Player Matchup

Geb
Geb
Silver II
 
Geb
Silver II
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver III
DieuRaloufff
Hou Yi
Silver III
Level 117
God Stats
16W - 16L
1,532 SR
Queue Stats
255W - 261L
825 MMR
Solo
Arachne
Arachne
Silver I
DutchOverkill
Arachne
Silver I
Level 129
God Stats
90W - 74L
1,566 SR
Queue Stats
967W - 994L
1,141 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
JoseJositopro1
Zhong Kui
Silver II
Level 81
God Stats
18W - 17L
1,556 SR
Queue Stats
251W - 271L
876 MMR
Solo
Sol
Sol
Bronze IV
NAIROD1695
Sol
Bronze IV
Level 33
God Stats
6W - 11L
1,391 SR
Queue Stats
12W - 23L
965 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 96
1,509 SR
1,061 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 88
1,408 SR
1,081 MMR
Tsukuyomi
Tsukuyomi
Silver III
 
Tsukuyomi
Silver III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Silver III
Rayen-YFZ-
Janus
Silver III
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 128L
908 MMR
Solo
Poseidon
Poseidon
Silver I
Streamer1604
Poseidon
Silver I
Level 60
God Stats
10W - 12L
1,449 SR
Queue Stats
119W - 126L
1,184 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
lDryCool
Kumbhakarna
Silver II
Level 127
God Stats
8W - 12L
1,531 SR
Queue Stats
73W - 99L
1,004 MMR
Party 1
Medusa
Medusa
Silver IV
raul0404
Medusa
Silver IV
Level 67
God Stats
8W - 15L
1,060 SR
Queue Stats
172W - 191L
811 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
17
4 / 0 / 21
12,718
553
14,389
24,713
39,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
20
10 / 0 / 9
13,698
596
17,991
14,966
7,426
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
20
10 / 3 / 7
13,590
591
16,747
21,955
13,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zhong Kui
JoseJositopro1
Zhong Kui
20
7 / 5 / 2
14,290
621
12,951
18,744
14,108
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 4 / 9
12,772
555
15,692
18,206
6,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
PersephoneSetAthenaMorgan Le FayGilgamesh

VS

Bans
YmirArtemisAresIzanamiCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
5 / 11 / 1
9,670
420
10,130
22,000
9,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
12
3 / 9 / 1
9,465
412
7,330
10,857
2,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
Streamer1604
Poseidon
18
3 / 4 / 3
11,494
500
14,247
17,708
6,591
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
lDryCool
Kumbhakarna
14
1 / 8 / 1
9,369
407
5,834
29,874
15,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Medusa
raul0404
Medusa
14
0 / 6 / 2
9,311
405
10,692
17,883
5,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
20
36
Kills
12
12
Deaths
38
48
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
4
0
21
14.5
L
Tsukuyomi
 
Tsukuyomi
5
11
1
0.5
W
Hou Yi
10
0
9
14.5
W
Arachne
10
3
7
4.5
W
Zhong Kui
JoseJositopro1
Zhong Kui
7
5
2
1.6
W
5
4
9
2.38
L
Janus
3
9
1
0.39
L
Poseidon
Streamer1604
Poseidon
3
4
3
1.13
L
Kumbhakarna
lDryCool
Kumbhakarna
1
8
1
0.19
L
Medusa
raul0404
Medusa
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,770
Damage
48,233
98,584
Taken
98,322
81,616
Mitigated
39,802
38,796
Healing
23,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
14,389
2,247
810
4,605
24,713
39,471
232
4,159
20,508
32,174
0
L
Tsukuyomi
 
Tsukuyomi
10,130
3,002
0
4,532
22,000
9,259
0
8,588
13,412
0
56,027
W
Hou Yi
17,991
10,356
0
7,487
14,966
7,426
6,630
4,102
10,858
0
95,542
W
Arachne
16,747
9,751
0
7,470
21,955
13,683
1,306
4,519
17,290
0
111,637
W
Zhong Kui
JoseJositopro1
Zhong Kui
12,951
1,335
1,259
10,826
18,744
14,108
4,763
6,752
11,992
114,780
0
W
15,692
5,537
0
6,339
18,206
6,928
5,267
9,076
8,644
85,031
0
L
Janus
7,330
908
64
1,195
10,857
2,954
656
4,804
6,053
35,663
0
L
Poseidon
Streamer1604
Poseidon
14,247
1,966
0
7,585
17,708
6,591
522
7,684
10,024
91,882
0
L
Kumbhakarna
lDryCool
Kumbhakarna
5,834
199
0
7,070
29,874
15,239
487
13,588
16,286
28,226
0
L
Medusa
raul0404
Medusa
10,692
5,979
0
3,164
17,883
5,759
340
8,368
9,515
0
60,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,068
Gold Earned
49,309
607
Minions Killed
493
0
Camps Cleared
0
2,175,094
Distance Traveled
1,823,148
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,718
553
18
1
0
488,356
2
L
Tsukuyomi
9,670
420
98
4
0
377,215
2
W
Hou Yi
13,698
596
150
7
0
407,495
4
W
Arachne
13,590
591
133
6
0
481,475
9
W
Zhong Kui
14,290
621
188
8
0
371,063
3
W
Sol
12,772
555
118
5
0
426,705
1
L
Janus
9,465
412
62
3
0
272,534
4
L
Poseidon
11,494
500
184
8
0
374,750
4
L
Kumbhakarna
9,369
407
56
2
0
408,092
1
L
Medusa
9,311
405
93
4
0
390,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role