Player Matchup

Baron Samedi
Baron Samedi
ILikeCheese1940
Baron Samedi
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
247W - 246L
1,358 Elo+
Solo
Guan Yu
Guan Yu
Tel0618882317
Guan Yu
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,205 Elo+
Solo
Merlin
Merlin
Wild_Jacob61
Merlin
Level 29
God Stats
80W - 111L
1,433 SR
Queue Stats
102W - 136L
1,326 Elo+
Party 1
Thor
Thor
legia1912
Thor
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,510 Elo+
Party 1
Izanami
Izanami
patiabcd
Izanami
Level 34
God Stats
74W - 98L
1,511 SR
Queue Stats
105W - 150L
1,332 Elo+
Party 1
Team Averages
Level 23
1,489 SR
1,346 Elo+

VS

Team Averages
Level 8
1,493 SR
1,421 Elo+
Olorun
Olorun
Balgorh
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
Blacksavatte
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
PutteMeaN
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
oO Roli Oo
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,152 Elo+
Solo
Athena
Athena
thirsty-pluto1
Athena
Level 27
God Stats
8W - 11L
1,464 SR
Queue Stats
87W - 77L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ILikeCheese1940
Baron Samedi
12
6 / 1 / 4
7,792
649
8,506
5,359
2,082
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
11
2 / 0 / 2
6,417
535
2,342
4,753
2,777
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Merlin
11
2 / 1 / 5
6,468
539
7,031
3,733
1,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
10
7 / 1 / 2
6,915
576
4,302
5,690
2,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
patiabcd
Izanami
9
4 / 3 / 2
6,041
503
3,100
5,352
1,642
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Balgorh
Olorun
8
2 / 8 / 0
5,191
433
2,681
11,040
2,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 3 / 2
4,949
412
1,955
7,512
4,511
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
PutteMeaN
Artemis
4
0 / 7 / 0
4,040
337
418
5,307
1,265
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
oO Roli Oo
Yemoja
8
0 / 2 / 0
5,023
419
1,092
4,505
1,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
3 / 1 / 0
6,483
540
2,651
6,871
2,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
21
Kills
5
6
Deaths
21
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Olorun
Balgorh
Olorun
2
8
0
0.25
L
0
3
2
0.33
W
Baron Samedi
ILikeCheese1940
Baron Samedi
6
1
4
8
L
Artemis
PutteMeaN
Artemis
0
7
0
0
W
Guan Yu
2
0
2
3
W
Merlin
2
1
5
4.5
W
Thor
7
1
2
8
L
Yemoja
oO Roli Oo
Yemoja
0
2
0
0
W
Izanami
patiabcd
Izanami
4
3
2
1.67
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,281
Damage
8,797
24,887
Taken
35,235
9,851
Mitigated
12,720
8,398
Healing
6,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Balgorh
Olorun
2,681
2,000
119
2,455
11,040
2,887
58
6,101
4,939
18,497
0
L
1,955
839
0
0
7,512
4,511
0
3,941
3,571
10,763
0
W
Baron Samedi
ILikeCheese1940
Baron Samedi
8,506
2,029
0
1,936
5,359
2,082
2,656
3,090
2,269
46,322
0
L
Artemis
PutteMeaN
Artemis
418
310
0
97
5,307
1,265
10
2,308
2,999
0
3,850
W
Guan Yu
2,342
604
440
1,700
4,753
2,777
657
1,336
3,417
0
19,372
W
Merlin
7,031
813
0
1,390
3,733
1,160
1,634
1,318
2,415
33,960
0
W
Thor
4,302
1,896
0
1,275
5,690
2,190
350
1,542
4,148
0
27,186
L
Yemoja
oO Roli Oo
Yemoja
1,092
492
269
287
4,505
1,738
299
761
3,744
11,297
0
W
Izanami
patiabcd
Izanami
3,100
2,370
0
1,657
5,352
1,642
1,233
1,093
4,259
0
22,003
L
2,651
1,368
0
3,061
6,871
2,319
0
2,426
4,445
27,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,633
Gold Earned
25,686
268
Minions Killed
141
0
Camps Cleared
0
1,012,438
Distance Traveled
875,736
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,191
433
31
3
0
153,099
1
L
Ares
4,949
412
17
1
0
218,530
7
W
Baron Samedi
7,792
649
82
7
0
196,124
2
L
Artemis
4,040
337
4
0
0
131,632
1
W
Guan Yu
6,417
535
49
4
0
242,056
2
W
Merlin
6,468
539
48
4
0
184,538
3
W
Thor
6,915
576
47
4
0
229,420
1
L
Yemoja
5,023
419
24
2
0
162,601
1
W
Izanami
6,041
503
42
4
0
160,300
2
L
Athena
6,483
540
65
5
0
209,874
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role