Player Matchup

Medusa
Medusa
ComradSalmon
Medusa
Level 65
God Stats
3W - 4L
1,509 SR
Queue Stats
221W - 255L
1,343 Elo+
Solo
Tsukuyomi
Tsukuyomi
Narphet69
Tsukuyomi
Level 60
God Stats
0W - 1L
1,236 SR
Queue Stats
21W - 21L
1,424 Elo+
Solo
Hun Batz
Hun Batz
RIKKU-90-
Hun Batz
Level 87
God Stats
0W - 4L
1,079 SR
Queue Stats
195W - 205L
1,379 Elo+
Solo
Aphrodite
Aphrodite
hiratik
Aphrodite
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,365 Elo+
Solo
Set
Set
saul92069
Set
Level 88
God Stats
0W - 1L
1,253 SR
Queue Stats
97W - 123L
1,279 Elo+
Solo
Team Averages
Level 74
1,316 SR
1,358 Elo+

VS

Team Averages
Level 68
1,462 SR
1,320 Elo+
Thor
Thor
 
Thor
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Arngrim Sear
Cerberus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,204 Elo+
Solo
Kumbhakarna
Kumbhakarna
Borsalino1
Kumbhakarna
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 84L
1,293 Elo+
Solo
Raijin
Raijin
Lara86
Raijin
Level 100
God Stats
5W - 6L
1,288 SR
Queue Stats
335W - 359L
1,336 Elo+
Solo
Yemoja
Yemoja
losleones40
Yemoja
Level 47
God Stats
4W - 2L
1,523 SR
Queue Stats
258W - 452L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
3 / 8 / 11
10,724
631
14,523
18,360
6,169
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Narphet69
Tsukuyomi
17
7 / 9 / 9
10,937
643
19,189
19,351
10,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hun Batz
RIKKU-90-
Hun Batz
18
5 / 8 / 8
11,364
668
19,900
22,075
8,581
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
hiratik
Aphrodite
20
1 / 3 / 16
11,337
667
18,513
22,015
15,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 4 / 10
12,031
708
19,087
19,349
10,752
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
20
5 / 6 / 21
12,365
727
15,171
19,124
15,478
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Arngrim Sear
Cerberus
20
8 / 4 / 17
12,812
754
20,371
24,222
14,070
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
Borsalino1
Kumbhakarna
20
9 / 3 / 17
12,538
738
17,650
26,102
39,569
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
Lara86
Raijin
20
7 / 5 / 18
12,600
741
30,553
19,111
10,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
19
2 / 2 / 24
11,817
695
6,973
14,647
12,353
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
128
20
Kills
31
32
Deaths
20
54
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
6
21
2.58
W
Cerberus
Arngrim Sear
Cerberus
8
4
17
4.13
W
Kumbhakarna
Borsalino1
Kumbhakarna
9
3
17
5.83
L
Medusa
3
8
11
1.06
W
Raijin
Lara86
Raijin
7
5
18
3.2
L
Tsukuyomi
Narphet69
Tsukuyomi
7
9
9
1.28
L
Hun Batz
RIKKU-90-
Hun Batz
5
8
8
1.13
L
Aphrodite
hiratik
Aphrodite
1
3
16
3
W
Yemoja
2
2
24
7
L
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,212
Damage
90,718
101,150
Taken
103,206
51,254
Mitigated
91,819
48,369
Healing
42,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
15,171
1,723
916
1,284
19,124
15,478
1,655
3,596
15,528
0
30,135
W
Cerberus
Arngrim Sear
Cerberus
20,371
1,394
2,584
10,660
24,222
14,070
919
4,839
19,383
37,103
0
W
Kumbhakarna
Borsalino1
Kumbhakarna
17,650
1,988
1,973
3,182
26,102
39,569
301
5,565
20,537
34,461
0
L
Medusa
14,523
4,742
1,579
4,245
18,360
6,169
430
15,375
2,985
0
28,698
W
Raijin
Lara86
Raijin
30,553
4,478
2,906
4,779
19,111
10,349
1,282
2,631
16,480
58,542
0
L
Tsukuyomi
Narphet69
Tsukuyomi
19,189
5,783
437
1,881
19,351
10,660
0
13,831
5,520
0
27,525
L
Hun Batz
RIKKU-90-
Hun Batz
19,900
3,924
1,657
5,524
22,075
8,581
175
14,891
7,184
0
29,435
L
Aphrodite
hiratik
Aphrodite
18,513
3,144
12,748
14,021
22,015
15,092
367
18,573
3,442
35,323
0
W
Yemoja
6,973
2,435
12,021
2,477
14,647
12,353
1,098
1,882
12,765
20,279
0
L
19,087
7,753
1,423
4,854
19,349
10,752
209
12,877
6,472
0
41,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,393
Gold Earned
62,132
160
Minions Killed
190
0
Camps Cleared
0
1,482,728
Distance Traveled
1,396,577
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,365
727
27
2
0
313,500
0
W
Cerberus
12,812
754
54
3
0
262,869
1
W
Kumbhakarna
12,538
738
36
2
0
305,319
0
L
Medusa
10,724
631
25
1
0
280,767
0
W
Raijin
12,600
741
57
3
0
260,801
0
L
Tsukuyomi
10,937
643
12
1
0
260,260
0
L
Hun Batz
11,364
668
30
2
0
288,194
0
L
Aphrodite
11,337
667
50
3
0
326,062
1
W
Yemoja
11,817
695
16
1
0
254,088
0
L
Set
12,031
708
43
3
0
327,445
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role