Player Matchup

Olorun
Olorun
Dan607
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,480 Elo+
Solo
Thor
Thor
LeatherMan21323
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,563 Elo+
Solo
Guan Yu
Guan Yu
mmohaaa
Guan Yu
Level 16
God Stats
0W - 4L
1,216 SR
Queue Stats
129W - 139L
1,480 Elo+
Solo
Izanami
Izanami
sh0wj0ker
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,848 Elo+
Solo
Cabrakan
Cabrakan
xLucky37
Cabrakan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 52L
1,546 Elo+
Solo
Team Averages
Level 14
1,443 SR
1,583 Elo+

VS

Team Averages
Level 23
1,458 SR
1,583 Elo+
Hachiman
Hachiman
BigToof17
Hachiman
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 62L
1,596 Elo+
Party 1
Nemesis
Nemesis
HolyMully
Nemesis
Level 28
God Stats
8W - 8L
1,312 SR
Queue Stats
572W - 350L
1,588 Elo+
Solo
Pele
Pele
Nores272
Pele
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,604 Elo+
Solo
Merlin
Merlin
Polkowni252
Merlin
Level 25
God Stats
5W - 2L
1,479 SR
Queue Stats
50W - 47L
1,511 Elo+
Solo
Ymir
Ymir
Zab0ch
Ymir
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 9L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Dan607
Olorun
11
3 / 1 / 0
6,439
537
2,332
5,060
1,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
0 / 4 / 1
5,049
421
1,344
7,092
2,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
mmohaaa
Guan Yu
9
1 / 5 / 2
5,367
447
5,486
11,236
9,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
sh0wj0ker
Izanami
8
3 / 5 / 1
5,812
484
3,469
6,322
1,736
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
xLucky37
Cabrakan
7
1 / 5 / 3
5,291
441
3,172
8,123
5,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BigToof17
Hachiman
12
6 / 1 / 2
7,159
597
6,043
4,508
1,034
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
HolyMully
Nemesis
12
5 / 0 / 3
7,113
593
5,420
4,865
1,551
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
13
6 / 4 / 0
7,471
623
8,152
9,485
2,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
10
0 / 0 / 3
5,993
499
3,406
3,148
926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Zab0ch
Ymir
9
1 / 4 / 8
5,870
489
3,498
6,849
4,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
8
Kills
18
20
Deaths
9
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BigToof17
Hachiman
6
1
2
7
L
Olorun
Dan607
Olorun
3
1
0
3
W
Nemesis
HolyMully
Nemesis
5
0
3
6.5
L
0
4
1
0.13
W
Pele
6
4
0
1.5
W
Merlin
0
0
3
1.5
W
Ymir
Zab0ch
Ymir
1
4
8
1.25
L
Guan Yu
mmohaaa
Guan Yu
1
5
2
0.4
L
Izanami
sh0wj0ker
Izanami
3
5
1
0.7
L
Cabrakan
xLucky37
Cabrakan
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,803
Damage
26,519
37,833
Taken
28,855
19,848
Mitigated
10,700
10,329
Healing
9,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BigToof17
Hachiman
6,043
2,637
0
1,363
4,508
1,034
1,421
1,330
3,178
0
40,232
L
Olorun
Dan607
Olorun
2,332
1,049
139
2,679
5,060
1,214
0
2,091
2,969
27,943
0
W
Nemesis
HolyMully
Nemesis
5,420
2,293
0
2,751
4,865
1,551
0
605
4,219
0
40,756
L
1,344
452
0
1,665
7,092
2,323
0
1,535
5,557
0
25,980
W
Pele
8,152
2,487
0
2,985
9,485
2,579
296
288
8,515
0
51,652
W
Merlin
3,406
718
0
1,214
3,148
926
715
1,165
1,940
32,805
0
W
Ymir
Zab0ch
Ymir
3,498
1,592
0
1,543
6,849
4,610
308
2,399
4,411
8,767
0
L
Guan Yu
mmohaaa
Guan Yu
5,486
974
255
3,800
11,236
9,462
0
1,195
10,041
0
20,407
L
Izanami
sh0wj0ker
Izanami
3,469
2,844
0
840
6,322
1,736
0
456
5,866
0
28,076
L
Cabrakan
xLucky37
Cabrakan
3,172
408
0
951
8,123
5,113
0
1,627
6,496
9,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,958
Gold Earned
33,606
207
Minions Killed
320
0
Camps Cleared
0
1,039,278
Distance Traveled
1,060,893
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,159
597
79
7
0
210,858
1
L
Olorun
6,439
537
61
5
0
216,876
5
W
Nemesis
7,113
593
79
7
0
251,740
4
L
Thor
5,049
421
51
4
0
219,572
1
W
Pele
7,471
623
87
7
0
212,673
3
W
Merlin
5,993
499
66
6
0
192,775
3
W
Ymir
5,870
489
9
1
0
192,847
0
L
Guan Yu
5,367
447
37
3
0
204,523
0
L
Izanami
5,812
484
48
4
0
204,508
1
L
Cabrakan
5,291
441
10
1
0
193,799
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role