Player Matchup

Tyr
Tyr
 
Tyr
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Haxeth
Arachne
Level 25
God Stats
1W - 1L
1,707 SR
Queue Stats
81W - 81L
1,382 Elo+
Solo
Zeus
Zeus
Scorpyus
Zeus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 80L
1,302 Elo+
Solo
Tsukuyomi
Tsukuyomi
nonameguy0524
Tsukuyomi
Level 24
God Stats
3W - 2L
1,566 SR
Queue Stats
47W - 38L
1,499 Elo+
Solo
Ymir
Ymir
smurf13
Ymir
Level 19
God Stats
6W - 5L
1,769 SR
Queue Stats
70W - 85L
1,390 Elo+
Solo
Team Averages
Level 20
1,608 SR
1,414 Elo+

VS

Team Averages
Level 13
1,557 SR
1,471 Elo+
Zeus
Zeus
 
Zeus
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
IIPickelRickII
Neith
Level 5
God Stats
9W - 3L
1,510 SR
Queue Stats
58W - 42L
1,305 Elo+
Solo
Scylla
Scylla
Raeinbowroad
Scylla
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
73W - 67L
1,500 Elo+
Solo
Loki
Loki
Runtlip
Loki
Level 14
God Stats
121W - 49L
1,775 SR
Queue Stats
184W - 94L
1,688 Elo+
Solo
Gilgamesh
Gilgamesh
TrollBoss101
Gilgamesh
Level 25
God Stats
5W - 2L
1,500 SR
Queue Stats
32W - 23L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
19
6 / 8 / 5
13,130
1,094
21,323
31,247
36,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
Haxeth
Arachne
17
3 / 9 / 4
11,162
930
8,406
20,530
7,798
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Zeus
18
2 / 12 / 7
11,943
995
10,744
17,106
5,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
nonameguy0524
Tsukuyomi
15
0 / 0 / 0
7,450
621
0
0
0
Ymir
smurf13
Ymir
15
0 / 4 / 3
9,524
794
1,898
6,478
2,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
3 / 4 / 17
11,867
989
7,600
10,448
3,981
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
9 / 0 / 13
13,623
1,135
14,481
5,758
2,570
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
18
1 / 2 / 17
11,152
929
4,775
6,170
2,389
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Runtlip
Loki
20
19 / 2 / 12
15,827
1,319
35,495
13,211
6,052
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
TrollBoss101
Gilgamesh
18
1 / 3 / 16
11,562
964
7,148
12,545
6,334
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
108
11
Kills
33
33
Deaths
11
19
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
6
8
5
1.06
W
Zeus
 
Zeus
3
4
17
2.88
L
Arachne
Haxeth
Arachne
3
9
4
0.56
W
9
0
13
15.5
W
Scylla
1
2
17
4.75
W
Loki
Runtlip
Loki
19
2
12
12.5
L
Zeus
2
12
7
0.46
W
Gilgamesh
TrollBoss101
Gilgamesh
1
3
16
3
L
Tsukuyomi
nonameguy0524
Tsukuyomi
0
0
0
0
L
Ymir
smurf13
Ymir
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,371
Damage
69,499
75,361
Taken
48,132
52,068
Mitigated
21,326
6,084
Healing
12,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
21,323
3,514
0
4,121
31,247
36,452
0
6,661
24,586
15,150
34,846
W
Zeus
 
Zeus
7,600
2,017
0
988
10,448
3,981
0
4,785
5,225
23,148
0
L
Arachne
Haxeth
Arachne
8,406
5,073
0
1,381
20,530
7,798
0
2,970
17,560
0
14,295
W
14,481
8,251
0
2,415
5,758
2,570
0
2,539
3,020
0
58,917
W
Scylla
4,775
303
0
25
6,170
2,389
0
2,111
3,971
13,964
0
W
Loki
Runtlip
Loki
35,495
14,009
0
3,230
13,211
6,052
0
3,488
9,230
0
69,287
L
Zeus
10,744
989
0
582
17,106
5,197
0
940
16,166
42,188
0
W
Gilgamesh
TrollBoss101
Gilgamesh
7,148
2,195
1,907
3,479
12,545
6,334
0
5,309
6,723
0
17,139
L
Tsukuyomi
nonameguy0524
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
L
Ymir
smurf13
Ymir
1,898
415
0
0
6,478
2,621
0
1,804
4,674
8,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,209
Gold Earned
64,031
183
Minions Killed
268
3
Camps Cleared
15
704,968
Distance Traveled
1,064,298
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
13,130
1,094
85
7
1
260,017
1
W
Zeus
11,867
989
53
4
0
185,692
0
L
Arachne
11,162
930
11
1
2
223,352
2
W
Neith
13,623
1,135
109
9
0
199,546
0
W
Scylla
11,152
929
29
2
0
190,620
0
W
Loki
15,827
1,319
56
5
13
285,561
1
L
Zeus
11,943
995
77
6
0
157,140
0
W
Gilgamesh
11,562
964
21
2
2
202,879
1
L
Tsukuyomi
7,450
621
0
0
0
0
0
L
Ymir
9,524
794
10
1
0
64,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role