Player Matchup

Skadi
Skadi
Gold V
 
Skadi
Gold V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Bronze III
Ktatau
Ganesha
Bronze III
Level 66
God Stats
1W - 1L
1,582 SR
Queue Stats
7W - 11L
1,357 MMR
Party 2
Chaac
Chaac
Bronze III
NatanOmega
Chaac
Bronze III
Level 79
God Stats
1W - 0L
1,559 SR
Queue Stats
5W - 9L
1,377 MMR
Party 2
Tiamat
Tiamat
Platinum III
athos17pp
Tiamat
Platinum III
Level 156
God Stats
17W - 11L
1,562 SR
Queue Stats
90W - 86L
1,818 MMR
Party 1
Gilgamesh
Gilgamesh
Gold IV
tkdioh
Gilgamesh
Gold IV
Level 153
God Stats
6W - 4L
1,612 SR
Queue Stats
67W - 73L
1,377 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,563 SR
1,486 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 122
1,503 SR
1,512 MMR
Hun Batz
Hun Batz
Platinum I
 
Hun Batz
Platinum I
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Silver I
 
King Arthur
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver IV
 
Izanami
Silver IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Silver I
MyLoveKira
Ra
Silver I
Level 159
God Stats
3W - 4L
1,474 SR
Queue Stats
103W - 104L
1,108 MMR
Solo
Artio
Artio
Platinum V
Riooko
Artio
Platinum V
Level 43
God Stats
1W - 2L
1,543 SR
Queue Stats
18W - 12L
1,954 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
5 / 2 / 1
8,481
606
8,888
7,159
1,956
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ganesha
Ktatau
Ganesha
11
1 / 2 / 7
7,285
520
3,718
9,465
5,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
12
1 / 4 / 1
7,498
536
6,945
14,101
8,292
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
athos17pp
Tiamat
15
4 / 1 / 2
9,109
651
6,078
7,124
4,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gilgamesh
tkdioh
Gilgamesh
13
1 / 3 / 5
7,632
545
6,383
10,490
3,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AthenaMorgan Le FaySetGebApollo

VS

Bans
TsukuyomiKhepriSobekSun WukongArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
6 / 1 / 5
8,557
611
9,092
9,401
3,564
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
 
King Arthur
12
1 / 2 / 1
7,216
515
9,138
10,489
9,407
Izanami
 
Izanami
11
1 / 4 / 1
6,835
488
3,236
7,898
2,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
2 / 5 / 2
7,772
555
5,044
9,649
3,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artio
Riooko
Artio
9
2 / 0 / 3
6,315
451
3,517
7,725
3,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
24
12
Kills
12
12
Deaths
12
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
5
2
1
2.75
L
Hun Batz
 
Hun Batz
6
1
5
8.5
L
King Arthur
 
King Arthur
1
2
1
0.75
L
Izanami
 
Izanami
1
4
1
0.38
W
Ganesha
Ktatau
Ganesha
1
2
7
2.25
L
2
5
2
0.6
W
Chaac
1
4
1
0.38
L
Artio
Riooko
Artio
2
0
3
3.5
W
Tiamat
athos17pp
Tiamat
4
1
2
5
W
Gilgamesh
tkdioh
Gilgamesh
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,012
Damage
30,027
48,339
Taken
45,162
23,787
Mitigated
22,512
19,521
Healing
13,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
8,888
4,092
0
2,427
7,159
1,956
2,539
2,075
5,084
0
55,912
L
Hun Batz
 
Hun Batz
9,092
2,432
0
3,264
9,401
3,564
0
2,273
7,128
0
59,729
L
King Arthur
 
King Arthur
9,138
1,614
0
2,180
10,489
9,407
0
592
9,897
0
47,265
L
Izanami
 
Izanami
3,236
1,732
0
2,396
7,898
2,692
190
632
7,266
0
45,663
W
Ganesha
Ktatau
Ganesha
3,718
700
0
2,004
9,465
5,290
0
3,374
6,091
15,067
0
L
5,044
704
412
2,258
9,649
3,045
0
4,452
5,197
55,623
0
W
Chaac
6,945
1,807
0
7,291
14,101
8,292
0
81
14,020
1,431
39,956
L
Artio
Riooko
Artio
3,517
662
400
2,725
7,725
3,804
0
2,320
5,405
11,266
0
W
Tiamat
athos17pp
Tiamat
6,078
770
87
4,154
7,124
4,268
126
1,794
5,330
57,752
0
W
Gilgamesh
tkdioh
Gilgamesh
6,383
1,479
0
3,558
10,490
3,981
0
1,328
9,162
0
46,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,005
Gold Earned
36,695
397
Minions Killed
444
0
Camps Cleared
0
1,376,349
Distance Traveled
1,260,586
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,481
606
110
8
0
263,737
6
L
Hun Batz
8,557
611
122
9
0
314,580
3
L
King Arthur
7,216
515
83
6
0
276,911
6
L
Izanami
6,835
488
95
7
0
195,132
5
W
Ganesha
7,285
520
6
0
0
270,249
13
L
Ra
7,772
555
126
9
0
271,865
3
W
Chaac
7,498
536
89
6
0
274,750
3
L
Artio
6,315
451
18
1
0
202,098
5
W
Tiamat
9,109
651
122
9
0
271,425
1
W
Gilgamesh
7,632
545
70
5
0
296,188
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role