Player Matchup

Apollo
Apollo
 
Apollo
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Fenrir_Infernal
Baron Samedi
Level 22
God Stats
1W - 0L
1,250 SR
Queue Stats
6W - 8L
1,176 Elo+
Solo
Sylvanus
Sylvanus
SQUEEKYBOB
Sylvanus
Level 28
God Stats
7W - 3L
1,500 SR
Queue Stats
115W - 113L
1,517 Elo+
Solo
Merlin
Merlin
jorgemmpelusa
Merlin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 121L
1,231 Elo+
Solo
Artemis
Artemis
xxKing_Slayerx19
Artemis
Level 20
God Stats
15W - 13L
1,533 SR
Queue Stats
62W - 73L
1,445 Elo+
Solo
Team Averages
Level 25
1,457 SR
1,374 Elo+

VS

Team Averages
Level 24
1,610 SR
1,438 Elo+
Odin
Odin
H1kky
Odin
Level 28
God Stats
0W - 3L
1,528 SR
Queue Stats
47W - 40L
1,466 Elo+
Solo
Medusa
Medusa
MilanZlatkovic
Medusa
Level 18
God Stats
2W - 1L
1,775 SR
Queue Stats
17W - 26L
1,298 Elo+
Solo
Tiamat
Tiamat
Twitch_dontyan
Tiamat
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
XxSlowfootxX
Cthulhu
Level 46
God Stats
16W - 11L
1,426 SR
Queue Stats
205W - 246L
1,316 Elo+
Party 1
Mercury
Mercury
horftorn
Mercury
Level 23
God Stats
5W - 3L
1,818 SR
Queue Stats
22W - 12L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
14 / 1 / 4
13,388
744
17,376
12,243
4,958
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
Fenrir_Infernal
Baron Samedi
13
4 / 5 / 5
9,172
510
9,489
8,211
3,532
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
SQUEEKYBOB
Sylvanus
17
6 / 2 / 5
10,871
604
11,517
12,880
15,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 4 / 5
8,559
476
6,341
9,607
3,380
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
5 / 5 / 4
9,489
527
5,544
9,468
3,492
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
H1kky
Odin
15
8 / 4 / 4
9,021
501
13,814
12,591
9,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
3 / 9 / 3
7,148
397
5,125
13,162
4,043
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 8 / 2
6,348
353
799
10,659
3,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
XxSlowfootxX
Cthulhu
13
4 / 4 / 3
7,935
441
3,826
14,998
10,710
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mercury
horftorn
Mercury
12
2 / 6 / 9
8,018
445
4,030
16,005
4,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
38
31
Kills
17
17
Deaths
31
23
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
14
1
4
16
W
Baron Samedi
Fenrir_Infernal
Baron Samedi
4
5
5
1.3
L
Odin
H1kky
Odin
8
4
4
2.5
L
3
9
3
0.5
W
Sylvanus
SQUEEKYBOB
Sylvanus
6
2
5
4.25
L
0
8
2
0.13
L
Cthulhu
XxSlowfootxX
Cthulhu
4
4
3
1.38
L
Mercury
horftorn
Mercury
2
6
9
1.08
W
2
4
5
1.13
W
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,267
Damage
27,594
52,409
Taken
67,415
31,257
Mitigated
32,001
19,358
Healing
8,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
17,376
11,778
0
7,733
12,243
4,958
11,490
821
10,804
0
124,135
W
Baron Samedi
Fenrir_Infernal
Baron Samedi
9,489
1,430
257
1,001
8,211
3,532
1,888
2,047
5,806
33,411
0
L
Odin
H1kky
Odin
13,814
3,438
0
1,896
12,591
9,772
0
3,487
9,104
6,732
36,571
L
5,125
2,703
0
1,700
13,162
4,043
222
5,722
7,440
0
28,408
W
Sylvanus
SQUEEKYBOB
Sylvanus
11,517
2,682
517
6,924
12,880
15,895
38
1,526
10,918
52,288
20,164
L
799
265
0
893
10,659
3,223
0
4,177
6,482
9,522
0
L
Cthulhu
XxSlowfootxX
Cthulhu
3,826
57
150
1,090
14,998
10,710
28
8,595
6,403
22,421
0
L
Mercury
horftorn
Mercury
4,030
1,176
0
2,280
16,005
4,253
0
4,517
11,488
0
30,136
W
6,341
513
0
2,926
9,607
3,380
579
1,003
8,462
32,017
0
W
5,544
3,465
0
0
9,468
3,492
1,397
1,170
8,298
0
49,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,479
Gold Earned
38,470
513
Minions Killed
237
0
Camps Cleared
0
1,538,245
Distance Traveled
1,649,425
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,388
744
205
11
0
319,685
3
W
Baron Samedi
9,172
510
42
2
0
285,844
1
L
Odin
9,021
501
66
4
0
342,569
4
L
Medusa
7,148
397
60
3
0
289,736
4
W
Sylvanus
10,871
604
134
7
0
331,081
2
L
Tiamat
6,348
353
27
2
0
288,512
0
L
Cthulhu
7,935
441
32
2
0
345,081
0
L
Mercury
8,018
445
52
3
0
383,527
0
W
Merlin
8,559
476
41
2
0
269,276
1
W
Artemis
9,489
527
91
5
0
332,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role