Player Matchup

Chiron
Chiron
 
Chiron
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Pardhugamer16
Baron Samedi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,311 Elo+
Solo
Arachne
Arachne
RAVENKILLERS
Arachne
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,507 Elo+
Solo
Neith
Neith
morning0826
Neith
Level 16
God Stats
7W - 5L
1,591 SR
Queue Stats
99W - 93L
1,409 Elo+
Solo
Ymir
Ymir
smurf13
Ymir
Level 18
God Stats
6W - 5L
1,668 SR
Queue Stats
70W - 85L
1,416 Elo+
Solo
Team Averages
Level 17
1,552 SR
1,428 Elo+

VS

Team Averages
Level 9
1,431 SR
1,355 Elo+
Baron Samedi
Baron Samedi
kafesyo
Baron Samedi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,171 Elo+
Solo
Cerberus
Cerberus
mertmel258
Cerberus
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 50L
1,289 Elo+
Solo
Thanatos
Thanatos
muku666
Thanatos
Level 24
God Stats
5W - 7L
1,511 SR
Queue Stats
60W - 72L
1,416 Elo+
Solo
Tyr
Tyr
uperficial
Tyr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,450 Elo+
Party 1
Izanami
Izanami
爱新觉罗乾隆
Izanami
Level 7
God Stats
1W - 2L
1,146 SR
Queue Stats
2W - 2L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
13 / 0 / 20
9,740
1,218
21,501
6,612
2,785
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
Pardhugamer16
Baron Samedi
15
2 / 0 / 20
8,381
1,048
6,333
3,206
1,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
RAVENKILLERS
Arachne
15
9 / 0 / 11
9,119
1,140
11,591
5,929
2,826
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
13 / 0 / 18
10,158
1,270
14,061
3,115
1,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
smurf13
Ymir
16
4 / 0 / 27
9,117
1,140
9,413
7,226
8,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

441

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
kafesyo
Baron Samedi
11
0 / 4 / 0
6,431
804
1,291
3,676
1,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
mertmel258
Cerberus
11
0 / 17 / 0
6,513
814
2,562
23,040
8,566
Thanatos
muku666
Thanatos
11
0 / 5 / 0
6,553
819
3,118
9,182
4,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
0 / 4 / 0
6,847
856
3,614
18,402
14,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 11 / 0
6,736
842
8,294
15,209
5,325
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
0
41
Kills
0
0
Deaths
41
96
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
13
0
20
23
W
Baron Samedi
Pardhugamer16
Baron Samedi
2
0
20
12
W
Arachne
RAVENKILLERS
Arachne
9
0
11
14.5
L
Baron Samedi
kafesyo
Baron Samedi
0
4
0
0
L
Cerberus
mertmel258
Cerberus
0
17
0
0
W
13
0
18
22
L
Thanatos
muku666
Thanatos
0
5
0
0
W
Ymir
smurf13
Ymir
4
0
27
17.5
L
0
4
0
0
L
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,899
Damage
18,879
26,088
Taken
69,509
16,588
Mitigated
34,531
10,651
Healing
4,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
21,501
12,233
1,201
2,656
6,612
2,785
0
543
5,941
0
38,979
W
Baron Samedi
Pardhugamer16
Baron Samedi
6,333
1,560
1,395
360
3,206
1,395
0
1,064
2,103
21,413
0
W
Arachne
RAVENKILLERS
Arachne
11,591
7,322
0
1,854
5,929
2,826
0
528
5,153
0
25,439
L
Baron Samedi
kafesyo
Baron Samedi
1,291
335
0
161
3,676
1,444
0
673
2,958
1,541
0
L
Cerberus
mertmel258
Cerberus
2,562
534
0
1,559
23,040
8,566
0
4,067
18,693
8,026
0
W
14,061
8,192
0
2,216
3,115
1,186
0
1,067
2,048
0
23,125
L
Thanatos
muku666
Thanatos
3,118
91
0
977
9,182
4,198
0
2,422
6,574
0
6,209
W
Ymir
smurf13
Ymir
9,413
1,058
0
969
7,226
8,396
0
1,207
5,719
13,467
0
L
3,614
351
0
795
18,402
14,998
0
3,371
14,846
1,463
8,341
L
8,294
4,501
0
560
15,209
5,325
0
4,169
10,692
0
23,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,515
Gold Earned
33,080
142
Minions Killed
64
6
Camps Cleared
0
719,490
Distance Traveled
477,648
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,740
1,218
49
6
0
156,589
3
W
Baron Samedi
8,381
1,048
33
4
0
117,371
3
W
Arachne
9,119
1,140
25
3
5
170,632
2
L
Baron Samedi
6,431
804
0
0
0
25,419
0
L
Cerberus
6,513
814
4
1
0
92,620
0
W
Neith
10,158
1,270
27
3
1
136,585
0
L
Thanatos
6,553
819
12
2
0
102,005
0
W
Ymir
9,117
1,140
8
1
0
138,313
3
L
Tyr
6,847
856
22
3
0
153,797
0
L
Izanami
6,736
842
26
3
0
103,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role