Player Matchup

Sobek
Sobek
ErBa-MediSoN_94
Sobek
Level 129
God Stats
4W - 3L
1,574 SR
Queue Stats
423W - 423L
1,523 Elo+
Party 1
Ne Zha
Ne Zha
Primus Century
Ne Zha
Level 148
God Stats
20W - 11L
1,619 SR
Queue Stats
503W - 439L
1,600 Elo+
Solo
Chang'e
Chang'e
miki10656
Chang'e
Level 120
God Stats
6W - 0L
1,981 SR
Queue Stats
76W - 39L
1,719 Elo+
Party 1
Team Averages
Level 132
1,725 SR
1,614 Elo+

VS

Team Averages
Level 108
1,834 SR
1,650 Elo+
Chiron
Chiron
FliXsBee
Chiron
Level 104
God Stats
1W - 1L
1,698 SR
Queue Stats
134W - 83L
1,525 Elo+
Party 2
Tyr
Tyr
Numeron12
Tyr
Level 135
God Stats
3W - 3L
1,868 SR
Queue Stats
160W - 128L
1,545 Elo+
Party 2
Nox
Nox
TheFrench_Dude
Nox
Level 86
God Stats
19W - 1L
1,936 SR
Queue Stats
122W - 32L
1,879 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 9
9,428
857
8,386
14,033
14,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

13
7 / 1 / 10
9,225
839
9,501
6,074
2,159
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
miki10656
Chang'e
12
5 / 4 / 8
8,806
801
6,644
8,214
2,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
FliXsBee
Chiron
11
2 / 6 / 4
7,503
682
7,061
10,157
3,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 7 / 5
7,433
676
6,472
12,438
8,922
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 5 / 4
7,547
686
6,238
8,337
2,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
18
Kills
7
7
Deaths
18
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
2
9
5.25
L
Chiron
FliXsBee
Chiron
2
6
4
0.67
L
2
7
5
0.64
W
7
1
10
12
L
3
5
4
1
W
Chang'e
miki10656
Chang'e
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,531
Damage
19,771
28,321
Taken
30,932
19,140
Mitigated
15,038
11,755
Healing
5,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,386
574
482
5,428
14,033
14,225
116
3,048
10,985
23,859
0
L
Chiron
FliXsBee
Chiron
7,061
2,477
443
1,756
10,157
3,435
0
4,519
5,609
0
25,959
L
6,472
621
0
2,270
12,438
8,922
0
5,752
6,686
0
13,995
W
9,501
1,409
0
1,239
6,074
2,159
1,263
484
5,590
0
30,025
L
6,238
738
0
1,071
8,337
2,681
0
5,084
3,253
17,812
0
W
Chang'e
miki10656
Chang'e
6,644
154
1,909
2,697
8,214
2,756
477
3,165
5,049
25,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,459
Gold Earned
22,483
123
Minions Killed
86
4
Camps Cleared
5
607,652
Distance Traveled
553,856
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,428
857
37
3
2
200,985
4
L
Chiron
7,503
682
42
4
4
169,089
3
L
Tyr
7,433
676
18
2
0
195,517
3
W
Ne Zha
9,225
839
45
4
0
213,604
3
L
Nox
7,547
686
26
2
1
189,250
4
W
Chang'e
8,806
801
41
4
2
193,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role