Player Matchup

Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Dreaver
Hercules
Level 136
God Stats
2W - 0L
1,543 SR
Queue Stats
43W - 40L
1,541 Elo+
Solo
Discordia
Discordia
Gopyc
Discordia
Level 27
God Stats
1W - 0L
1,424 SR
Queue Stats
3W - 1L
1,569 Elo+
Party 1
King Arthur
King Arthur
shinglingding
King Arthur
Level 35
God Stats
1W - 0L
1,887 SR
Queue Stats
3W - 2L
1,513 Elo+
Party 1
Team Averages
Level 89
1,588 SR
1,531 Elo+

VS

Team Averages
Level 59
1,583 SR
1,256 Elo+
Nu Wa
Nu Wa
KanRisu
Nu Wa
Level 27
God Stats
0W - 2L
1,476 SR
Queue Stats
0W - 6L
1,129 Elo+
Party 2
Sobek
Sobek
RealKitten
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,141 Elo+
Party 2
Ullr
Ullr
lSokusl
Ullr
Level 22
God Stats
0W - 1L
1,691 SR
Queue Stats
0W - 4L
1,141 Elo+
Party 2
Gilgamesh
Gilgamesh
Джиглипаф
Gilgamesh
Level 159
God Stats
7W - 3L
1,665 SR
Queue Stats
60W - 45L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
6 / 4 / 8
10,331
939
18,710
11,874
4,893
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
Dreaver
Hercules
14
4 / 2 / 7
10,088
917
6,329
17,657
13,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
Gopyc
Discordia
14
3 / 4 / 10
9,513
865
7,091
7,768
2,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
shinglingding
King Arthur
16
7 / 2 / 7
10,612
965
15,177
14,374
12,585
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
KanRisu
Nu Wa
15
4 / 5 / 4
9,288
844
9,894
10,304
2,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
13
0 / 6 / 6
7,784
708
4,744
13,521
14,034
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
lSokusl
Ullr
13
3 / 6 / 1
8,159
742
7,004
10,335
3,281
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
5 / 3 / 4
9,527
866
12,421
21,717
9,364
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
27
20
Kills
12
12
Deaths
20
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
4
8
2.5
W
Hercules
Dreaver
Hercules
4
2
7
3.75
W
Discordia
Gopyc
Discordia
3
4
10
2
L
Nu Wa
KanRisu
Nu Wa
4
5
4
1.2
L
Sobek
0
6
6
0.5
L
Ullr
lSokusl
Ullr
3
6
1
0.58
W
King Arthur
shinglingding
King Arthur
7
2
7
5.25
L
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,307
Damage
34,063
51,673
Taken
55,877
33,898
Mitigated
29,075
15,917
Healing
6,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
18,710
9,940
0
4,096
11,874
4,893
4,392
3,853
7,805
0
48,988
W
Hercules
Dreaver
Hercules
6,329
1,622
1,931
6,919
17,657
13,815
195
5,991
11,370
0
20,389
W
Discordia
Gopyc
Discordia
7,091
1,176
0
682
7,768
2,605
2,053
1,928
5,784
22,923
0
L
Nu Wa
KanRisu
Nu Wa
9,894
1,870
51
794
10,304
2,396
504
939
9,235
33,516
0
L
Sobek
4,744
389
0
917
13,521
14,034
100
2,795
10,531
12,034
0
L
Ullr
lSokusl
Ullr
7,004
2,771
0
200
10,335
3,281
448
1,318
8,783
0
18,101
W
King Arthur
shinglingding
King Arthur
15,177
2,527
781
1,508
14,374
12,585
369
3,136
11,103
0
38,607
L
12,421
3,075
0
4,693
21,717
9,364
315
1,699
19,873
0
41,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,544
Gold Earned
34,758
192
Minions Killed
149
9
Camps Cleared
7
878,636
Distance Traveled
753,249
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,331
939
77
7
3
170,769
2
W
Hercules
10,088
917
29
3
1
235,277
8
W
Discordia
9,513
865
34
3
2
217,106
1
L
Nu Wa
9,288
844
53
5
2
168,236
2
L
Sobek
7,784
708
18
2
1
178,470
0
L
Ullr
8,159
742
22
2
1
181,844
0
W
King Arthur
10,612
965
52
5
3
255,484
0
L
Gilgamesh
9,527
866
56
5
3
224,699
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role