Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
LfMorningstar
Heimdallr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,492 Elo+
Party 1
Merlin
Merlin
nata0
Merlin
Level 16
God Stats
3W - 5L
1,505 SR
Queue Stats
5W - 11L
1,510 Elo+
Solo
Team Averages
Level 37
1,502 SR
1,501 Elo+

VS

Team Averages
Level 43
1,551 SR
1,448 Elo+
Hel
Hel
BetterTnanU
Hel
Level 25
God Stats
16W - 23L
1,399 SR
Queue Stats
140W - 172L
1,363 Elo+
Solo
Kali
Kali
OhhNaock
Kali
Level 45
God Stats
18W - 5L
1,754 SR
Queue Stats
233W - 253L
1,551 Elo+
Party 2
Artemis
Artemis
Rocnus
Artemis
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 172L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
9
1 / 8 / 1
6,621
662
5,302
9,160
3,066
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
LfMorningstar
Heimdallr
8
1 / 7 / 1
6,304
630
2,805
8,523
2,702
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
nata0
Merlin
9
0 / 4 / 2
6,134
613
3,308
7,582
2,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 11
8,612
861
7,797
5,351
1,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kali
13
6 / 1 / 8
8,581
858
6,508
9,861
4,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artemis
Rocnus
Artemis
12
8 / 0 / 4
8,599
860
7,570
4,291
1,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
2
Kills
19
19
Deaths
2
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
8
1
0.19
W
5
1
11
10.5
L
Heimdallr
LfMorningstar
Heimdallr
1
7
1
0.21
W
Kali
6
1
8
10
W
Artemis
Rocnus
Artemis
8
0
4
10
L
Merlin
nata0
Merlin
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,415
Damage
21,875
25,265
Taken
19,503
8,120
Mitigated
7,903
702
Healing
12,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
5,302
1,014
0
145
9,160
3,066
0
3,064
6,096
17,463
0
W
7,797
114
4,043
3,642
5,351
1,774
541
2,929
2,422
30,162
0
L
Heimdallr
LfMorningstar
Heimdallr
2,805
849
0
307
8,523
2,702
0
1,856
6,667
0
8,280
W
Kali
6,508
2,957
0
4,057
9,861
4,476
790
3,945
5,483
0
28,258
W
Artemis
Rocnus
Artemis
7,570
2,566
0
791
4,291
1,653
588
2,525
1,766
0
26,179
L
Merlin
nata0
Merlin
3,308
542
0
250
7,582
2,352
0
2,877
4,705
14,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,059
Gold Earned
25,792
82
Minions Killed
122
1
Camps Cleared
7
402,876
Distance Traveled
685,997
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,621
662
27
3
0
150,713
0
W
Hel
8,612
861
52
5
1
266,936
1
L
Heimdallr
6,304
630
17
2
1
106,404
0
W
Kali
8,581
858
31
3
5
218,188
2
W
Artemis
8,599
860
39
4
1
200,873
0
L
Merlin
6,134
613
38
4
0
145,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role