Player Matchup

He Bo
He Bo
 
He Bo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Bentlox
Neith
Level 15
God Stats
3W - 3L
1,706 SR
Queue Stats
9W - 14L
1,390 Elo+
Party 1
Bellona
Bellona
Derîeri
Bellona
Level 115
God Stats
8W - 4L
1,631 SR
Queue Stats
52W - 62L
1,429 Elo+
Solo
Team Averages
Level 97
1,612 SR
1,440 Elo+

VS

Team Averages
Level 70
1,398 SR
1,372 Elo+
Danzaburou
Danzaburou
Holmatro
Danzaburou
Level 157
God Stats
19W - 30L
1,423 SR
Queue Stats
573W - 724L
1,505 Elo+
Solo
Ra
Ra
MKiller124
Ra
Level 4
God Stats
1W - 4L
1,270 SR
Queue Stats
1W - 6L
1,280 Elo+
Solo
Horus
Horus
Retomon
Horus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
9 / 0 / 4
7,971
886
9,303
3,594
1,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Bentlox
Neith
10
1 / 0 / 11
7,068
785
5,711
5,207
2,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
Derîeri
Bellona
10
5 / 0 / 7
7,676
853
5,079
8,990
5,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Holmatro
Danzaburou
8
0 / 3 / 0
5,358
595
3,817
6,323
1,837
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

7
0 / 9 / 0
5,508
612
2,855
7,338
1,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Retomon
Horus
8
0 / 3 / 0
5,400
600
1,204
9,091
7,449
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
0
15
Kills
0
0
Deaths
15
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
9
0
4
11
W
Neith
Bentlox
Neith
1
0
11
6.5
W
Bellona
Derîeri
Bellona
5
0
7
8.5
L
Danzaburou
Holmatro
Danzaburou
0
3
0
0
L
0
9
0
0
L
Horus
Retomon
Horus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,093
Damage
7,876
17,791
Taken
22,752
9,035
Mitigated
11,185
3,757
Healing
4,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
9,303
679
0
1,306
3,594
1,027
1,016
789
2,619
19,635
0
W
Neith
Bentlox
Neith
5,711
2,325
0
1,777
5,207
2,033
1,248
491
4,570
0
26,889
W
Bellona
Derîeri
Bellona
5,079
1,311
0
674
8,990
5,975
286
1,482
7,366
0
20,401
L
Danzaburou
Holmatro
Danzaburou
3,817
1,162
0
1,823
6,323
1,837
0
2,780
3,097
0
16,477
L
2,855
469
29
599
7,338
1,899
0
2,888
3,988
11,556
0
L
Horus
Retomon
Horus
1,204
678
603
1,636
9,091
7,449
0
2,961
5,913
0
3,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,715
Gold Earned
16,266
105
Minions Killed
60
5
Camps Cleared
0
517,793
Distance Traveled
417,226
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,971
886
28
3
0
177,478
2
W
Neith
7,068
785
41
5
1
165,135
1
W
Bellona
7,676
853
36
4
4
175,180
1
L
Danzaburou
5,358
595
19
2
0
121,327
1
L
Ra
5,508
612
35
4
0
138,918
1
L
Horus
5,400
600
6
1
0
156,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role