Player Matchup

Baba Yaga
Baba Yaga
Bagzli
Baba Yaga
Level 103
God Stats
27W - 22L
1,650 SR
Queue Stats
254W - 279L
1,418 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ExeterSoG
Ah Muzen Cab
Level 28
God Stats
3W - 7L
1,448 SR
Queue Stats
148W - 159L
1,483 Elo+
Party 1
Sun Wukong
Sun Wukong
MrXl
Sun Wukong
Level 68
God Stats
0W - 2L
1,226 SR
Queue Stats
5W - 5L
1,559 Elo+
Solo
Chang'e
Chang'e
Winterscall1
Chang'e
Level 75
God Stats
2W - 2L
1,729 SR
Queue Stats
15W - 10L
1,544 Elo+
Solo
Hel
Hel
alforce13
Hel
Level 65
God Stats
14W - 18L
1,490 SR
Queue Stats
444W - 460L
1,573 Elo+
Party 1
Team Averages
Level 68
1,509 SR
1,516 Elo+

VS

Team Averages
Level 87
1,545 SR
1,547 Elo+
Discordia
Discordia
 
Discordia
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Brodnik12
Ganesha
Level 67
God Stats
9W - 8L
1,556 SR
Queue Stats
396W - 410L
1,542 Elo+
Solo
Charybdis
Charybdis
LuKiBoY15
Charybdis
Level 97
God Stats
4W - 1L
1,579 SR
Queue Stats
123W - 143L
1,533 Elo+
Party 2
Chang'e
Chang'e
SaraTossen
Chang'e
Level 28
God Stats
5W - 3L
1,450 SR
Queue Stats
207W - 286L
1,444 Elo+
Party 2
Hun Batz
Hun Batz
YellZeX
Hun Batz
Level 113
God Stats
1W - 0L
1,638 SR
Queue Stats
5W - 4L
1,717 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Bagzli
Baba Yaga
16
1 / 0 / 4
8,764
876
3,618
5,756
1,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
ExeterSoG
Ah Muzen Cab
16
0 / 5 / 10
9,278
928
16,403
16,465
5,030
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
MrXl
Sun Wukong
16
3 / 3 / 6
9,787
979
9,155
17,366
8,913
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
Winterscall1
Chang'e
16
7 / 2 / 3
10,788
1,079
10,133
14,833
4,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 4 / 9
9,477
948
7,184
14,574
7,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

201

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
5 / 1 / 4
10,177
1,018
13,948
6,597
2,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Brodnik12
Ganesha
16
0 / 1 / 11
10,450
1,045
8,457
13,898
16,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
LuKiBoY15
Charybdis
16
5 / 1 / 6
10,677
1,068
17,520
7,957
3,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
SaraTossen
Chang'e
16
0 / 3 / 8
8,795
880
3,378
9,617
5,470
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
YellZeX
Hun Batz
16
4 / 5 / 8
9,955
996
21,270
11,780
4,601
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
51
11
Kills
14
14
Deaths
11
32
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
1
4
7
L
Baba Yaga
Bagzli
Baba Yaga
1
0
4
3
W
Ganesha
Brodnik12
Ganesha
0
1
11
5.5
L
Ah Muzen Cab
ExeterSoG
Ah Muzen Cab
0
5
10
1
W
Charybdis
LuKiBoY15
Charybdis
5
1
6
8
L
Sun Wukong
MrXl
Sun Wukong
3
3
6
2
W
Chang'e
SaraTossen
Chang'e
0
3
8
1.33
L
Chang'e
Winterscall1
Chang'e
7
2
3
4.25
W
Hun Batz
YellZeX
Hun Batz
4
5
8
1.6
L
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,493
Damage
64,573
68,994
Taken
49,849
27,216
Mitigated
32,417
19,855
Healing
9,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
13,948
192
760
919
6,597
2,397
0
2,953
3,644
29,636
0
L
Baba Yaga
Bagzli
Baba Yaga
3,618
111
0
1,214
5,756
1,756
0
1,946
3,810
17,281
0
W
Ganesha
Brodnik12
Ganesha
8,457
417
0
1,865
13,898
16,910
0
4,795
9,103
33,542
0
L
Ah Muzen Cab
ExeterSoG
Ah Muzen Cab
16,403
4,013
0
1,153
16,465
5,030
0
7,633
8,832
0
40,078
W
Charybdis
LuKiBoY15
Charybdis
17,520
10,041
0
3,680
7,957
3,039
0
3,320
4,637
0
43,594
L
Sun Wukong
MrXl
Sun Wukong
9,155
1,240
0
571
17,366
8,913
0
7,411
9,955
0
17,079
W
Chang'e
SaraTossen
Chang'e
3,378
459
1,285
1,451
9,617
5,470
0
3,429
6,188
12,883
0
L
Chang'e
Winterscall1
Chang'e
10,133
193
2,478
3,493
14,833
4,491
0
4,765
10,068
22,690
0
W
Hun Batz
YellZeX
Hun Batz
21,270
2,896
0
0
11,780
4,601
0
6,438
5,342
0
36,439
L
7,184
1,189
6,115
4,831
14,574
7,026
0
4,028
10,546
35,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,094
Gold Earned
50,054
206
Minions Killed
240
3
Camps Cleared
5
886,086
Distance Traveled
947,404
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,177
1,018
46
5
0
201,505
0
L
Baba Yaga
8,764
876
20
2
0
141,811
0
W
Ganesha
10,450
1,045
13
1
0
205,030
3
L
Ah Muzen Cab
9,278
928
48
5
1
175,373
1
W
Charybdis
10,677
1,068
107
11
1
171,566
0
L
Sun Wukong
9,787
979
27
3
1
182,633
0
W
Chang'e
8,795
880
23
2
1
169,412
0
L
Chang'e
10,788
1,079
29
3
0
195,264
0
W
Hun Batz
9,955
996
51
5
3
199,891
1
L
Hel
9,477
948
82
8
1
191,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role