Player Matchup

Arachne
Arachne
 
Arachne
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Dantheman55637
Kuzenbo
Level 69
God Stats
16W - 21L
1,407 SR
Queue Stats
37W - 51L
1,346 Elo+
Solo
Hou Yi
Hou Yi
MBR_Infinity
Hou Yi
Level 106
God Stats
7W - 16L
1,256 SR
Queue Stats
371W - 554L
1,388 Elo+
Solo
Chaac
Chaac
ScubbaSteve76
Chaac
Level 103
God Stats
4W - 7L
1,386 SR
Queue Stats
58W - 46L
1,426 Elo+
Solo
Anubis
Anubis
erik stanley
Anubis
Level 108
God Stats
19W - 15L
1,625 SR
Queue Stats
486W - 534L
1,362 Elo+
Solo
Team Averages
Level 103
1,435 SR
1,404 Elo+

VS

Team Averages
Level 107
1,515 SR
1,414 Elo+
Chernobog
Chernobog
Hotpucket
Chernobog
Level 125
God Stats
3W - 3L
1,500 SR
Queue Stats
138W - 147L
1,389 Elo+
Solo
Kuzenbo
Kuzenbo
Oha_Loli_chan
Kuzenbo
Level 69
God Stats
11W - 9L
1,762 SR
Queue Stats
261W - 289L
1,381 Elo+
Party 1
Hades
Hades
XxThiagoxX8461
Hades
Level 125
God Stats
68W - 53L
1,521 SR
Queue Stats
268W - 275L
1,432 Elo+
Solo
Fenrir
Fenrir
Xx_KAI-SIDEN_xX
Fenrir
Level 69
God Stats
8W - 11L
1,359 SR
Queue Stats
136W - 171L
1,397 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
covece08
Morgan Le Fay
Level 145
God Stats
6W - 12L
1,433 SR
Queue Stats
464W - 518L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
3 / 5 / 5
10,825
541
12,228
16,756
7,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
4 / 0 / 4
10,856
543
8,504
10,386
9,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hou Yi
15
3 / 4 / 7
9,860
493
5,864
12,168
4,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 4 / 3
9,819
491
10,494
19,086
16,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
17
9 / 7 / 5
11,297
565
21,558
21,658
10,038
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Hotpucket
Chernobog
4
2 / 1 / 0
6,055
303
2,187
1,984
419
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
13
0 / 4 / 8
8,205
410
7,943
15,888
17,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
7 / 8 / 3
9,687
484
13,306
21,824
9,313
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
8 / 6 / 2
10,445
522
10,937
17,817
9,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
covece08
Morgan Le Fay
15
3 / 2 / 7
9,330
467
12,456
14,370
11,120
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
40
21
Kills
20
20
Deaths
21
24
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
5
5
1.1
W
4
0
4
6
L
Chernobog
Hotpucket
Chernobog
2
1
0
2
W
Hou Yi
3
4
7
1.63
L
Kuzenbo
0
4
8
1
W
2
4
3
0.88
L
7
8
3
1.06
L
8
6
2
1.5
L
Morgan Le Fay
covece08
Morgan Le Fay
3
2
7
3.25
W
Anubis
9
7
5
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,648
Damage
46,829
80,054
Taken
71,883
47,618
Mitigated
47,942
35,923
Healing
23,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
12,228
7,484
0
6,689
16,756
7,138
1,952
6,173
10,583
0
79,059
W
8,504
2,678
231
4,316
10,386
9,466
1,271
4,516
5,870
35,502
0
L
Chernobog
Hotpucket
Chernobog
2,187
1,516
0
894
1,984
419
0
556
1,428
0
10,086
W
Hou Yi
5,864
2,222
0
3,318
12,168
4,032
3,542
2,896
9,272
0
55,082
L
Kuzenbo
7,943
3,200
59
2,602
15,888
17,927
351
6,889
8,823
20,877
0
W
10,494
1,831
206
9,931
19,086
16,944
630
6,352
12,734
0
55,564
L
13,306
1,533
817
9,119
21,824
9,313
501
12,118
9,609
53,009
0
L
10,937
2,372
0
3,544
17,817
9,163
891
4,880
12,657
0
56,640
L
Morgan Le Fay
covece08
Morgan Le Fay
12,456
654
641
5,887
14,370
11,120
235
5,619
8,135
50,485
0
W
Anubis
21,558
1,216
0
11,232
21,658
10,038
522
13,768
7,890
67,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,657
Gold Earned
43,722
468
Minions Killed
333
0
Camps Cleared
0
1,673,652
Distance Traveled
1,420,848
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,825
541
135
7
0
376,743
5
W
Kuzenbo
10,856
543
54
3
0
337,653
9
L
Chernobog
6,055
303
24
1
0
52,579
1
W
Hou Yi
9,860
493
88
4
0
304,033
1
L
Kuzenbo
8,205
410
21
1
0
368,458
0
W
Chaac
9,819
491
94
5
0
361,819
3
L
Hades
9,687
484
88
4
0
278,632
0
L
Fenrir
10,445
522
102
5
0
374,034
1
L
Morgan Le Fay
9,330
467
98
5
0
347,145
7
W
Anubis
11,297
565
97
5
0
293,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role