Player Matchup

The Morrigan
The Morrigan
Awesomefun21
The Morrigan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,458 Elo+
Solo
Hades
Hades
Barber 87
Hades
Level 148
God Stats
5W - 4L
1,429 SR
Queue Stats
300W - 291L
1,585 Elo+
Solo
Ares
Ares
Brainlog
Ares
Level 26
God Stats
1W - 0L
1,498 SR
Queue Stats
3W - 2L
1,278 Elo+
Solo
Sylvanus
Sylvanus
Razari
Sylvanus
Level 142
God Stats
5W - 4L
1,143 SR
Queue Stats
774W - 753L
1,508 Elo+
Solo
Freya
Freya
jefblade1991
Freya
Level 68
God Stats
12W - 8L
1,571 SR
Queue Stats
296W - 326L
1,498 Elo+
Solo
Team Averages
Level 80
1,428 SR
1,465 Elo+

VS

Team Averages
Level 62
1,462 SR
1,483 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DiamondTofu
Neith
Level 109
God Stats
4W - 4L
1,727 SR
Queue Stats
156W - 136L
1,534 Elo+
Solo
Da Ji
Da Ji
Jambuds
Da Ji
Level 128
God Stats
0W - 5L
1,081 SR
Queue Stats
236W - 266L
1,381 Elo+
Solo
Horus
Horus
nimleS
Horus
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 41L
1,501 Elo+
Solo
Ravana
Ravana
pippoinga96
Ravana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Awesomefun21
The Morrigan
17
3 / 4 / 14
10,578
705
8,613
11,793
6,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
Barber 87
Hades
19
4 / 4 / 19
11,512
767
19,871
23,851
26,020
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ares
18
5 / 3 / 15
11,654
777
11,866
24,455
35,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
Razari
Sylvanus
17
4 / 5 / 18
10,579
705
13,771
27,556
34,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

19
11 / 4 / 10
12,624
842
14,442
16,073
10,628
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
2 / 7 / 13
10,196
680
16,830
17,765
23,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
11 / 3 / 4
12,225
815
36,298
15,160
8,290
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
Jambuds
Da Ji
17
1 / 7 / 11
9,882
659
9,257
15,699
9,030
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
nimleS
Horus
20
6 / 2 / 13
11,177
745
9,942
20,058
33,835
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ravana
14
0 / 8 / 8
8,788
586
6,452
12,373
7,906
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
69
27
Kills
20
20
Deaths
27
76
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
7
13
1.21
W
The Morrigan
Awesomefun21
The Morrigan
3
4
14
2.5
W
Hades
Barber 87
Hades
4
4
19
3.38
W
Ares
5
3
15
4.17
L
11
3
4
4.33
L
Da Ji
Jambuds
Da Ji
1
7
11
0.93
W
Sylvanus
Razari
Sylvanus
4
5
18
2.6
W
11
4
10
4
L
Horus
nimleS
Horus
6
2
13
6.25
L
Ravana
0
8
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,563
Damage
78,779
103,728
Taken
81,055
113,059
Mitigated
82,764
43,257
Healing
34,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
16,830
1,932
267
1,904
17,765
23,703
292
14,893
2,872
34,052
0
W
The Morrigan
Awesomefun21
The Morrigan
8,613
3,060
197
514
11,793
6,584
1,414
1,777
10,016
26,230
730
W
Hades
Barber 87
Hades
19,871
709
1,993
7,846
23,851
26,020
1,755
3,575
20,276
42,030
0
W
Ares
11,866
905
1,640
3,772
24,455
35,005
264
4,853
19,602
20,232
0
L
36,298
10,698
1,715
4,590
15,160
8,290
1,238
14,287
873
0
66,413
L
Da Ji
Jambuds
Da Ji
9,257
2,597
1,412
2,426
15,699
9,030
655
12,447
3,252
0
15,144
W
Sylvanus
Razari
Sylvanus
13,771
4,051
13,214
9,795
27,556
34,822
1,000
5,079
22,477
21,925
0
W
14,442
4,641
933
3,353
16,073
10,628
2,692
1,546
14,527
34,406
0
L
Horus
nimleS
Horus
9,942
4,017
10,914
10,526
20,058
33,835
13
14,937
5,121
0
19,550
L
Ravana
6,452
1,126
0
1,158
12,373
7,906
1,517
11,462
911
0
11,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,947
Gold Earned
52,268
162
Minions Killed
147
0
Camps Cleared
0
1,173,305
Distance Traveled
1,206,088
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,196
680
28
2
0
230,304
1
W
The Morrigan
10,578
705
39
3
0
260,212
0
W
Hades
11,512
767
53
4
0
232,101
0
W
Ares
11,654
777
15
1
0
266,377
2
L
Neith
12,225
815
78
5
0
224,611
1
L
Da Ji
9,882
659
10
1
0
229,567
0
W
Sylvanus
10,579
705
16
1
0
203,305
0
W
Freya
12,624
842
39
3
0
211,310
1
L
Horus
11,177
745
15
1
0
273,115
1
L
Ravana
8,788
586
16
1
0
248,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role