Player Matchup

Tiamat
Tiamat
Audemar
Tiamat
Level 101
God Stats
21W - 12L
1,654 SR
Queue Stats
178W - 162L
1,675 Elo+
Solo
Bastet
Bastet
IHeartMilk
Bastet
Level 144
God Stats
8W - 2L
2,006 SR
Queue Stats
24W - 22L
1,813 Elo+
Solo
Skadi
Skadi
MercenaryAtlas
Skadi
Level 67
God Stats
2W - 4L
1,497 SR
Queue Stats
420W - 364L
1,700 Elo+
Solo
Ares
Ares
Orbox
Ares
Level 155
God Stats
5W - 0L
1,414 SR
Queue Stats
412W - 363L
1,595 Elo+
Solo
King Arthur
King Arthur
PAY10
King Arthur
Level 78
God Stats
3W - 6L
1,419 SR
Queue Stats
77W - 72L
1,617 Elo+
Solo
Team Averages
Level 109
1,598 SR
1,680 Elo+

VS

Team Averages
Level 125
1,597 SR
1,638 Elo+
Cu Chulainn
Cu Chulainn
GlockG22foryou
Cu Chulainn
Level 109
God Stats
6W - 10L
1,508 SR
Queue Stats
236W - 236L
1,680 Elo+
Party 1
Ares
Ares
JulioJaramillo
Ares
Level 88
God Stats
1W - 10L
1,634 SR
Queue Stats
63W - 67L
1,585 Elo+
Solo
Chronos
Chronos
Retrổ
Chronos
Level 157
God Stats
1W - 1L
1,787 SR
Queue Stats
203W - 184L
1,617 Elo+
Solo
Tsukuyomi
Tsukuyomi
Vigilantwolf1
Tsukuyomi
Level 149
God Stats
6W - 13L
1,404 SR
Queue Stats
563W - 558L
1,653 Elo+
Party 1
Neith
Neith
gd7654
Neith
Level 123
God Stats
11W - 9L
1,651 SR
Queue Stats
734W - 699L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Audemar
Tiamat
20
3 / 4 / 10
13,118
525
18,416
16,334
11,506
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
IHeartMilk
Bastet
20
9 / 6 / 9
14,538
582
20,316
19,912
7,722
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 2 / 6
14,345
574
19,641
13,140
4,878
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
Orbox
Ares
18
4 / 5 / 13
12,926
517
11,535
27,582
35,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
PAY10
King Arthur
19
3 / 6 / 10
12,713
509
10,528
26,338
25,979
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GlockG22foryou
Cu Chulainn
17
7 / 4 / 6
12,648
506
13,538
19,378
20,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 4 / 9
11,751
470
16,681
24,831
30,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
Retrổ
Chronos
19
4 / 5 / 5
12,660
506
14,973
23,944
10,196
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Vigilantwolf1
Tsukuyomi
20
7 / 7 / 7
12,920
517
18,711
22,057
8,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
gd7654
Neith
19
0 / 6 / 2
12,414
497
8,914
17,760
6,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
52
25
Kills
23
23
Deaths
26
48
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Audemar
Tiamat
3
4
10
2
L
Cu Chulainn
GlockG22foryou
Cu Chulainn
7
4
6
2.5
W
Bastet
IHeartMilk
Bastet
9
6
9
2.25
L
5
4
9
2.38
W
6
2
6
4.5
W
Ares
Orbox
Ares
4
5
13
2.1
W
King Arthur
PAY10
King Arthur
3
6
10
1.33
L
Chronos
Retrổ
Chronos
4
5
5
1.3
L
Tsukuyomi
Vigilantwolf1
Tsukuyomi
7
7
7
1.5
L
Neith
gd7654
Neith
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,436
Damage
72,817
103,306
Taken
107,970
85,977
Mitigated
75,830
34,539
Healing
25,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Audemar
Tiamat
18,416
422
540
7,099
16,334
11,506
1,153
8,127
8,207
104,672
0
L
Cu Chulainn
GlockG22foryou
Cu Chulainn
13,538
3,159
0
5,413
19,378
20,171
347
5,229
14,032
370
71,240
W
Bastet
IHeartMilk
Bastet
20,316
5,591
0
6,282
19,912
7,722
2,662
4,636
15,276
0
109,619
L
16,681
1,053
0
2,382
24,831
30,400
0
6,450
18,317
37,190
0
W
19,641
9,742
0
4,733
13,140
4,878
4,503
4,399
8,741
0
135,143
W
Ares
Orbox
Ares
11,535
988
0
7,074
27,582
35,892
547
10,324
17,258
36,988
0
W
King Arthur
PAY10
King Arthur
10,528
583
0
8,811
26,338
25,979
141
6,231
20,107
118
77,849
L
Chronos
Retrổ
Chronos
14,973
5,858
0
8,730
23,944
10,196
2,345
8,872
14,815
115,992
0
L
Tsukuyomi
Vigilantwolf1
Tsukuyomi
18,711
4,820
0
4,918
22,057
8,923
678
4,788
17,237
0
96,978
L
Neith
gd7654
Neith
8,914
3,047
0
3,938
17,760
6,140
708
4,730
13,030
0
102,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,640
Gold Earned
62,393
681
Minions Killed
695
0
Camps Cleared
0
2,458,296
Distance Traveled
2,391,465
27
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,118
525
179
7
0
450,691
9
L
Cu Chulainn
12,648
506
116
5
0
514,949
5
W
Bastet
14,538
582
142
6
0
546,680
5
L
Ares
11,751
470
40
2
0
489,256
12
W
Skadi
14,345
574
198
8
0
492,692
5
W
Ares
12,926
517
37
1
0
470,325
4
W
King Arthur
12,713
509
125
5
0
497,908
4
L
Chronos
12,660
506
200
8
0
450,143
3
L
Tsukuyomi
12,920
517
151
6
0
503,715
3
L
Neith
12,414
497
188
8
0
433,402
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role