Player Matchup

Izanami
Izanami
Cha-da-paz
Izanami
Level 160
God Stats
19W - 37L
1,429 SR
Queue Stats
336W - 396L
1,477 Elo+
Solo
Thor
Thor
HarshKill666
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,250 Elo+
Solo
Chang'e
Chang'e
Yaksha-sensei
Chang'e
Level 59
God Stats
20W - 13L
1,676 SR
Queue Stats
489W - 584L
1,461 Elo+
Solo
Team Averages
Level 75
1,535 SR
1,396 Elo+

VS

Team Averages
Level 58
1,504 SR
1,428 Elo+
Vulcan
Vulcan
CosbyConcotion
Vulcan
Level 47
God Stats
7W - 15L
1,468 SR
Queue Stats
74W - 76L
1,480 Elo+
Party 1
Merlin
Merlin
JohBravo
Merlin
Level 8
God Stats
17W - 36L
1,299 SR
Queue Stats
19W - 47L
1,050 Elo+
Solo
Gilgamesh
Gilgamesh
maxandrubyy
Gilgamesh
Level 120
God Stats
29W - 13L
1,744 SR
Queue Stats
320W - 249L
1,752 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cha-da-paz
Izanami
18
6 / 5 / 4
15,163
689
11,664
17,607
6,729
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 11 / 6
12,000
545
4,159
21,469
6,716
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chang'e
18
5 / 7 / 5
14,197
645
15,221
22,797
8,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 4 / 7
14,441
656
16,659
10,656
4,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
JohBravo
Merlin
14
2 / 5 / 12
12,889
586
12,565
10,790
4,631
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
maxandrubyy
Gilgamesh
19
11 / 2 / 11
15,879
722
21,556
27,323
36,249
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
53
11
Kills
23
23
Deaths
11
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Izanami
Cha-da-paz
Izanami
6
5
4
1.6
W
10
4
7
3.38
L
0
11
6
0.27
W
Merlin
JohBravo
Merlin
2
5
12
1.6
L
Chang'e
5
7
5
1.07
W
Gilgamesh
maxandrubyy
Gilgamesh
11
2
11
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,044
Damage
50,780
61,873
Taken
48,769
21,502
Mitigated
45,651
16,611
Healing
9,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Cha-da-paz
Izanami
11,664
6,115
0
5,011
17,607
6,729
3,215
7,168
9,886
0
91,452
W
16,659
4,100
0
801
10,656
4,771
495
4,953
5,703
75,130
0
L
4,159
167
0
1,395
21,469
6,716
0
13,364
7,441
0
10,318
W
Merlin
JohBravo
Merlin
12,565
1,397
0
1,638
10,790
4,631
1,369
2,932
7,858
45,169
0
L
Chang'e
15,221
236
3,070
7,135
22,797
8,057
266
8,499
13,312
44,585
0
W
Gilgamesh
maxandrubyy
Gilgamesh
21,556
4,080
0
6,886
27,323
36,249
871
8,503
18,820
0
65,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,360
Gold Earned
43,209
225
Minions Killed
249
6
Camps Cleared
11
1,083,003
Distance Traveled
1,191,974
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
15,163
689
154
7
4
356,373
5
W
Vulcan
14,441
656
134
6
7
417,844
0
L
Thor
12,000
545
18
1
0
353,373
3
W
Merlin
12,889
586
64
3
0
338,902
1
L
Chang'e
14,197
645
53
2
2
373,257
1
W
Gilgamesh
15,879
722
51
2
4
435,228
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role