Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Chapuxero
Anhur
Level 146
God Stats
16W - 15L
1,501 SR
Queue Stats
258W - 245L
1,487 Elo+
Party 1
Zeus
Zeus
Dsurion6
Zeus
Level 123
God Stats
1W - 1L
1,292 SR
Queue Stats
156W - 150L
1,489 Elo+
Party 1
Chang'e
Chang'e
Metalsword
Chang'e
Level 124
God Stats
4W - 3L
1,454 SR
Queue Stats
77W - 76L
1,485 Elo+
Party 1
Team Averages
Level 123
1,449 SR
1,492 Elo+

VS

Team Averages
Level 131
1,515 SR
1,560 Elo+
Kali
Kali
LordNoctunos
Kali
Level 146
God Stats
5W - 7L
1,401 SR
Queue Stats
194W - 222L
1,572 Elo+
Solo
Vulcan
Vulcan
SopitaDeKeso
Vulcan
Level 109
God Stats
16W - 17L
1,606 SR
Queue Stats
532W - 533L
1,623 Elo+
Solo
Charybdis
Charybdis
Yhaan
Charybdis
Level 158
God Stats
0W - 1L
1,313 SR
Queue Stats
32W - 35L
1,536 Elo+
Solo
Ah Puch
Ah Puch
issou24
Ah Puch
Level 155
God Stats
4W - 5L
1,626 SR
Queue Stats
54W - 47L
1,503 Elo+
Solo
Sun Wukong
Sun Wukong
trace_alteree
Sun Wukong
Level 87
God Stats
7W - 8L
1,630 SR
Queue Stats
123W - 112L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
18 / 3 / 6
14,691
1,049
25,592
14,682
6,553
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
 
Geb
17
2 / 2 / 17
11,164
797
10,118
14,869
16,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
Chapuxero
Anhur
17
2 / 4 / 15
10,386
742
6,695
12,266
4,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
18
7 / 1 / 8
11,405
815
17,840
9,877
3,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Metalsword
Chang'e
15
0 / 4 / 7
8,589
614
4,919
13,797
4,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 2
9,398
671
6,586
17,211
5,667
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
16
3 / 6 / 4
9,656
690
16,941
11,948
3,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Yhaan
Charybdis
16
2 / 4 / 5
9,392
671
4,932
14,624
3,966
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
issou24
Ah Puch
17
4 / 5 / 4
10,104
722
15,338
11,795
3,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
trace_alteree
Sun Wukong
14
3 / 8 / 6
9,471
677
7,912
17,802
20,096
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
35
29
Kills
14
14
Deaths
29
53
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
18
3
6
7
W
Geb
 
Geb
2
2
17
5.25
W
Anhur
Chapuxero
Anhur
2
4
15
2.38
W
Zeus
7
1
8
11
L
2
6
2
0.5
W
Chang'e
Metalsword
Chang'e
0
4
7
0.88
L
Vulcan
3
6
4
0.83
L
Charybdis
Yhaan
Charybdis
2
4
5
1.13
L
Ah Puch
issou24
Ah Puch
4
5
4
1.2
L
Sun Wukong
trace_alteree
Sun Wukong
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,164
Damage
51,709
65,491
Taken
73,380
35,724
Mitigated
36,937
31,069
Healing
9,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
25,592
5,362
0
15,328
14,682
6,553
1,828
7,344
7,338
0
52,831
W
Geb
 
Geb
10,118
1,175
0
4,822
14,869
16,249
202
7,061
7,808
26,316
0
W
Anhur
Chapuxero
Anhur
6,695
4,158
0
1,395
12,266
4,760
1,117
6,116
6,150
0
30,164
W
Zeus
17,840
2,256
0
2,574
9,877
3,552
1,544
4,971
4,906
47,202
0
L
6,586
2,945
0
1,852
17,211
5,667
308
3,778
13,433
0
22,100
W
Chang'e
Metalsword
Chang'e
4,919
277
2,760
4,190
13,797
4,610
867
7,377
6,420
29,324
0
L
Vulcan
16,941
5,237
0
625
11,948
3,664
0
6,291
5,657
44,715
0
L
Charybdis
Yhaan
Charybdis
4,932
1,866
0
2,047
14,624
3,966
351
7,906
6,718
0
26,764
L
Ah Puch
issou24
Ah Puch
15,338
292
0
3,131
11,795
3,544
0
6,052
5,743
41,489
0
L
Sun Wukong
trace_alteree
Sun Wukong
7,912
761
0
1,571
17,802
20,096
11
9,225
8,577
0
23,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,235
Gold Earned
48,021
325
Minions Killed
277
8
Camps Cleared
9
1,390,050
Distance Traveled
1,252,990
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,691
1,049
62
4
7
307,712
1
W
Geb
11,164
797
32
2
0
304,931
4
W
Anhur
10,386
742
71
5
1
256,021
4
W
Zeus
11,405
815
87
6
0
267,499
2
L
Kali
9,398
671
36
3
3
267,003
3
W
Chang'e
8,589
614
73
5
0
253,887
1
L
Vulcan
9,656
690
83
6
4
275,704
1
L
Charybdis
9,392
671
61
4
0
236,140
0
L
Ah Puch
10,104
722
69
5
2
237,568
1
L
Sun Wukong
9,471
677
28
2
0
236,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role