Player Matchup

Nemesis
Nemesis
GBnath
Nemesis
Level 10
God Stats
0W - 1L
1,172 SR
Queue Stats
6W - 16L
1,267 Elo+
Party 1
Baron Samedi
Baron Samedi
HemuJack2001
Baron Samedi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,346 Elo+
Party 1
Guan Yu
Guan Yu
NinjaFujin
Guan Yu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Arachne
Arachne
Pardhugamer16
Arachne
Level 6
God Stats
0W - 1L
1,100 SR
Queue Stats
3W - 9L
1,384 Elo+
Solo
Kukulkan
Kukulkan
小pang胖猪
Kukulkan
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
237W - 216L
1,502 Elo+
Solo
Team Averages
Level 10
1,354 SR
1,400 Elo+

VS

Team Averages
Level 23
1,639 SR
1,524 Elo+
Anubis
Anubis
AniaHori544
Anubis
Level 29
God Stats
23W - 22L
1,518 SR
Queue Stats
124W - 135L
1,528 Elo+
Solo
Sobek
Sobek
ZIXIU1995
Sobek
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,448 Elo+
Solo
Rama
Rama
buildantiheal
Rama
Level 13
God Stats
2W - 0L
1,960 SR
Queue Stats
7W - 1L
1,781 Elo+
Solo
Ymir
Ymir
smurf13
Ymir
Level 18
God Stats
6W - 5L
1,500 SR
Queue Stats
70W - 85L
1,406 Elo+
Solo
Ravana
Ravana
thezombx
Ravana
Level 27
God Stats
7W - 3L
1,718 SR
Queue Stats
70W - 76L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GBnath
Nemesis
13
0 / 13 / 2
7,241
905
4,048
20,070
5,780
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
HemuJack2001
Baron Samedi
13
0 / 13 / 3
7,538
942
3,281
16,997
6,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
NinjaFujin
Guan Yu
13
1 / 11 / 2
7,891
986
6,464
20,017
17,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
13
0 / 18 / 2
7,277
910
6,124
22,943
7,897
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
小pang胖猪
Kukulkan
14
2 / 1 / 1
8,414
1,052
14,226
3,708
1,082
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
7 / 0 / 39
11,070
1,384
15,847
5,367
2,370
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
ZIXIU1995
Sobek
16
0 / 1 / 25
8,671
1,084
3,943
6,764
6,206
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
37 / 0 / 14
12,234
1,529
41,941
13,195
4,690
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ymir
smurf13
Ymir
16
5 / 1 / 28
9,555
1,194
7,936
9,636
3,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ravana
thezombx
Ravana
16
7 / 1 / 18
9,377
1,172
8,159
5,117
1,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
180
3
Kills
56
56
Deaths
3
10
Assists
124
Player
Kills
Deaths
Assists
KDA
W
Anubis
7
0
39
26.5
L
Nemesis
GBnath
Nemesis
0
13
2
0.08
L
Baron Samedi
HemuJack2001
Baron Samedi
0
13
3
0.12
L
Guan Yu
NinjaFujin
Guan Yu
1
11
2
0.18
L
Arachne
0
18
2
0.06
W
Sobek
ZIXIU1995
Sobek
0
1
25
12.5
W
37
0
14
44
W
Ymir
smurf13
Ymir
5
1
28
19
W
Ravana
thezombx
Ravana
7
1
18
16
L
Kukulkan
小pang胖猪
Kukulkan
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,143
Damage
77,826
83,735
Taken
40,079
37,822
Mitigated
18,905
3,996
Healing
16,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
15,847
1,560
0
4,346
5,367
2,370
0
2,471
2,896
31,381
0
L
Nemesis
GBnath
Nemesis
4,048
1,624
0
1,500
20,070
5,780
0
5,683
14,309
0
10,378
L
Baron Samedi
HemuJack2001
Baron Samedi
3,281
161
439
31
16,997
6,056
0
5,993
10,880
16,240
0
L
Guan Yu
NinjaFujin
Guan Yu
6,464
457
75
1,045
20,017
17,007
0
8,127
11,748
1,247
13,754
L
Arachne
6,124
4,566
0
778
22,943
7,897
0
6,412
16,225
0
13,309
W
Sobek
ZIXIU1995
Sobek
3,943
472
171
1,546
6,764
6,206
0
2,368
4,396
9,434
0
W
41,941
38,375
0
9,611
13,195
4,690
0
6,210
6,985
0
65,930
W
Ymir
smurf13
Ymir
7,936
852
0
0
9,636
3,910
0
5,055
4,581
16,885
0
W
Ravana
thezombx
Ravana
8,159
4,305
0
655
5,117
1,729
0
2,629
2,488
0
20,948
L
Kukulkan
小pang胖猪
Kukulkan
14,226
882
0
128
3,708
1,082
0
861
2,847
46,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,361
Gold Earned
50,907
132
Minions Killed
166
4
Camps Cleared
5
719,075
Distance Traveled
758,853
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,070
1,384
52
7
2
162,947
0
L
Nemesis
7,241
905
7
1
2
174,623
0
L
Baron Samedi
7,538
942
22
3
0
145,448
2
L
Guan Yu
7,891
986
11
1
1
121,608
1
L
Arachne
7,277
910
9
1
0
129,086
1
W
Sobek
8,671
1,084
11
1
0
148,302
0
W
Rama
12,234
1,529
55
7
1
158,185
1
W
Ymir
9,555
1,194
26
3
1
148,576
3
W
Ravana
9,377
1,172
22
3
1
140,843
0
L
Kukulkan
8,414
1,052
83
10
1
148,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role