Player Matchup

Fenrir
Fenrir
C0LD S0LDIER
Fenrir
Level 106
God Stats
1W - 1L
1,686 SR
Queue Stats
10W - 16L
1,335 Elo+
Party 1
Hou Yi
Hou Yi
FearFeeder
Hou Yi
Level 76
God Stats
2W - 1L
1,341 SR
Queue Stats
65W - 49L
1,474 Elo+
Party 2
Cerberus
Cerberus
JDIZZZY
Cerberus
Level 83
God Stats
5W - 3L
1,541 SR
Queue Stats
84W - 113L
1,339 Elo+
Party 1
Baba Yaga
Baba Yaga
Smegedup
Baba Yaga
Level 129
God Stats
18W - 8L
1,569 SR
Queue Stats
567W - 582L
1,379 Elo+
Party 1
Chang'e
Chang'e
rosekami
Chang'e
Level 144
God Stats
1W - 1L
1,314 SR
Queue Stats
64W - 49L
1,472 Elo+
Party 2
Team Averages
Level 108
1,490 SR
1,400 Elo+

VS

Team Averages
Level 91
1,422 SR
1,466 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Absolut__NeSti
Chronos
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,464 Elo+
Solo
Janus
Janus
Castlejl354
Janus
Level 107
God Stats
0W - 1L
1,112 SR
Queue Stats
128W - 128L
1,465 Elo+
Solo
Tiamat
Tiamat
KamikadzeJoh
Tiamat
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,453 Elo+
Solo
Thanatos
Thanatos
UucCauac
Thanatos
Level 114
God Stats
4W - 8L
1,499 SR
Queue Stats
869W - 905L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
7 / 6 / 10
12,564
698
12,997
16,352
7,666
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hou Yi
FearFeeder
Hou Yi
20
15 / 2 / 15
13,914
773
26,353
16,502
6,965
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
JDIZZZY
Cerberus
18
3 / 2 / 18
11,524
640
10,352
21,967
19,866
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Baba Yaga
Smegedup
Baba Yaga
20
9 / 3 / 20
13,156
731
27,492
17,667
9,042
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chang'e
rosekami
Chang'e
20
9 / 1 / 22
13,871
771
15,630
19,716
9,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
20
1 / 5 / 9
11,701
650
15,125
27,999
38,006
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 10 / 3
11,123
618
10,907
17,334
7,384
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
0 / 8 / 3
9,912
551
10,190
12,452
4,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
20
6 / 9 / 4
12,560
698
12,634
21,852
15,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
UucCauac
Thanatos
19
4 / 11 / 3
12,038
669
13,873
20,265
13,146
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
36
43
Kills
14
14
Deaths
43
85
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
5
9
1.1
L
3
10
3
0.45
W
Fenrir
7
6
10
2
L
0
8
3
0.19
W
Hou Yi
FearFeeder
Hou Yi
15
2
15
11.25
W
Cerberus
JDIZZZY
Cerberus
3
2
18
6
L
Tiamat
6
9
4
0.89
W
Baba Yaga
Smegedup
Baba Yaga
9
3
20
6.33
L
Thanatos
UucCauac
Thanatos
4
11
3
0.5
W
Chang'e
rosekami
Chang'e
9
1
22
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,824
Damage
62,729
92,204
Taken
99,902
53,136
Mitigated
79,079
50,557
Healing
33,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
15,125
1,876
5,816
9,486
27,999
38,006
0
15,683
12,316
24,417
0
L
10,907
2,517
564
1,270
17,334
7,384
0
9,440
7,894
18,146
0
W
Fenrir
12,997
2,780
1,100
1,399
16,352
7,666
1,460
10,447
5,905
0
22,919
L
10,190
252
481
167
12,452
4,877
0
5,037
7,415
26,115
0
W
Hou Yi
FearFeeder
Hou Yi
26,353
13,576
1,764
1,297
16,502
6,965
1,269
9,678
6,824
0
50,371
W
Cerberus
JDIZZZY
Cerberus
10,352
573
3,725
8,523
21,967
19,866
341
9,848
12,119
19,984
0
L
Tiamat
12,634
1,094
745
3,807
21,852
15,666
0
12,819
9,033
32,761
0
W
Baba Yaga
Smegedup
Baba Yaga
27,492
1,883
2,518
5,719
17,667
9,042
2,397
7,791
9,876
52,637
0
L
Thanatos
UucCauac
Thanatos
13,873
1,935
2,314
8,627
20,265
13,146
0
10,495
9,770
798
29,065
W
Chang'e
rosekami
Chang'e
15,630
845
13,138
11,374
19,716
9,597
1,432
11,504
8,212
32,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,029
Gold Earned
57,334
174
Minions Killed
135
0
Camps Cleared
0
1,756,141
Distance Traveled
1,324,664
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,701
650
15
1
0
280,884
0
L
Chronos
11,123
618
22
1
0
249,490
0
W
Fenrir
12,564
698
24
1
0
345,823
0
L
Janus
9,912
551
32
2
0
223,751
0
W
Hou Yi
13,914
773
62
3
0
324,252
0
W
Cerberus
11,524
640
20
1
0
367,493
0
L
Tiamat
12,560
698
38
2
0
283,975
0
W
Baba Yaga
13,156
731
39
2
0
330,347
0
L
Thanatos
12,038
669
28
2
0
286,564
0
W
Chang'e
13,871
771
29
2
0
388,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role