Player Matchup

Cthulhu
Cthulhu
Ainul05
Cthulhu
Level 15
God Stats
0W - 1L
1,208 SR
Queue Stats
17W - 34L
1,372 Elo+
Solo
Ah Puch
Ah Puch
Bullet Proof Cj
Ah Puch
Level 107
God Stats
7W - 3L
1,668 SR
Queue Stats
298W - 295L
1,410 Elo+
Party 2
Heimdallr
Heimdallr
CharlieMaeAmo3
Heimdallr
Level 80
God Stats
15W - 12L
1,511 SR
Queue Stats
430W - 464L
1,377 Elo+
Party 2
Chaac
Chaac
KyTzBASARAB
Chaac
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 54L
1,501 Elo+
Solo
Cerberus
Cerberus
RayTheMan1980
Cerberus
Level 24
God Stats
7W - 5L
1,384 SR
Queue Stats
297W - 334L
1,453 Elo+
Solo
Team Averages
Level 51
1,454 SR
1,423 Elo+

VS

Team Averages
Level 67
1,553 SR
1,425 Elo+
Chronos
Chronos
 
Chronos
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
CowDucky
Ah Puch
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 33L
1,437 Elo+
Solo
Ymir
Ymir
RedPioneers
Ymir
Level 49
God Stats
1W - 0L
1,721 SR
Queue Stats
19W - 22L
1,391 Elo+
Party 1
Fenrir
Fenrir
RuneBP07
Fenrir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 24L
1,391 Elo+
Party 1
Danzaburou
Danzaburou
Теnar
Danzaburou
Level 123
God Stats
9W - 6L
1,543 SR
Queue Stats
498W - 527L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ainul05
Cthulhu
17
0 / 11 / 5
10,926
575
5,087
24,210
15,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
3 / 2 / 6
11,958
629
16,968
12,941
6,531
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
CharlieMaeAmo3
Heimdallr
19
2 / 5 / 11
12,316
648
12,861
14,627
7,005
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
5 / 6 / 8
12,432
654
27,203
34,559
41,962
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
RayTheMan1980
Cerberus
20
7 / 5 / 7
12,812
674
12,751
26,893
29,039
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
20
11 / 3 / 8
14,300
753
20,028
17,548
7,829
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
CowDucky
Ah Puch
20
5 / 1 / 19
13,909
732
35,309
13,306
5,733
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 3 / 16
12,962
682
14,855
22,802
30,885
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
RuneBP07
Fenrir
19
5 / 7 / 13
12,399
653
14,691
23,140
15,731
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
Теnar
Danzaburou
19
2 / 3 / 15
12,185
641
10,555
12,028
4,636
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
99
17
Kills
28
29
Deaths
17
37
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
11
3
8
5
L
Cthulhu
Ainul05
Cthulhu
0
11
5
0.23
L
3
2
6
3
L
Heimdallr
CharlieMaeAmo3
Heimdallr
2
5
11
1.5
W
Ah Puch
CowDucky
Ah Puch
5
1
19
14.5
L
5
6
8
1.5
L
Cerberus
RayTheMan1980
Cerberus
7
5
7
2.1
W
5
3
16
4.33
W
Fenrir
RuneBP07
Fenrir
5
7
13
1.64
W
Danzaburou
Теnar
Danzaburou
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,870
Damage
95,438
113,230
Taken
88,824
99,629
Mitigated
64,814
34,027
Healing
32,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
20,028
10,255
1,558
5,150
17,548
7,829
658
5,990
11,043
43,828
0
L
Cthulhu
Ainul05
Cthulhu
5,087
150
1,035
694
24,210
15,092
192
15,492
8,718
17,038
97
L
16,968
238
1,822
3,265
12,941
6,531
392
7,953
4,988
35,728
0
L
Heimdallr
CharlieMaeAmo3
Heimdallr
12,861
2,676
66
668
14,627
7,005
2,029
11,020
3,607
0
35,611
W
Ah Puch
CowDucky
Ah Puch
35,309
897
1,994
4,080
13,306
5,733
880
6,768
6,316
70,919
0
L
27,203
6,960
2,001
11,809
34,559
41,962
0
21,412
13,147
0
43,921
L
Cerberus
RayTheMan1980
Cerberus
12,751
396
3,952
8,715
26,893
29,039
339
14,315
12,578
28,821
0
W
14,855
3,665
2,873
4,825
22,802
30,885
408
8,408
13,974
26,174
0
W
Fenrir
RuneBP07
Fenrir
14,691
4,245
3,316
2,734
23,140
15,731
1,119
7,186
15,241
0
23,131
W
Danzaburou
Теnar
Danzaburou
10,555
5,072
1,370
4,471
12,028
4,636
2,384
6,426
5,514
0
26,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,444
Gold Earned
65,755
240
Minions Killed
209
0
Camps Cleared
0
1,672,164
Distance Traveled
1,951,245
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
14,300
753
53
3
0
310,073
2
L
Cthulhu
10,926
575
47
2
0
331,495
4
L
Ah Puch
11,958
629
39
2
0
305,026
0
L
Heimdallr
12,316
648
71
4
0
340,330
0
W
Ah Puch
13,909
732
73
4
0
467,086
0
L
Chaac
12,432
654
39
2
0
344,455
0
L
Cerberus
12,812
674
44
2
0
350,858
2
W
Ymir
12,962
682
18
1
0
394,644
0
W
Fenrir
12,399
653
21
1
0
428,551
0
W
Danzaburou
12,185
641
44
2
0
350,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role