Player Matchup

Sobek
Sobek
 
Sobek
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Beadsone
Artemis
Level 128
God Stats
4W - 5L
1,179 SR
Queue Stats
359W - 344L
1,486 Elo+
Solo
Khepri
Khepri
JayW33_
Khepri
Level 102
God Stats
1W - 1L
1,224 SR
Queue Stats
67W - 92L
1,455 Elo+
Solo
Osiris
Osiris
Mandracke
Osiris
Level 123
God Stats
2W - 1L
1,533 SR
Queue Stats
22W - 17L
1,572 Elo+
Party 1
Sylvanus
Sylvanus
aquila885
Sylvanus
Level 125
God Stats
2W - 0L
1,314 SR
Queue Stats
120W - 111L
1,486 Elo+
Party 1
Team Averages
Level 120
1,350 SR
1,500 Elo+

VS

Team Averages
Level 97
1,559 SR
1,476 Elo+
Chang'e
Chang'e
Byda806vid98
Chang'e
Level 149
God Stats
1W - 2L
1,642 SR
Queue Stats
36W - 41L
1,446 Elo+
Solo
Chiron
Chiron
Fozo2
Chiron
Level 69
God Stats
9W - 5L
1,759 SR
Queue Stats
696W - 705L
1,489 Elo+
Solo
Nu Wa
Nu Wa
TheEx3cutioner
Nu Wa
Level 31
God Stats
0W - 1L
1,322 SR
Queue Stats
4W - 8L
1,467 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Wexo25
Morgan Le Fay
Level 147
God Stats
6W - 7L
1,571 SR
Queue Stats
535W - 581L
1,486 Elo+
Solo
He Bo
He Bo
winu99
He Bo
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 36L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
2 / 1 / 17
8,562
856
5,195
17,100
23,063
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
Beadsone
Artemis
15
5 / 1 / 13
8,633
863
13,975
7,050
4,155
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
JayW33_
Khepri
14
2 / 1 / 14
7,816
782
4,266
13,484
14,497
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Osiris
Mandracke
Osiris
15
4 / 1 / 16
8,444
844
13,211
10,563
11,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
aquila885
Sylvanus
15
7 / 1 / 12
8,683
868
7,578
9,900
7,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Byda806vid98
Chang'e
12
2 / 5 / 0
7,116
712
4,196
9,494
2,934
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chiron
Fozo2
Chiron
15
2 / 3 / 3
7,962
796
14,267
11,736
4,444
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 3 / 5
6,898
690
9,334
8,378
2,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Wexo25
Morgan Le Fay
15
1 / 3 / 4
7,589
759
11,891
8,163
2,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

He Bo
winu99
He Bo
11
0 / 6 / 4
6,702
670
4,943
8,782
2,532
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
21
20
Kills
5
5
Deaths
20
72
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
1
17
10.5
W
Artemis
Beadsone
Artemis
5
1
13
11.5
L
Chang'e
Byda806vid98
Chang'e
2
5
0
0.4
L
Chiron
Fozo2
Chiron
2
3
3
1.17
W
Khepri
JayW33_
Khepri
2
1
14
9
W
Osiris
Mandracke
Osiris
4
1
16
12
L
0
3
5
0.83
L
Morgan Le Fay
Wexo25
Morgan Le Fay
1
3
4
1
W
Sylvanus
aquila885
Sylvanus
7
1
12
13
L
He Bo
winu99
He Bo
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,225
Damage
44,631
58,097
Taken
46,553
60,080
Mitigated
15,703
43,304
Healing
20,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,195
419
2,150
5,098
17,100
23,063
102
7,679
9,421
15,676
0
W
Artemis
Beadsone
Artemis
13,975
6,312
2,954
1,748
7,050
4,155
1,831
3,568
3,482
0
23,500
L
Chang'e
Byda806vid98
Chang'e
4,196
181
4,578
1,664
9,494
2,934
0
3,942
5,201
5,397
0
L
Chiron
Fozo2
Chiron
14,267
3,406
1,941
3,797
11,736
4,444
0
3,045
8,142
0
27,419
W
Khepri
JayW33_
Khepri
4,266
0
956
1,301
13,484
14,497
235
8,316
5,168
18,721
0
W
Osiris
Mandracke
Osiris
13,211
1,325
1,344
2,325
10,563
11,289
205
5,789
4,774
0
23,508
L
9,334
2,074
1,046
1,397
8,378
2,805
0
3,379
4,650
16,787
0
L
Morgan Le Fay
Wexo25
Morgan Le Fay
11,891
1,504
1,849
1,948
8,163
2,988
0
3,751
4,282
23,204
0
W
Sylvanus
aquila885
Sylvanus
7,578
159
19,773
5,655
9,900
7,076
410
5,012
4,888
13,900
0
L
He Bo
winu99
He Bo
4,943
515
1,267
562
8,782
2,532
0
2,922
5,727
12,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,138
Gold Earned
36,267
101
Minions Killed
97
0
Camps Cleared
0
960,518
Distance Traveled
919,713
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,562
856
23
2
0
211,470
1
W
Artemis
8,633
863
27
3
0
182,753
0
L
Chang'e
7,116
712
4
0
0
185,006
1
L
Chiron
7,962
796
35
4
0
169,131
0
W
Khepri
7,816
782
15
2
0
200,300
1
W
Osiris
8,444
844
19
2
0
208,594
0
L
Nu Wa
6,898
690
15
2
0
180,502
2
L
Morgan Le Fay
7,589
759
23
2
0
206,934
3
W
Sylvanus
8,683
868
17
2
0
157,401
0
L
He Bo
6,702
670
20
2
0
178,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role