Player Matchup

Geb
Geb
FifouGFC
Geb
Level 75
God Stats
5W - 2L
1,661 SR
Queue Stats
124W - 96L
1,554 Elo+
Party 2
Ah Puch
Ah Puch
Stonyray5788
Ah Puch
Level 28
God Stats
24W - 34L
1,463 SR
Queue Stats
158W - 196L
1,383 Elo+
Solo
Odin
Odin
xAkkashi
Odin
Level 44
God Stats
10W - 7L
1,512 SR
Queue Stats
95W - 79L
1,466 Elo+
Party 2
Team Averages
Level 49
1,545 SR
1,467 Elo+

VS

Team Averages
Level 61
1,534 SR
1,436 Elo+
Sobek
Sobek
Juli7810
Sobek
Level 87
God Stats
3W - 7L
1,411 SR
Queue Stats
478W - 555L
1,508 Elo+
Solo
Kukulkan
Kukulkan
Purplepro MK2
Kukulkan
Level 69
God Stats
4W - 2L
1,583 SR
Queue Stats
43W - 47L
1,382 Elo+
Party 1
Erlang Shen
Erlang Shen
Ryse3345379
Erlang Shen
Level 27
God Stats
10W - 16L
1,608 SR
Queue Stats
72W - 81L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 8
9,979
665
10,549
13,745
14,983
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
Stonyray5788
Ah Puch
15
4 / 0 / 7
10,153
677
15,460
6,054
2,487
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
13
5 / 2 / 6
10,128
675
9,689
11,830
7,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Juli7810
Sobek
14
2 / 1 / 0
9,938
663
8,597
17,681
22,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Purplepro MK2
Kukulkan
12
0 / 4 / 1
8,601
573
9,784
10,154
3,177
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
Ryse3345379
Erlang Shen
11
1 / 6 / 1
8,715
581
5,213
13,248
7,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
11
Kills
3
3
Deaths
11
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
L
Sobek
Juli7810
Sobek
2
1
0
2
L
Kukulkan
Purplepro MK2
Kukulkan
0
4
1
0.13
L
Erlang Shen
Ryse3345379
Erlang Shen
1
6
1
0.25
W
Ah Puch
Stonyray5788
Ah Puch
4
0
7
7.5
W
Odin
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,698
Damage
23,594
31,629
Taken
41,083
25,381
Mitigated
32,526
8,403
Healing
9,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,549
1,143
578
3,407
13,745
14,983
150
7,588
6,157
34,216
0
L
Sobek
Juli7810
Sobek
8,597
586
0
7,462
17,681
22,304
0
10,544
6,447
25,779
0
L
Kukulkan
Purplepro MK2
Kukulkan
9,784
464
114
1,094
10,154
3,177
0
7,152
2,862
36,290
0
L
Erlang Shen
Ryse3345379
Erlang Shen
5,213
2,512
0
1,311
13,248
7,045
0
8,637
4,351
0
22,082
W
Ah Puch
Stonyray5788
Ah Puch
15,460
1,286
0
2,742
6,054
2,487
228
3,971
2,083
46,129
0
W
Odin
9,689
1,334
0
1,676
11,830
7,911
60
7,395
4,435
0
22,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,260
Gold Earned
27,254
154
Minions Killed
166
7
Camps Cleared
6
900,984
Distance Traveled
804,742
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,979
665
37
2
3
304,997
3
L
Sobek
9,938
663
50
3
2
314,504
3
L
Kukulkan
8,601
573
80
5
0
238,599
1
L
Erlang Shen
8,715
581
36
2
4
251,639
1
W
Ah Puch
10,153
677
80
5
2
288,850
4
W
Odin
10,128
675
37
2
2
307,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role