Player Matchup

Bakasura
Bakasura
Awesomefun21
Bakasura
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,204 Elo+
Solo
Hel
Hel
Hunger_Mystika
Hel
Level 51
God Stats
2W - 1L
1,517 SR
Queue Stats
112W - 113L
1,419 Elo+
Solo
Nike
Nike
Jambuds
Nike
Level 128
God Stats
1W - 1L
1,280 SR
Queue Stats
236W - 266L
1,368 Elo+
Solo
Fenrir
Fenrir
W-100k
Fenrir
Level 46
God Stats
2W - 2L
1,300 SR
Queue Stats
136W - 143L
1,467 Elo+
Solo
Artemis
Artemis
XXPHIL2FERXX
Artemis
Level 157
God Stats
3W - 1L
1,492 SR
Queue Stats
95W - 88L
1,433 Elo+
Solo
Team Averages
Level 79
1,418 SR
1,378 Elo+

VS

Team Averages
Level 80
1,421 SR
1,466 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
WHySoSeRiOuS025
Chiron
Level 160
God Stats
20W - 24L
1,393 SR
Queue Stats
1,021W - 1,086L
1,448 Elo+
Solo
Hel
Hel
chain858beefy
Hel
Level 71
God Stats
0W - 1L
1,454 SR
Queue Stats
27W - 20L
1,456 Elo+
Solo
Baba Yaga
Baba Yaga
jefblade1991
Baba Yaga
Level 68
God Stats
1W - 6L
1,256 SR
Queue Stats
296W - 326L
1,512 Elo+
Solo
Geb
Geb
thyerri_lc
Geb
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 57L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Awesomefun21
Bakasura
18
5 / 5 / 8
11,561
771
7,090
19,226
9,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
3 / 5 / 16
10,872
725
11,889
16,114
8,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
Jambuds
Nike
18
2 / 6 / 20
11,175
745
11,884
22,468
25,557
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
W-100k
Fenrir
18
6 / 4 / 14
10,972
731
11,288
17,988
21,921
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
XXPHIL2FERXX
Artemis
20
9 / 4 / 11
12,962
864
29,397
12,556
5,973
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
2 / 3 / 10
10,699
713
12,630
12,924
5,996
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
5 / 6 / 13
11,234
749
14,353
15,832
6,514
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
6 / 6 / 11
11,123
742
14,474
16,231
6,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baba Yaga
jefblade1991
Baba Yaga
18
7 / 5 / 16
11,524
768
22,568
14,237
6,392
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 5 / 19
11,258
751
9,780
26,738
25,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
93
25
Kills
24
24
Deaths
25
69
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
3
10
2.33
W
Bakasura
Awesomefun21
Bakasura
5
5
8
1.8
W
3
5
16
2.2
W
Nike
Jambuds
Nike
2
6
20
2
W
Fenrir
W-100k
Fenrir
6
4
14
3.25
L
5
6
13
1.92
W
Artemis
XXPHIL2FERXX
Artemis
9
4
11
3.63
L
6
6
11
1.92
L
Baba Yaga
jefblade1991
Baba Yaga
7
5
16
3
L
4
5
19
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,548
Damage
73,805
88,352
Taken
85,962
71,546
Mitigated
51,024
38,245
Healing
40,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
12,630
3,552
386
2,734
12,924
5,996
1,714
1,712
11,212
0
29,057
W
Bakasura
Awesomefun21
Bakasura
7,090
5,125
1,464
2,935
19,226
9,892
1,128
11,166
8,060
0
9,363
W
11,889
765
12,602
6,935
16,114
8,203
804
9,502
6,612
30,839
0
W
Nike
Jambuds
Nike
11,884
862
1,166
3,369
22,468
25,557
391
11,296
11,172
0
23,392
W
Fenrir
W-100k
Fenrir
11,288
2,582
1,949
2,757
17,988
21,921
415
7,681
10,307
1,445
15,687
L
14,353
4,098
2,674
3,612
15,832
6,514
843
1,913
13,650
0
31,596
W
Artemis
XXPHIL2FERXX
Artemis
29,397
15,528
2,338
2,730
12,556
5,973
2,726
7,177
5,379
0
62,200
L
14,474
0
11,155
6,419
16,231
6,259
413
4,329
11,762
30,270
0
L
Baba Yaga
jefblade1991
Baba Yaga
22,568
1,871
1,012
2,660
14,237
6,392
954
2,208
11,959
37,284
0
L
9,780
705
3,150
6,515
26,738
25,863
429
2,736
22,942
17,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,542
Gold Earned
55,838
143
Minions Killed
148
0
Camps Cleared
0
1,394,801
Distance Traveled
1,314,361
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,699
713
43
3
0
292,356
0
W
Bakasura
11,561
771
16
1
0
302,880
0
W
Hel
10,872
725
33
2
0
277,575
3
W
Nike
11,175
745
21
1
0
261,908
0
W
Fenrir
10,972
731
7
0
0
303,283
1
L
Chiron
11,234
749
33
2
0
238,184
3
W
Artemis
12,962
864
66
4
0
249,155
1
L
Hel
11,123
742
28
2
0
257,771
0
L
Baba Yaga
11,524
768
20
1
0
257,564
1
L
Geb
11,258
751
24
2
0
268,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role