Player Matchup

Gilgamesh
Gilgamesh
DoctorKrieg
Gilgamesh
Level 116
God Stats
26W - 16L
1,552 SR
Queue Stats
901W - 988L
1,454 Elo+
Solo
Ah Puch
Ah Puch
ZacasnoIme
Ah Puch
Level 69
God Stats
59W - 59L
1,548 SR
Queue Stats
281W - 378L
1,417 Elo+
Party 1
Artemis
Artemis
phagocytosis0
Artemis
Level 68
God Stats
60W - 53L
1,552 SR
Queue Stats
272W - 373L
1,415 Elo+
Party 1
Team Averages
Level 84
1,550 SR
1,429 Elo+

VS

Team Averages
Level 39
1,523 SR
1,442 Elo+
Chaac
Chaac
SkyAuberon
Chaac
Level 85
God Stats
3W - 4L
1,457 SR
Queue Stats
100W - 141L
1,243 Elo+
Solo
Zeus
Zeus
TheSexyChicken
Zeus
Level 29
God Stats
141W - 99L
1,611 SR
Queue Stats
327W - 318L
1,583 Elo+
Solo
Kukulkan
Kukulkan
skulldragongames
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DoctorKrieg
Gilgamesh
11
8 / 0 / 7
8,616
783
5,918
8,640
6,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
ZacasnoIme
Ah Puch
12
4 / 2 / 10
8,003
728
9,810
7,452
2,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
11
4 / 1 / 10
7,807
710
7,850
6,382
2,284
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
0 / 3 / 2
6,469
588
4,597
9,822
7,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
3 / 5 / 0
7,395
672
8,082
8,079
2,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
0 / 8 / 1
6,110
555
2,707
7,652
2,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
16
Kills
3
3
Deaths
16
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DoctorKrieg
Gilgamesh
8
0
7
11.5
L
Chaac
0
3
2
0.33
L
3
5
0
0.6
W
Ah Puch
ZacasnoIme
Ah Puch
4
2
10
4.5
W
Artemis
4
1
10
9
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,578
Damage
15,386
22,474
Taken
25,553
11,784
Mitigated
12,049
8,019
Healing
3,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DoctorKrieg
Gilgamesh
5,918
1,396
786
2,879
8,640
6,871
19
3,384
4,965
0
17,047
L
Chaac
4,597
363
0
2,308
9,822
7,193
0
2,311
7,248
0
17,123
L
8,082
612
0
974
8,079
2,464
0
3,737
4,090
26,058
0
W
Ah Puch
ZacasnoIme
Ah Puch
9,810
433
0
2,371
7,452
2,629
0
4,645
2,601
33,914
0
W
Artemis
7,850
3,512
0
1,983
6,382
2,284
141
3,074
3,179
0
22,807
L
2,707
398
0
30
7,652
2,392
0
4,296
3,234
8,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,426
Gold Earned
19,974
114
Minions Killed
106
6
Camps Cleared
3
645,709
Distance Traveled
496,455
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,616
783
22
2
3
208,703
5
L
Chaac
6,469
588
25
2
1
192,060
5
L
Zeus
7,395
672
61
6
2
168,247
2
W
Ah Puch
8,003
728
60
5
1
216,530
4
W
Artemis
7,807
710
32
3
2
220,476
3
L
Kukulkan
6,110
555
20
2
0
136,148
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role