Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
OTugaMaluco
Loki
Level 158
God Stats
2W - 1L
1,197 SR
Queue Stats
208W - 199L
1,578 Elo+
Solo
Baron Samedi
Baron Samedi
SpeedBuffJohnny
Baron Samedi
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 52L
1,650 Elo+
Party 1
Neith
Neith
Weightless
Neith
Level 146
God Stats
15W - 8L
1,744 SR
Queue Stats
89W - 64L
1,701 Elo+
Party 1
Danzaburou
Danzaburou
luisgll97
Danzaburou
Level 88
God Stats
15W - 14L
1,581 SR
Queue Stats
407W - 389L
1,603 Elo+
Solo
Team Averages
Level 132
1,505 SR
1,607 Elo+

VS

Team Averages
Level 109
1,616 SR
1,597 Elo+
Horus
Horus
 
Horus
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
HexWeaver
Xbalanque
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,631 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LittleMsSara
Morgan Le Fay
Level 69
God Stats
44W - 24L
1,737 SR
Queue Stats
116W - 100L
1,647 Elo+
Solo
Skadi
Skadi
Sacred9000
Skadi
Level 160
God Stats
13W - 12L
1,630 SR
Queue Stats
316W - 317L
1,590 Elo+
Solo
Anubis
Anubis
pikken2
Anubis
Level 159
God Stats
63W - 39L
1,712 SR
Queue Stats
187W - 177L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
7 / 0 / 6
8,238
588
6,746
7,627
6,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
5 / 2 / 6
8,479
606
6,788
9,695
3,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
SpeedBuffJohnny
Baron Samedi
15
2 / 1 / 3
8,229
588
6,117
7,959
3,211
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
15
1 / 2 / 3
8,265
590
6,986
7,635
2,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
luisgll97
Danzaburou
14
5 / 1 / 3
8,493
607
8,569
8,907
3,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
1 / 3 / 2
6,841
489
1,497
9,190
6,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Xbalanque
HexWeaver
Xbalanque
12
0 / 6 / 2
6,761
483
5,570
11,508
2,745
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
LittleMsSara
Morgan Le Fay
11
1 / 4 / 0
6,755
483
6,440
7,522
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
12
2 / 4 / 2
7,089
506
5,429
10,038
2,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Anubis
pikken2
Anubis
13
2 / 3 / 1
8,142
582
4,549
9,209
3,884
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
20
Kills
6
6
Deaths
20
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
7
0
6
10
L
Horus
 
Horus
1
3
2
0.67
L
Xbalanque
HexWeaver
Xbalanque
0
6
2
0.17
L
Morgan Le Fay
LittleMsSara
Morgan Le Fay
1
4
0
0.25
W
5
2
6
4
L
Skadi
2
4
2
0.75
W
Baron Samedi
SpeedBuffJohnny
Baron Samedi
2
1
3
3.5
W
Neith
1
2
3
1.25
W
Danzaburou
luisgll97
Danzaburou
5
1
3
6.5
L
Anubis
pikken2
Anubis
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,206
Damage
23,485
41,823
Taken
47,467
19,356
Mitigated
18,002
21,832
Healing
14,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,746
983
2,362
2,784
7,627
6,262
0
1,377
6,250
19,326
0
L
Horus
 
Horus
1,497
941
622
2,624
9,190
6,034
0
5,106
4,084
0
9,982
L
Xbalanque
HexWeaver
Xbalanque
5,570
2,538
0
2,862
11,508
2,745
0
1,322
10,186
0
43,304
L
Morgan Le Fay
LittleMsSara
Morgan Le Fay
6,440
31
0
812
7,522
2,487
0
3,607
3,915
41,303
0
W
6,788
1,208
0
4,212
9,695
3,475
18
2,090
7,605
0
53,079
L
Skadi
5,429
1,238
0
3,017
10,038
2,852
0
2,362
7,676
0
45,483
W
Baron Samedi
SpeedBuffJohnny
Baron Samedi
6,117
505
607
4,436
7,959
3,211
0
3,776
4,183
60,262
0
W
Neith
6,986
2,554
0
4,329
7,635
2,591
808
3,746
3,889
0
53,833
W
Danzaburou
luisgll97
Danzaburou
8,569
3,674
0
3,102
8,907
3,817
278
217
8,690
0
61,433
L
Anubis
pikken2
Anubis
4,549
119
0
4,696
9,209
3,884
90
466
8,743
47,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,704
Gold Earned
35,588
435
Minions Killed
394
0
Camps Cleared
0
1,353,762
Distance Traveled
1,224,335
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,238
588
21
2
0
300,161
4
L
Horus
6,841
489
18
1
0
253,445
2
L
Xbalanque
6,761
483
94
7
0
225,048
6
L
Morgan Le Fay
6,755
483
85
6
0
263,365
6
W
Loki
8,479
606
90
6
0
298,502
3
L
Skadi
7,089
506
92
7
0
272,494
2
W
Baron Samedi
8,229
588
124
9
0
250,741
7
W
Neith
8,265
590
100
7
0
259,447
8
W
Danzaburou
8,493
607
100
7
0
244,911
4
L
Anubis
8,142
582
105
8
0
209,983
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role