Player Matchup

Cerberus
Cerberus
BigNoseG420
Cerberus
Level 18
God Stats
3W - 1L
1,243 SR
Queue Stats
197W - 194L
1,564 Elo+
Solo
Thoth
Thoth
BuuBuuBear19
Thoth
Level 18
God Stats
1W - 0L
1,273 SR
Queue Stats
36W - 29L
1,572 Elo+
Solo
Mercury
Mercury
CherubicChuy
Mercury
Level 29
God Stats
2W - 1L
1,881 SR
Queue Stats
37W - 42L
1,605 Elo+
Solo
Ares
Ares
RandySavagesMojo
Ares
Level 28
God Stats
2W - 1L
1,642 SR
Queue Stats
44W - 62L
1,361 Elo+
Solo
Merlin
Merlin
zFluuury
Merlin
Level 26
God Stats
5W - 8L
1,532 SR
Queue Stats
45W - 62L
1,478 Elo+
Solo
Team Averages
Level 24
1,514 SR
1,516 Elo+

VS

Team Averages
Level 21
1,489 SR
1,505 Elo+
Ymir
Ymir
Achikochi29
Ymir
Level 11
God Stats
2W - 4L
1,500 SR
Queue Stats
13W - 11L
1,524 Elo+
Party 1
Arachne
Arachne
CRiTTeRS NL
Arachne
Level 27
God Stats
3W - 3L
1,300 SR
Queue Stats
150W - 149L
1,507 Elo+
Solo
King Arthur
King Arthur
LegendaryScrap
King Arthur
Level 25
God Stats
2W - 4L
1,532 SR
Queue Stats
31W - 30L
1,458 Elo+
Solo
Kukulkan
Kukulkan
Syachikochi29
Kukulkan
Level 13
God Stats
1W - 3L
1,360 SR
Queue Stats
11W - 14L
1,428 Elo+
Party 1
Skadi
Skadi
YourFavSmurf250
Skadi
Level 28
God Stats
0W - 2L
1,753 SR
Queue Stats
111W - 116L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BigNoseG420
Cerberus
16
6 / 4 / 10
10,264
540
11,009
13,858
12,212
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
4 / 4 / 11
9,671
509
10,873
7,679
3,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
CherubicChuy
Mercury
18
13 / 3 / 4
11,945
629
9,991
12,570
4,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 8 / 10
8,971
472
7,277
18,700
16,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
zFluuury
Merlin
13
2 / 10 / 8
8,313
438
7,501
11,025
3,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 10
8,702
458
1,995
12,311
10,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
CRiTTeRS NL
Arachne
17
14 / 7 / 1
11,212
590
14,385
19,855
9,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
LegendaryScrap
King Arthur
14
3 / 5 / 4
8,633
454
5,407
13,975
9,668
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
Syachikochi29
Kukulkan
12
1 / 7 / 1
7,583
399
2,884
8,470
2,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
9 / 6 / 2
10,171
535
15,387
13,975
5,265
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
46
28
Kills
28
29
Deaths
28
43
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
3
10
2
W
Cerberus
BigNoseG420
Cerberus
6
4
10
2.75
W
4
4
11
2.38
L
Arachne
CRiTTeRS NL
Arachne
14
7
1
2.07
W
Mercury
CherubicChuy
Mercury
13
3
4
5
L
King Arthur
LegendaryScrap
King Arthur
3
5
4
1
W
3
8
10
1
L
Kukulkan
Syachikochi29
Kukulkan
1
7
1
0.21
L
9
6
2
1.67
W
Merlin
zFluuury
Merlin
2
10
8
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,651
Damage
40,058
63,832
Taken
68,586
40,549
Mitigated
37,064
14,514
Healing
10,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,995
121
0
1,474
12,311
10,167
88
7,257
4,890
18,787
0
W
Cerberus
BigNoseG420
Cerberus
11,009
706
302
5,493
13,858
12,212
0
406
13,452
55,649
0
W
10,873
456
0
710
7,679
3,623
392
996
6,545
56,064
0
L
Arachne
CRiTTeRS NL
Arachne
14,385
10,128
0
4,617
19,855
9,140
854
8,683
10,882
0
81,854
W
Mercury
CherubicChuy
Mercury
9,991
5,126
0
2,863
12,570
4,441
0
661
11,869
0
68,516
L
King Arthur
LegendaryScrap
King Arthur
5,407
381
0
1,040
13,975
9,668
0
6,806
7,120
0
39,540
W
7,277
568
0
3,276
18,700
16,683
0
2,178
16,362
24,137
0
L
Kukulkan
Syachikochi29
Kukulkan
2,884
366
0
296
8,470
2,824
522
6,053
2,171
24,151
0
L
15,387
9,195
0
3,459
13,975
5,265
2,399
7,145
6,726
0
90,794
W
Merlin
zFluuury
Merlin
7,501
193
0
1,870
11,025
3,590
0
300
10,725
31,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,164
Gold Earned
46,301
396
Minions Killed
430
0
Camps Cleared
0
1,828,768
Distance Traveled
1,662,933
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,702
458
21
1
0
365,273
4
W
Cerberus
10,264
540
99
5
0
325,325
5
W
Thoth
9,671
509
103
5
0
366,505
6
L
Arachne
11,212
590
127
7
0
356,474
0
W
Mercury
11,945
629
99
5
0
466,596
2
L
King Arthur
8,633
454
86
5
0
365,688
3
W
Ares
8,971
472
40
2
0
349,907
3
L
Kukulkan
7,583
399
64
3
0
276,269
6
L
Skadi
10,171
535
132
7
0
299,229
2
W
Merlin
8,313
438
55
3
0
320,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role