Player Matchup

Sylvanus
Sylvanus
Silver IV
OhMyLanta1618
Sylvanus
Silver IV
Level 147
God Stats
17W - 33L
1,418 SR
Queue Stats
430W - 461L
827 MMR
Solo
Hera
Hera
Silver IV
Pouteroh_
Hera
Silver IV
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 25L
1,038 MMR
Party 1
Arachne
Arachne
Bronze I
Richico25
Arachne
Bronze I
Level 79
God Stats
1W - 3L
1,371 SR
Queue Stats
11W - 27L
991 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver II
TheBoyWonder758
Cu Chulainn
Silver II
Level 146
God Stats
11W - 10L
1,591 SR
Queue Stats
79W - 89L
989 MMR
Solo
Ullr
Ullr
Silver V
metalica3000
Ullr
Silver V
Level 131
God Stats
5W - 4L
1,500 SR
Queue Stats
63W - 75L
1,095 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,476 SR
988 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,468 SR
994 MMR
Anhur
Anhur
Silver I
Downmonarch
Anhur
Silver I
Level 160
God Stats
1W - 0L
1,595 SR
Queue Stats
182W - 142L
1,199 MMR
Solo
Nu Wa
Nu Wa
Silver III
LilAbracadabra
Nu Wa
Silver III
Level 88
God Stats
3W - 4L
1,501 SR
Queue Stats
10W - 22L
1,209 MMR
Solo
Khepri
Khepri
Silver II
RockstaR-Rcn_088
Khepri
Silver II
Level 86
God Stats
2W - 1L
1,324 SR
Queue Stats
42W - 56L
1,042 MMR
Solo
Chaac
Chaac
Silver V
Trap floe
Chaac
Silver V
Level 101
God Stats
7W - 7L
1,494 SR
Queue Stats
451W - 471L
368 MMR
Solo
Thanatos
Thanatos
Silver I
mackxattackx1994
Thanatos
Silver I
Level 118
God Stats
9W - 15L
1,427 SR
Queue Stats
693W - 703L
1,154 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
OhMyLanta1618
Sylvanus
8
1 / 2 / 2
6,273
369
3,418
5,912
2,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hera
13
1 / 6 / 1
8,517
501
6,418
9,792
2,349
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
Richico25
Arachne
12
0 / 2 / 3
7,424
437
6,031
13,290
3,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
TheBoyWonder758
Cu Chulainn
15
1 / 1 / 1
8,961
527
10,596
13,214
11,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 3 / 3
8,928
525
6,783
11,339
2,882
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
MedusaFenrirAthenaKing ArthurDanzaburou

VS

Bans
Morgan Le FayCabrakanLokiGilgameshTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 3
8,893
523
2,548
10,794
3,247
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 0 / 6
8,542
502
8,230
6,257
2,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 2 / 6
8,058
474
4,371
12,267
11,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
Trap floe
Chaac
15
0 / 0 / 0
8,839
520
9,356
12,985
11,982
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
11 / 2 / 2
10,394
611
11,856
11,772
5,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
6
Kills
14
14
Deaths
6
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
2
3
1.25
W
2
0
6
5
L
Sylvanus
OhMyLanta1618
Sylvanus
1
2
2
1
L
Hera
1
6
1
0.25
L
Arachne
Richico25
Arachne
0
2
3
0.75
W
0
2
6
1.5
L
Cu Chulainn
TheBoyWonder758
Cu Chulainn
1
1
1
1.5
W
Chaac
Trap floe
Chaac
0
0
0
0
W
11
2
2
6
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,246
Damage
36,361
53,547
Taken
54,075
23,815
Mitigated
33,699
18,547
Healing
26,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,548
1,365
0
5,142
10,794
3,247
1,222
1,405
9,389
0
62,979
W
8,230
1,450
533
991
6,257
2,155
1,561
3,253
3,004
53,741
0
L
Sylvanus
OhMyLanta1618
Sylvanus
3,418
1,185
518
2,024
5,912
2,954
272
1,979
3,933
14,106
4,643
L
Hera
6,418
1,569
0
1,529
9,792
2,349
752
4,404
5,388
53,209
0
L
Arachne
Richico25
Arachne
6,031
3,961
0
6,819
13,290
3,964
0
3,226
10,064
0
37,281
W
4,371
469
616
3,103
12,267
11,015
341
2,765
9,362
23,871
0
L
Cu Chulainn
TheBoyWonder758
Cu Chulainn
10,596
1,534
0
6,199
13,214
11,666
94
3,213
10,001
9,785
53,444
W
Chaac
Trap floe
Chaac
9,356
917
0
4,926
12,985
11,982
153
1,760
10,083
11,334
54,521
W
11,856
3,365
0
11,552
11,772
5,300
621
2,362
9,335
0
68,392
L
6,783
2,560
0
1,458
11,339
2,882
0
2,215
9,124
0
54,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,103
Gold Earned
44,726
437
Minions Killed
490
0
Camps Cleared
0
1,492,984
Distance Traveled
1,651,549
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,893
523
117
7
0
293,635
4
W
Nu Wa
8,542
502
93
5
0
308,257
4
L
Sylvanus
6,273
369
35
2
0
167,684
1
L
Hera
8,517
501
99
6
0
297,406
4
L
Arachne
7,424
437
74
4
0
394,989
1
W
Khepri
8,058
474
36
2
0
327,445
1
L
Cu Chulainn
8,961
527
125
7
0
327,435
1
W
Chaac
8,839
520
134
8
0
357,488
1
W
Thanatos
10,394
611
110
6
0
364,724
3
L
Ullr
8,928
525
104
6
0
305,470
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role