Player Matchup

Zeus
Zeus
Andromedean
Zeus
Level 139
God Stats
159W - 154L
1,526 SR
Queue Stats
503W - 570L
1,472 Elo+
Solo
Charybdis
Charybdis
Kogarasumaru fr
Charybdis
Level 127
God Stats
2W - 1L
1,815 SR
Queue Stats
7W - 5L
1,599 Elo+
Solo
Artio
Artio
alvaroprieto025
Artio
Level 118
God Stats
3W - 5L
1,427 SR
Queue Stats
27W - 38L
1,495 Elo+
Solo
Tsukuyomi
Tsukuyomi
issa-vegan
Tsukuyomi
Level 57
God Stats
31W - 38L
1,500 SR
Queue Stats
252W - 283L
1,527 Elo+
Solo
Osiris
Osiris
new-36822359
Osiris
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
425W - 447L
1,432 Elo+
Solo
Team Averages
Level 110
1,554 SR
1,505 Elo+

VS

Team Averages
Level 102
1,461 SR
1,420 Elo+
Chiron
Chiron
BlueGhostSurik
Chiron
Level 138
God Stats
16W - 21L
1,464 SR
Queue Stats
797W - 828L
1,538 Elo+
Solo
Hun Batz
Hun Batz
Brighteyeslash
Hun Batz
Level 104
God Stats
12W - 14L
1,416 SR
Queue Stats
594W - 651L
1,434 Elo+
Solo
Ah Puch
Ah Puch
Flyingmexicans
Ah Puch
Level 127
God Stats
3W - 3L
1,471 SR
Queue Stats
30W - 30L
1,514 Elo+
Solo
Bacchus
Bacchus
PiK0xPiko13
Bacchus
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 18L
1,204 Elo+
Party 1
Bellona
Bellona
Super808Turtle
Bellona
Level 79
God Stats
6W - 7L
1,451 SR
Queue Stats
103W - 127L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 2
9,251
925
6,839
4,504
1,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
Kogarasumaru fr
Charybdis
15
1 / 4 / 1
8,777
878
5,122
8,582
2,854
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 1 / 3
8,776
878
4,816
18,203
12,782
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
issa-vegan
Tsukuyomi
15
0 / 3 / 3
8,649
865
4,297
10,420
3,835
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
15
3 / 6 / 2
9,202
920
8,077
18,722
9,890
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

230

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 8
10,774
1,077
12,269
9,907
3,896
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hun Batz
15
2 / 3 / 9
9,186
919
8,283
7,353
4,112
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 2 / 6
11,022
1,102
22,411
7,702
2,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
PiK0xPiko13
Bacchus
15
1 / 0 / 5
8,585
859
3,392
2,690
2,291
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 0 / 3
9,305
931
9,657
6,126
4,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
6
Kills
16
16
Deaths
6
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
4
1
8
8
W
Hun Batz
2
3
9
2.17
W
6
2
6
4.5
L
Charybdis
Kogarasumaru fr
Charybdis
1
4
1
0.38
W
Bacchus
PiK0xPiko13
Bacchus
1
0
5
3.5
W
3
0
3
4.5
L
1
1
3
2.5
L
Tsukuyomi
issa-vegan
Tsukuyomi
0
3
3
0.5
L
Osiris
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,151
Damage
56,012
60,431
Taken
33,778
30,773
Mitigated
17,636
4,557
Healing
6,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,839
149
0
278
4,504
1,412
0
2,738
1,646
48,255
0
W
12,269
3,821
655
2,363
9,907
3,896
0
3,018
6,883
0
45,967
W
Hun Batz
8,283
1,119
50
414
7,353
4,112
0
3,253
4,100
0
14,754
W
22,411
612
0
1,869
7,702
2,900
0
2,126
5,576
46,974
0
L
Charybdis
Kogarasumaru fr
Charybdis
5,122
1,861
0
260
8,582
2,854
0
2,757
5,675
0
21,186
W
Bacchus
PiK0xPiko13
Bacchus
3,392
92
0
55
2,690
2,291
0
1,832
858
5,304
0
W
9,657
2,305
0
640
6,126
4,437
0
1,420
4,706
0
16,571
L
4,816
170
99
3,703
18,203
12,782
0
6,861
10,652
12,062
0
L
Tsukuyomi
issa-vegan
Tsukuyomi
4,297
1,007
0
217
10,420
3,835
0
4,288
5,934
0
11,871
L
Osiris
8,077
2,460
0
0
18,722
9,890
0
8,109
9,854
0
19,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,655
Gold Earned
48,872
193
Minions Killed
179
6
Camps Cleared
9
921,278
Distance Traveled
947,597
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,251
925
96
10
1
167,828
0
W
Chiron
10,774
1,077
81
8
4
200,625
0
W
Hun Batz
9,186
919
16
2
0
169,819
0
W
Ah Puch
11,022
1,102
61
6
3
205,790
0
L
Charybdis
8,777
878
45
5
4
155,248
4
W
Bacchus
8,585
859
6
1
0
182,442
0
W
Bellona
9,305
931
15
2
2
188,921
0
L
Artio
8,776
878
10
1
0
200,607
0
L
Tsukuyomi
8,649
865
17
2
1
189,232
0
L
Osiris
9,202
920
25
3
0
208,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role