Player Matchup

Ymir
Ymir
 
Ymir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Riley_Readabook
Chang'e
Level 109
God Stats
36W - 35L
1,553 SR
Queue Stats
726W - 697L
1,554 Elo+
Solo
Cernunnos
Cernunnos
Tellit2MyHeart
Cernunnos
Level 160
God Stats
6W - 5L
1,615 SR
Queue Stats
405W - 429L
1,593 Elo+
Party 2
Achilles
Achilles
covece08
Achilles
Level 145
God Stats
2W - 5L
1,414 SR
Queue Stats
464W - 518L
1,480 Elo+
Solo
Sun Wukong
Sun Wukong
nimazhendeer
Sun Wukong
Level 64
God Stats
2W - 2L
1,527 SR
Queue Stats
214W - 235L
1,545 Elo+
Party 2
Team Averages
Level 126
1,522 SR
1,534 Elo+

VS

Team Averages
Level 106
1,593 SR
1,566 Elo+
Awilix
Awilix
 
Awilix
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
SAGAMlORlGlNAL
Skadi
Level 146
God Stats
14W - 4L
1,732 SR
Queue Stats
500W - 409L
1,596 Elo+
Party 1
Fenrir
Fenrir
Tomastom13
Fenrir
Level 100
God Stats
1W - 0L
1,531 SR
Queue Stats
41W - 28L
1,467 Elo+
Solo
Vulcan
Vulcan
kyushokunopan
Vulcan
Level 136
God Stats
15W - 8L
1,691 SR
Queue Stats
523W - 484L
1,591 Elo+
Party 1
Odin
Odin
tyoresute
Odin
Level 25
God Stats
2W - 1L
1,513 SR
Queue Stats
52W - 27L
1,676 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
3 / 3 / 1
5,701
475
3,774
10,057
6,582
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

11
1 / 3 / 1
6,400
533
7,873
9,537
2,991
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cernunnos
Tellit2MyHeart
Cernunnos
9
0 / 6 / 0
5,622
469
3,860
10,398
3,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
covece08
Achilles
9
1 / 4 / 1
5,585
465
2,275
9,989
3,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
nimazhendeer
Sun Wukong
10
1 / 1 / 2
5,918
493
3,046
6,162
2,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
7 / 0 / 3
7,188
599
6,660
6,474
2,011
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
1 / 2 / 2
6,450
538
4,487
5,750
1,675
Heavy Mace

Heavy Mace

+30
Physical Power

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
Tomastom13
Fenrir
9
1 / 3 / 6
5,895
491
2,273
9,846
5,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
5 / 1 / 6
6,925
577
9,949
6,692
2,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Odin
12
3 / 0 / 8
6,926
577
7,975
5,978
3,827
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
6
Kills
17
17
Deaths
6
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
3
1
1.17
W
Awilix
 
Awilix
7
0
3
8.5
L
1
3
1
0.5
W
1
2
2
1
L
Cernunnos
Tellit2MyHeart
Cernunnos
0
6
0
0
W
Fenrir
Tomastom13
Fenrir
1
3
6
1.33
L
Achilles
covece08
Achilles
1
4
1
0.38
W
5
1
6
8
L
Sun Wukong
nimazhendeer
Sun Wukong
1
1
2
2
W
Odin
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,828
Damage
31,344
46,143
Taken
34,740
18,654
Mitigated
15,626
14,080
Healing
8,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,774
739
0
2,135
10,057
6,582
75
1,640
8,417
23,331
0
W
Awilix
 
Awilix
6,660
2,421
0
2,008
6,474
2,011
58
1,733
4,741
0
30,625
L
7,873
386
304
3,374
9,537
2,991
564
3,372
6,165
41,311
0
W
4,487
2,017
0
763
5,750
1,675
0
1,876
3,874
0
43,572
L
Cernunnos
Tellit2MyHeart
Cernunnos
3,860
1,476
0
2,640
10,398
3,005
48
2,448
7,950
0
26,562
W
Fenrir
Tomastom13
Fenrir
2,273
535
775
1,264
9,846
5,735
0
3,696
6,150
0
13,645
L
Achilles
covece08
Achilles
2,275
619
0
3,991
9,989
3,384
95
2,674
7,315
0
23,631
W
9,949
5,081
76
1,546
6,692
2,378
866
3,474
3,218
38,968
0
L
Sun Wukong
nimazhendeer
Sun Wukong
3,046
525
0
1,636
6,162
2,692
196
1,122
5,040
0
31,306
W
Odin
7,975
1,611
0
1,730
5,978
3,827
278
868
5,110
7,027
28,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,226
Gold Earned
33,384
297
Minions Killed
306
0
Camps Cleared
0
1,099,823
Distance Traveled
1,177,622
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,701
475
48
4
0
201,846
1
W
Awilix
7,188
599
55
5
0
291,558
2
L
Chang'e
6,400
533
88
7
0
223,368
3
W
Skadi
6,450
538
87
7
0
215,584
4
L
Cernunnos
5,622
469
52
4
0
180,133
3
W
Fenrir
5,895
491
20
2
0
212,035
0
L
Achilles
5,585
465
58
5
0
241,485
4
W
Vulcan
6,925
577
76
6
0
225,374
1
L
Sun Wukong
5,918
493
51
4
0
252,991
3
W
Odin
6,926
577
68
6
0
233,071
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role