Player Matchup

Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Edgarchouille
Chronos
Level 133
God Stats
4W - 3L
1,730 SR
Queue Stats
99W - 85L
1,503 Elo+
Party 1
Set
Set
N3xoArmy62
Set
Level 112
God Stats
13W - 18L
1,481 SR
Queue Stats
713W - 638L
1,551 Elo+
Party 1
Sylvanus
Sylvanus
Shaxlight
Sylvanus
Level 128
God Stats
4W - 4L
1,831 SR
Queue Stats
362W - 340L
1,648 Elo+
Party 1
Team Averages
Level 138
1,608 SR
1,540 Elo+

VS

Team Averages
Level 106
1,588 SR
1,544 Elo+
Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Aacollado
Mulan
Level 85
God Stats
1W - 3L
1,331 SR
Queue Stats
69W - 70L
1,532 Elo+
Solo
Bakasura
Bakasura
Inphinity05
Bakasura
Level 103
God Stats
6W - 3L
1,709 SR
Queue Stats
108W - 113L
1,537 Elo+
Solo
Geb
Geb
Vexilor
Geb
Level 146
God Stats
6W - 4L
1,593 SR
Queue Stats
439W - 418L
1,557 Elo+
Solo
Izanami
Izanami
Wa7chock
Izanami
Level 66
God Stats
18W - 3L
1,809 SR
Queue Stats
350W - 279L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
8
0 / 1 / 0
4,345
724
807
4,589
1,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
 
Amaterasu
8
1 / 2 / 0
4,058
676
1,418
5,930
2,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
7
1 / 0 / 1
3,995
666
2,932
2,947
635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

3
0 / 0 / 0
3,109
518
0
799
138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
Shaxlight
Sylvanus
6
1 / 1 / 1
3,792
632
2,884
5,640
1,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
1 / 0 / 0
4,670
778
3,236
2,973
747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mulan
Aacollado
Mulan
8
1 / 1 / 1
4,802
800
2,472
3,389
1,399
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
Inphinity05
Bakasura
7
1 / 0 / 1
4,458
743
2,242
3,590
1,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Geb
6
1 / 1 / 0
3,898
650
1,826
4,798
1,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Wa7chock
Izanami
7
0 / 1 / 0
4,071
679
2,597
3,651
961
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
3
Kills
4
4
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
1
0
0
L
Amaterasu
 
Amaterasu
1
2
0
0.5
W
Sol
 
Sol
1
0
0
1
W
Mulan
Aacollado
Mulan
1
1
1
1.5
L
Chronos
1
0
1
1.5
W
Bakasura
Inphinity05
Bakasura
1
0
1
1.5
L
0
0
0
0
L
Sylvanus
Shaxlight
Sylvanus
1
1
1
1.5
W
Geb
1
1
0
1
W
Izanami
Wa7chock
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,041
Damage
12,373
19,905
Taken
18,401
6,545
Mitigated
6,149
9,158
Healing
9,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
807
91
0
2,547
4,589
1,564
0
2,754
1,835
24,566
0
L
Amaterasu
 
Amaterasu
1,418
310
29
2,103
5,930
2,710
0
0
5,299
2,100
16,341
W
Sol
 
Sol
3,236
1,454
0
2,285
2,973
747
0
744
2,229
27,283
0
W
Mulan
Aacollado
Mulan
2,472
714
0
1,296
3,389
1,399
0
408
2,981
0
22,526
L
Chronos
2,932
1,741
0
1,609
2,947
635
0
682
2,254
17,047
0
W
Bakasura
Inphinity05
Bakasura
2,242
1,162
0
1,966
3,590
1,258
0
1,049
2,541
0
16,673
L
0
0
0
633
799
138
0
0
799
0
3,275
L
Sylvanus
Shaxlight
Sylvanus
2,884
1,240
814
1,423
5,640
1,498
0
1,626
3,992
8,322
0
W
Geb
1,826
609
326
1,690
4,798
1,784
0
2,967
1,831
8,904
0
W
Izanami
Wa7chock
Izanami
2,597
1,938
0
1,882
3,651
961
0
1,988
1,663
0
27,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,299
Gold Earned
21,899
165
Minions Killed
228
0
Camps Cleared
0
497,924
Distance Traveled
638,407
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,345
724
58
10
0
126,133
0
L
Amaterasu
4,058
676
40
7
0
104,693
2
W
Sol
4,670
778
57
10
0
123,120
2
W
Mulan
4,802
800
48
8
0
117,435
3
L
Chronos
3,995
666
40
7
0
108,227
2
W
Bakasura
4,458
743
49
8
0
157,360
0
L
Set
3,109
518
16
3
0
37,973
1
L
Sylvanus
3,792
632
11
2
0
120,898
1
W
Geb
3,898
650
15
3
0
130,635
2
W
Izanami
4,071
679
59
10
0
109,857
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role