Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Cola_Sprite11
Ymir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,271 Elo+
Solo
Hel
Hel
Lendreik
Hel
Level 42
God Stats
1W - 1L
1,738 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Suiman
Ah Muzen Cab
Level 98
God Stats
4W - 6L
1,520 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 1
Team Averages
Level 73
1,565 SR
1,443 Elo+

VS

Team Averages
Level 99
1,499 SR
1,410 Elo+
Artemis
Artemis
OpiumCG
Artemis
Level 22
God Stats
0W - 1L
1,513 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
cepnime
Arachne
Level 146
God Stats
0W - 1L
1,442 SR
Queue Stats
99W - 149L
1,318 Elo+
Solo
Danzaburou
Danzaburou
hanrahan21
Danzaburou
Level 66
God Stats
7W - 9L
1,499 SR
Queue Stats
15W - 29L
1,290 Elo+
Solo
Bacchus
Bacchus
sinaxus_
Bacchus
Level 160
God Stats
28W - 25L
1,544 SR
Queue Stats
98W - 96L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
4 / 1 / 1
9,422
942
9,388
4,932
2,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
0 / 2 / 5
7,966
797
1,865
6,461
6,021
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 2 / 5
8,116
812
4,289
6,350
2,195
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Suiman
Ah Muzen Cab
14
4 / 1 / 1
8,624
862
7,551
6,380
2,371
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
OpiumCG
Artemis
12
0 / 3 / 2
6,909
691
3,722
7,775
2,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
cepnime
Arachne
15
3 / 1 / 1
7,913
791
2,869
7,880
2,974
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
hanrahan21
Danzaburou
13
2 / 4 / 3
7,867
787
3,535
8,733
3,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
sinaxus_
Bacchus
10
1 / 0 / 1
6,819
682
3,095
3,668
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
8
Kills
6
6
Deaths
8
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
1
1
4.5
W
0
2
5
1.25
W
0
2
5
1.25
L
Artemis
OpiumCG
Artemis
0
3
2
0.33
W
Ah Muzen Cab
Suiman
Ah Muzen Cab
4
1
1
4.5
L
Arachne
cepnime
Arachne
3
1
1
3.5
L
Danzaburou
hanrahan21
Danzaburou
2
4
3
0.88
L
Bacchus
sinaxus_
Bacchus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,093
Damage
13,221
24,123
Taken
28,056
12,989
Mitigated
11,002
12,606
Healing
3,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
9,388
240
0
1,044
4,932
2,402
1,503
52
4,880
45,496
0
W
1,865
795
352
312
6,461
6,021
586
1,322
5,139
10,653
0
W
4,289
214
5,064
3,651
6,350
2,195
1,250
1,056
5,294
26,275
0
L
Artemis
OpiumCG
Artemis
3,722
1,010
0
1,079
7,775
2,742
0
4,015
3,760
0
10,830
W
Ah Muzen Cab
Suiman
Ah Muzen Cab
7,551
1,994
614
1,569
6,380
2,371
3,960
1,029
5,351
0
37,671
L
Arachne
cepnime
Arachne
2,869
2,591
0
1,096
7,880
2,974
0
4,272
3,608
0
16,174
L
Danzaburou
hanrahan21
Danzaburou
3,535
759
0
250
8,733
3,059
0
6,237
2,496
0
21,804
L
Bacchus
sinaxus_
Bacchus
3,095
304
0
1,463
3,668
2,227
0
1,307
2,361
11,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,128
Gold Earned
29,508
223
Minions Killed
114
9
Camps Cleared
4
793,543
Distance Traveled
616,568
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,422
942
94
9
4
204,539
1
W
Ymir
7,966
797
17
2
0
192,349
0
W
Hel
8,116
812
68
7
2
193,306
1
L
Artemis
6,909
691
22
2
0
152,367
0
W
Ah Muzen Cab
8,624
862
44
4
3
203,349
1
L
Arachne
7,913
791
37
4
2
225,724
0
L
Danzaburou
7,867
787
37
4
1
155,288
1
L
Bacchus
6,819
682
18
2
1
83,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role