Player Matchup

Zeus
Zeus
Baby1ce
Zeus
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,567 Elo+
Solo
Tiamat
Tiamat
Hades
Tiamat
Level 129
God Stats
6W - 4L
1,832 SR
Queue Stats
240W - 243L
1,555 Elo+
Solo
Fenrir
Fenrir
Triperko
Fenrir
Level 130
God Stats
9W - 10L
1,453 SR
Queue Stats
1,402W - 1,270L
1,507 Elo+
Solo
Sun Wukong
Sun Wukong
barooooo
Sun Wukong
Level 87
God Stats
2W - 1L
1,411 SR
Queue Stats
270W - 287L
1,504 Elo+
Party 1
Ymir
Ymir
kipjeNL
Ymir
Level 97
God Stats
7W - 3L
1,530 SR
Queue Stats
270W - 247L
1,451 Elo+
Party 1
Team Averages
Level 118
1,545 SR
1,517 Elo+

VS

Team Averages
Level 113
1,495 SR
1,477 Elo+
Medusa
Medusa
 
Medusa
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Akhilaplswork
Ah Puch
Level 85
God Stats
12W - 9L
1,494 SR
Queue Stats
353W - 402L
1,437 Elo+
Party 2
Anubis
Anubis
DeadBow
Anubis
Level 127
God Stats
9W - 6L
1,577 SR
Queue Stats
275W - 275L
1,460 Elo+
Solo
Artio
Artio
GDVP95
Artio
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
362W - 320L
1,551 Elo+
Solo
Charybdis
Charybdis
Somaron
Charybdis
Level 152
God Stats
1W - 5L
1,403 SR
Queue Stats
314W - 344L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Baby1ce
Zeus
19
8 / 2 / 14
11,321
943
27,745
7,799
3,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
Hades
Tiamat
17
5 / 2 / 19
10,483
874
17,167
9,485
8,746
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Triperko
Fenrir
15
5 / 2 / 18
9,968
831
8,204
8,633
6,397
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
barooooo
Sun Wukong
16
4 / 4 / 16
9,600
800
8,737
12,771
8,094
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
kipjeNL
Ymir
17
4 / 3 / 21
10,499
875
6,734
14,546
16,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
6 / 3 / 2
9,886
824
10,060
18,899
7,871
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
15
1 / 4 / 6
8,595
716
9,637
10,833
4,279
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
DeadBow
Anubis
15
3 / 6 / 6
8,937
745
10,439
12,509
6,302
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
GDVP95
Artio
13
0 / 7 / 9
8,283
690
4,017
19,482
20,185
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
Somaron
Charybdis
15
3 / 6 / 4
9,156
763
6,568
13,417
4,936
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
40
26
Kills
13
13
Deaths
26
88
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
6
3
2
2.33
L
Ah Puch
1
4
6
1
W
Zeus
Baby1ce
Zeus
8
2
14
7.5
L
Anubis
DeadBow
Anubis
3
6
6
1
L
Artio
GDVP95
Artio
0
7
9
0.64
W
Tiamat
Hades
Tiamat
5
2
19
7.25
L
Charybdis
Somaron
Charybdis
3
6
4
0.83
W
Fenrir
Triperko
Fenrir
5
2
18
7
W
Sun Wukong
barooooo
Sun Wukong
4
4
16
3
W
Ymir
kipjeNL
Ymir
4
3
21
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,587
Damage
40,721
53,234
Taken
75,140
42,485
Mitigated
43,573
20,069
Healing
29,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
10,060
4,793
819
7,554
18,899
7,871
636
13,174
5,725
0
28,344
L
Ah Puch
9,637
221
743
2,761
10,833
4,279
153
7,852
2,981
19,149
0
W
Zeus
Baby1ce
Zeus
27,745
934
1,271
2,763
7,799
3,014
1,343
3,639
4,042
51,585
0
L
Anubis
DeadBow
Anubis
10,439
292
2,004
3,423
12,509
6,302
74
9,778
2,731
22,803
0
L
Artio
GDVP95
Artio
4,017
280
2,017
6,729
19,482
20,185
54
12,425
7,057
9,022
0
W
Tiamat
Hades
Tiamat
17,167
1,485
2,200
4,194
9,485
8,746
1,154
3,854
5,556
40,092
0
L
Charybdis
Somaron
Charybdis
6,568
2,155
1,179
2,609
13,417
4,936
806
9,571
3,846
0
15,792
W
Fenrir
Triperko
Fenrir
8,204
1,489
1,135
1,009
8,633
6,397
1,356
3,266
5,283
1,617
9,653
W
Sun Wukong
barooooo
Sun Wukong
8,737
1,444
2,265
2,948
12,771
8,094
854
7,205
5,522
0
16,392
W
Ymir
kipjeNL
Ymir
6,734
875
0
2,284
14,546
16,234
225
5,724
8,738
12,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,871
Gold Earned
44,857
129
Minions Killed
136
0
Camps Cleared
0
1,201,362
Distance Traveled
1,028,895
27
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,886
824
49
4
0
211,738
0
L
Ah Puch
8,595
716
22
2
0
206,722
0
W
Zeus
11,321
943
62
5
0
228,228
1
L
Anubis
8,937
745
26
2
0
181,895
4
L
Artio
8,283
690
12
1
0
232,612
3
W
Tiamat
10,483
874
33
3
0
252,400
12
L
Charybdis
9,156
763
27
2
0
195,928
0
W
Fenrir
9,968
831
8
1
0
230,412
6
W
Sun Wukong
9,600
800
22
2
0
257,750
6
W
Ymir
10,499
875
4
0
0
232,572
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role