Player Matchup

Nemesis
Nemesis
Belugnir
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,673 Elo+
Solo
Sol
Sol
Uzzy E81
Sol
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 118L
1,443 Elo+
Party 1
Sun Wukong
Sun Wukong
xX DawnRaid Xx
Sun Wukong
Level 46
God Stats
0W - 3L
1,155 SR
Queue Stats
64W - 63L
1,424 Elo+
Party 1
Team Averages
Level 31
1,385 SR
1,513 Elo+

VS

Team Averages
Level 82
1,524 SR
1,524 Elo+
Athena
Athena
ConCreTeSoLideR
Athena
Level 109
God Stats
282W - 395L
1,396 SR
Queue Stats
472W - 708L
1,316 Elo+
Solo
Chaac
Chaac
DevilishRhino60
Chaac
Level 108
God Stats
28W - 11L
1,697 SR
Queue Stats
41W - 43L
1,860 Elo+
Solo
Ah Puch
Ah Puch
Stonyray5788
Ah Puch
Level 28
God Stats
24W - 34L
1,479 SR
Queue Stats
158W - 196L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Belugnir
Nemesis
5
0 / 4 / 0
4,012
669
1,155
4,334
1,262
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

7
0 / 3 / 0
4,250
708
3,235
4,499
1,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
xX DawnRaid Xx
Sun Wukong
7
0 / 2 / 0
4,181
697
2,030
5,004
2,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 5
5,404
901
3,938
5,048
3,040
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
4 / 0 / 3
5,885
981
3,949
5,223
3,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Stonyray5788
Ah Puch
8
2 / 0 / 5
5,383
897
3,543
1,290
400
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
9
9
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Belugnir
Nemesis
0
4
0
0
W
3
0
5
5.5
W
4
0
3
5.5
W
Ah Puch
Stonyray5788
Ah Puch
2
0
5
4.5
L
0
3
0
0
L
Sun Wukong
xX DawnRaid Xx
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,420
Damage
11,430
13,837
Taken
11,561
5,386
Mitigated
6,990
2,177
Healing
5,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Belugnir
Nemesis
1,155
297
0
358
4,334
1,262
0
2,777
1,398
0
2,057
W
3,938
660
274
2,149
5,048
3,040
310
2,062
2,986
7,476
0
W
3,949
444
0
3,295
5,223
3,550
576
1,007
4,216
0
14,705
W
Ah Puch
Stonyray5788
Ah Puch
3,543
426
0
242
1,290
400
429
667
623
15,723
0
L
3,235
682
0
1,246
4,499
1,351
0
2,531
1,803
11,230
0
L
Sun Wukong
xX DawnRaid Xx
Sun Wukong
2,030
541
0
573
5,004
2,773
0
2,629
2,166
0
9,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,443
Gold Earned
16,672
44
Minions Killed
78
2
Camps Cleared
4
310,807
Distance Traveled
358,905
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,012
669
3
1
0
80,365
0
W
Athena
5,404
901
13
2
1
116,368
0
W
Chaac
5,885
981
27
5
1
125,214
1
W
Ah Puch
5,383
897
38
6
2
117,323
1
L
Sol
4,250
708
25
4
1
106,585
2
L
Sun Wukong
4,181
697
16
3
1
123,857
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role