Player Matchup

Izanami
Izanami
Ghost_Master69
Izanami
Level 27
God Stats
11W - 5L
1,618 SR
Queue Stats
47W - 47L
1,341 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Lions46
Ah Muzen Cab
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 79L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Mapen1
Cthulhu
Level 10
God Stats
8W - 10L
1,500 SR
Queue Stats
166W - 145L
1,153 Elo+
Solo
Danzaburou
Danzaburou
Spxxf-x
Danzaburou
Level 27
God Stats
14W - 10L
1,566 SR
Queue Stats
38W - 39L
1,338 Elo+
Party 1
Sun Wukong
Sun Wukong
Time2Kill_T2D
Sun Wukong
Level 27
God Stats
10W - 3L
1,656 SR
Queue Stats
42W - 36L
1,402 Elo+
Solo
Team Averages
Level 21
1,568 SR
1,347 Elo+

VS

Team Averages
Level 24
1,472 SR
1,301 Elo+
Tyr
Tyr
Consanesco
Tyr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,192 Elo+
Solo
Heimdallr
Heimdallr
G4L4KTO
Heimdallr
Level 24
God Stats
1W - 1L
1,275 SR
Queue Stats
77W - 94L
1,324 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kaskill076
Morgan Le Fay
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 63L
1,405 Elo+
Solo
Sun Wukong
Sun Wukong
Zx-Cheif
Sun Wukong
Level 15
God Stats
1W - 1L
1,237 SR
Queue Stats
21W - 18L
1,331 Elo+
Solo
Loki
Loki
iseltsov
Loki
Level 28
God Stats
7W - 3L
1,848 SR
Queue Stats
90W - 99L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 2 / 0
8,213
265
1,311
2,215
544
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
Lions46
Ah Muzen Cab
19
4 / 10 / 6
12,709
410
7,362
24,304
29,294
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cthulhu
Mapen1
Cthulhu
18
2 / 10 / 5
11,425
369
13,456
36,798
27,265
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
Spxxf-x
Danzaburou
20
15 / 8 / 4
17,260
557
32,017
29,917
11,378
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
Time2Kill_T2D
Sun Wukong
19
3 / 8 / 5
13,471
435
11,369
34,472
46,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 12 / 7
13,565
438
11,137
22,776
11,078
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
G4L4KTO
Heimdallr
20
12 / 5 / 11
16,911
546
34,318
27,507
14,111
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Kaskill076
Morgan Le Fay
20
4 / 4 / 8
15,690
506
21,829
19,827
9,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Zx-Cheif
Sun Wukong
20
11 / 2 / 7
16,927
546
26,753
27,073
46,436
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Loki
20
8 / 3 / 7
15,936
514
12,782
20,122
11,869
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
78
25
Kills
38
38
Deaths
26
20
Assists
40
Player
Kills
Deaths
Assists
KDA
W
3
12
7
0.54
W
Heimdallr
G4L4KTO
Heimdallr
12
5
11
3.5
L
1
2
0
0.5
W
Morgan Le Fay
Kaskill076
Morgan Le Fay
4
4
8
2
L
Ah Muzen Cab
Lions46
Ah Muzen Cab
4
10
6
0.7
L
Cthulhu
Mapen1
Cthulhu
2
10
5
0.45
L
Danzaburou
Spxxf-x
Danzaburou
15
8
4
2.13
L
Sun Wukong
Time2Kill_T2D
Sun Wukong
3
8
5
0.69
W
Sun Wukong
Zx-Cheif
Sun Wukong
11
2
7
7.25
W
Loki
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,515
Damage
106,819
127,706
Taken
117,305
114,602
Mitigated
93,399
26,745
Healing
43,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,137
1,929
0
3,952
22,776
11,078
1,609
1,813
20,963
0
47,668
W
Heimdallr
G4L4KTO
Heimdallr
34,318
17,929
81
14,545
27,507
14,111
4,614
3,747
23,760
0
135,865
L
1,311
1,100
0
440
2,215
544
64
385
1,830
0
10,856
W
Morgan Le Fay
Kaskill076
Morgan Le Fay
21,829
4,100
0
6,054
19,827
9,905
3,116
4,743
15,084
114,669
0
L
Ah Muzen Cab
Lions46
Ah Muzen Cab
7,362
3,352
0
1,887
24,304
29,294
588
1,256
22,993
0
44,041
L
Cthulhu
Mapen1
Cthulhu
13,456
219
0
5,533
36,798
27,265
0
12,899
23,496
66,504
0
L
Danzaburou
Spxxf-x
Danzaburou
32,017
13,066
70
12,368
29,917
11,378
994
1,822
27,819
0
125,187
L
Sun Wukong
Time2Kill_T2D
Sun Wukong
11,369
3,265
0
6,447
34,472
46,121
0
5,467
27,286
0
62,723
W
Sun Wukong
Zx-Cheif
Sun Wukong
26,753
7,202
0
11,133
27,073
46,436
2,440
5,360
21,713
0
119,750
W
Loki
12,782
3,897
0
7,314
20,122
11,869
1,449
1,754
18,368
0
122,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,078
Gold Earned
79,029
443
Minions Killed
802
0
Camps Cleared
0
2,099,980
Distance Traveled
2,778,881
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,565
438
100
3
0
486,710
0
W
Heimdallr
16,911
546
187
6
0
547,201
0
L
Izanami
8,213
265
24
1
0
68,132
0
W
Morgan Le Fay
15,690
506
195
6
0
541,629
2
L
Ah Muzen Cab
12,709
410
72
2
0
428,107
0
L
Cthulhu
11,425
369
85
3
0
529,105
0
L
Danzaburou
17,260
557
172
6
0
510,474
7
L
Sun Wukong
13,471
435
90
3
0
564,162
4
W
Sun Wukong
16,927
546
168
5
0
566,652
2
W
Loki
15,936
514
152
5
0
636,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role