Player Matchup

Scylla
Scylla
 
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
BalinbowBakusa
Artemis
Level 143
God Stats
1W - 1L
1,691 SR
Queue Stats
32W - 24L
1,433 Elo+
Party 1
Odin
Odin
ForEverJoker
Odin
Level 17
God Stats
7W - 3L
1,713 SR
Queue Stats
8W - 5L
1,433 Elo+
Party 1
Team Averages
Level 106
1,635 SR
1,455 Elo+

VS

Team Averages
Level 74
1,420 SR
1,487 Elo+
Merlin
Merlin
Heart eh
Merlin
Level 128
God Stats
0W - 2L
1,203 SR
Queue Stats
54W - 48L
1,493 Elo+
Party 2
Khepri
Khepri
VioletAir7
Khepri
Level 68
God Stats
2W - 3L
1,589 SR
Queue Stats
53W - 44L
1,488 Elo+
Party 2
Set
Set
iBurstFox
Set
Level 27
God Stats
1W - 1L
1,469 SR
Queue Stats
9W - 12L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
9 / 1 / 6
10,829
774
14,889
6,683
2,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 2 / 9
10,811
772
21,147
13,148
5,554
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
2 / 1 / 12
9,608
686
3,848
12,274
9,133
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Heart eh
Merlin
12
3 / 4 / 1
8,613
615
10,995
12,302
4,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
VioletAir7
Khepri
11
0 / 4 / 3
7,812
558
3,311
16,911
18,119
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 9 / 2
7,993
571
7,931
16,719
12,051
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
17
Kills
4
4
Deaths
17
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
9
1
6
12
W
6
2
9
5.25
W
2
1
12
8
L
Merlin
Heart eh
Merlin
3
4
1
0.88
L
Khepri
VioletAir7
Khepri
0
4
3
0.38
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,884
Damage
22,237
32,105
Taken
45,932
17,314
Mitigated
35,134
8,911
Healing
4,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
14,889
931
238
2,778
6,683
2,627
792
3,012
3,369
54,839
0
W
21,147
12,815
0
3,948
13,148
5,554
1,183
7,091
5,723
0
61,886
W
3,848
836
0
1,947
12,274
9,133
508
3,940
7,940
0
10,604
L
Merlin
Heart eh
Merlin
10,995
692
0
2,356
12,302
4,964
0
4,029
8,091
32,809
0
L
Khepri
VioletAir7
Khepri
3,311
167
0
1,750
16,911
18,119
0
4,670
11,827
17,155
0
L
7,931
2,440
0
672
16,719
12,051
0
5,468
10,943
0
20,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,248
Gold Earned
24,418
175
Minions Killed
109
12
Camps Cleared
1
824,852
Distance Traveled
690,329
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,829
774
91
7
6
259,921
2
W
Artemis
10,811
772
74
5
6
270,011
4
W
Odin
9,608
686
10
1
0
294,920
0
L
Merlin
8,613
615
62
4
0
233,045
0
L
Khepri
7,812
558
24
2
0
233,969
1
L
Set
7,993
571
23
2
1
223,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role