Player Matchup

Olorun
Olorun
 
Olorun
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
MiK_l0s
Neith
Level 24
God Stats
3W - 4L
1,794 SR
Queue Stats
108W - 111L
1,447 Elo+
Solo
Anhur
Anhur
ZairosssLMT
Anhur
Level 14
God Stats
1W - 4L
1,500 SR
Queue Stats
180W - 207L
1,159 Elo+
Solo
Arachne
Arachne
antho_FRA_24
Arachne
Level 27
God Stats
29W - 23L
1,517 SR
Queue Stats
72W - 78L
1,437 Elo+
Solo
Athena
Athena
cultureman919
Athena
Level 23
God Stats
2W - 5L
1,172 SR
Queue Stats
150W - 119L
1,449 Elo+
Solo
Team Averages
Level 23
1,496 SR
1,399 Elo+

VS

Team Averages
Level 17
1,440 SR
1,386 Elo+
Fenrir
Fenrir
LOLLOTREX
Fenrir
Level 25
God Stats
11W - 13L
1,412 SR
Queue Stats
68W - 69L
1,324 Elo+
Solo
Ra
Ra
Socrate_le_bon
Ra
Level 4
God Stats
1W - 1L
1,678 SR
Queue Stats
7W - 8L
1,461 Elo+
Solo
Hera
Hera
luccifer_g
Hera
Level 7
God Stats
2W - 5L
1,464 SR
Queue Stats
22W - 30L
1,290 Elo+
Solo
Thanatos
Thanatos
m7_on_controller
Thanatos
Level 30
God Stats
8W - 9L
1,472 SR
Queue Stats
142W - 148L
1,412 Elo+
Solo
Heimdallr
Heimdallr
nexban_23
Heimdallr
Level 18
God Stats
0W - 3L
1,175 SR
Queue Stats
16W - 17L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
3 / 0 / 0
7,489
535
3,192
4,441
1,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Neith
MiK_l0s
Neith
14
4 / 1 / 0
8,772
627
8,557
7,019
2,260
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
7 / 2 / 3
8,383
599
8,598
7,793
2,672
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
antho_FRA_24
Arachne
15
6 / 0 / 5
9,076
648
6,806
8,137
3,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
3 / 1 / 7
8,060
576
2,843
10,915
8,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LOLLOTREX
Fenrir
9
0 / 5 / 1
5,834
417
7,262
12,051
3,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 5 / 0
5,441
389
1,588
6,722
1,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 3 / 2
6,980
499
6,907
6,050
823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 0
6,316
451
2,225
7,636
3,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
nexban_23
Heimdallr
9
1 / 7 / 3
6,058
433
4,698
10,368
2,512
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
23
Kills
4
4
Deaths
24
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
0
0
3
L
Fenrir
LOLLOTREX
Fenrir
0
5
1
0.1
W
Neith
MiK_l0s
Neith
4
1
0
4
L
0
5
0
0
W
7
2
3
4.25
W
Arachne
antho_FRA_24
Arachne
6
0
5
8.5
W
3
1
7
6.5
L
2
3
2
1
L
1
4
0
0.25
L
Heimdallr
nexban_23
Heimdallr
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,996
Damage
22,680
38,305
Taken
42,827
18,517
Mitigated
12,053
16,977
Healing
9,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
3,192
1,381
0
2,471
4,441
1,272
506
1,417
3,024
25,832
0
L
Fenrir
LOLLOTREX
Fenrir
7,262
1,647
0
3,639
12,051
3,516
0
755
11,296
0
31,530
W
Neith
MiK_l0s
Neith
8,557
4,148
0
3,174
7,019
2,260
3,809
556
6,463
0
53,160
L
1,588
364
63
603
6,722
1,977
0
2,474
4,248
21,037
0
W
8,598
3,251
0
3,318
7,793
2,672
3,045
3,018
4,775
0
48,396
W
Arachne
antho_FRA_24
Arachne
6,806
5,615
0
3,656
8,137
3,327
0
0
8,137
0
66,560
W
2,843
1,345
466
3,892
10,915
8,986
359
3,504
7,411
15,301
0
L
6,907
2,288
54
779
6,050
823
445
812
5,238
33,508
0
L
2,225
203
0
4,289
7,636
3,225
758
580
7,056
0
31,811
L
Heimdallr
nexban_23
Heimdallr
4,698
1,931
0
475
10,368
2,512
497
1,414
8,954
0
27,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,780
Gold Earned
30,629
358
Minions Killed
261
0
Camps Cleared
0
1,334,643
Distance Traveled
1,210,312
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,489
535
36
3
0
173,086
1
L
Fenrir
5,834
417
58
4
0
297,546
2
W
Neith
8,772
627
113
8
0
252,180
4
L
Ra
5,441
389
41
3
0
165,579
0
W
Anhur
8,383
599
88
6
0
257,303
1
W
Arachne
9,076
648
103
7
0
345,872
2
W
Athena
8,060
576
18
1
0
306,202
3
L
Hera
6,980
499
57
4
0
228,450
0
L
Thanatos
6,316
451
63
5
0
285,655
2
L
Heimdallr
6,058
433
42
3
0
233,082
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role