 204L
1,366 Elo+
Party 2
Tsukuyomi
Tsukuyomi
YaShizoid
Tsukuyomi
Level 18
God Stats
2W - 1L
1,436 SR
Queue Stats
8W - 13L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 18
9,736
749
7,988
12,701
9,840
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
JimmyGee
Raijin
15
16 / 2 / 5
11,743
903
19,017
9,258
3,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
thestrangemoose
Heimdallr
14
4 / 2 / 15
9,953
766
9,889
8,908
3,388
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Astorment
Ganesha
13
1 / 7 / 5
8,778
675
6,142
14,746
8,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
Taydeniy
Olorun
13
4 / 6 / 2
9,146
704
5,626
13,608
5,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
YaShizoid
Tsukuyomi
12
2 / 9 / 5
8,825
679
7,559
12,834
4,069
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
19
22
Kills
7
7
Deaths
22
38
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Astorment
Ganesha
1
7
5
0.5
W
2
3
18
3.67
W
Raijin
JimmyGee
Raijin
16
2
5
9.25
L
Olorun
Taydeniy
Olorun
4
6
2
0.83
L
Tsukuyomi
YaShizoid
Tsukuyomi
2
9
5
0.5
W
Heimdallr
thestrangemoose
Heimdallr
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,894
Damage
19,327
30,867
Taken
41,188
16,810
Mitigated
18,398
5,634
Healing
4,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Astorment
Ganesha
6,142
658
429
808
14,746
8,981
0
6,713
7,595
25,123
0
W
7,988
977
0
344
12,701
9,840
208
3,204
9,497
3,918
22,769
W
Raijin
JimmyGee
Raijin
19,017
1,814
0
2,252
9,258
3,582
274
4,788
4,470
40,428
0
L
Olorun
Taydeniy
Olorun
5,626
2,032
528
2,231
13,608
5,348
0
7,254
5,978
23,104
2,270
L
Tsukuyomi
YaShizoid
Tsukuyomi
7,559
1,379
0
212
12,834
4,069
0
5,447
7,103
0
19,869
W
Heimdallr
thestrangemoose
Heimdallr
9,889
5,496
0
3,038
8,908
3,388
2,233
4,010
4,898
0
37,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,432
Gold Earned
26,749
157
Minions Killed
101
7
Camps Cleared
5
733,869
Distance Traveled
732,740
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,778
675
8
1
1
229,947
4
W
Odin
9,736
749
30
2
4
268,064
2
W
Raijin
11,743
903
59
5
3
234,325
4
L
Olorun
9,146
704
59
5
2
240,133
4
L
Tsukuyomi
8,825
679
34
3
2
262,660
4
W
Heimdallr
9,953
766
68
5
0
231,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role